refactor(source): move every implementation into its module directory
- 36 files move into the module whose AGENTS.md already claimed them: Engine/, Synth/, Modulation/, Params/, Plugin/, GUI/, EffectUnits/, Resources/ - Source/engine, modulation, params, plugin and synth become Engine, Modulation, Params, Plugin and Synth, matching the directories that already hold code - ExactCompare.h stays at the Source/ root as the one shared header - SERUMALT_INCLUDE_DIRS adds one include directory per module, so the 31 parent-relative includes become plain names with no path prefix - the module AGENTS.md files list owned files instead of describing a move that had not happened, and README.md and AGENTS.md describe the real tree Verified: the harness passes CTest, the Linux VST3 and Standalone link, the Windows cross-build passes its module checks, each configure exposes only its own targets, no first-party warning line appears, and the generated Windows manifest is unchanged.
This commit is contained in:
1 parent
facd5c5b5e
commit
4b0db50271
70 files changed
+115
-111
No files matched your search
@@ -1,9 +1,9 @@
|
||||
#pragma once
|
||||
|
||||
#include <JuceHeader.h>
|
||||
#include "../ExactCompare.h"
|
||||
#include "../Resources.h"
|
||||
#include "../Wavetable.h"
|
||||
#include "ExactCompare.h"
|
||||
#include "Resources.h"
|
||||
#include "Wavetable.h"
|
||||
|
||||
namespace serum
|
||||
{
|
||||
|
||||
Reference in new issue
Block a user