feat(modulation): add envelopes, LFOs and modulation matrix
This commit is contained in:
@@ -0,0 +1,48 @@
|
||||
#pragma once
|
||||
|
||||
#include <JuceHeader.h>
|
||||
|
||||
namespace serum
|
||||
{
|
||||
|
||||
// ===========================================================================
|
||||
// ADSR envelope with curve tension. Durations are in seconds; the sustain
|
||||
// level is 0..1. Retriggering (noteOn while active) starts from the current
|
||||
// value for click-free legato behaviour.
|
||||
// ===========================================================================
|
||||
class Envelope
|
||||
{
|
||||
public:
|
||||
void prepare (double sampleRate) { sr = sampleRate; reset(); }
|
||||
void reset();
|
||||
|
||||
void noteOn();
|
||||
void noteOff();
|
||||
|
||||
void setParams (float attackSec, float decaySec, float sustain, float releaseSec, float curve);
|
||||
|
||||
float process() noexcept; // advance one sample and return the value
|
||||
float getValue() const noexcept { return value; }
|
||||
bool isActive() const noexcept { return stage != Stage::Idle; }
|
||||
|
||||
// Snapshot for GUI rendering.
|
||||
struct Shape { float attack = 0, decay = 0, sustain = 0, release = 0, curve = 0.5f; };
|
||||
Shape getShape() const noexcept { return shape; }
|
||||
|
||||
private:
|
||||
enum class Stage { Idle, Attack, Decay, Sustain, Release };
|
||||
|
||||
Stage stage = Stage::Idle;
|
||||
double sr = 44100.0;
|
||||
|
||||
float value = 0.0f;
|
||||
float startValue = 0.0f, endValue = 0.0f;
|
||||
double elapsed = 0.0, duration = 0.0;
|
||||
double attackShape = 1.0, decayShape = 1.0;
|
||||
|
||||
float sustain = 0.7f;
|
||||
double attackSamples = 0.0, decaySamples = 0.0, releaseSamples = 0.0;
|
||||
Shape shape;
|
||||
};
|
||||
|
||||
} // namespace serum
|
||||
Reference in New Issue
Block a user