refactor(source): move every implementation into its module directory
- 36 files move into the module whose AGENTS.md already claimed them: Engine/, Synth/, Modulation/, Params/, Plugin/, GUI/, EffectUnits/, Resources/ - Source/engine, modulation, params, plugin and synth become Engine, Modulation, Params, Plugin and Synth, matching the directories that already hold code - ExactCompare.h stays at the Source/ root as the one shared header - SERUMALT_INCLUDE_DIRS adds one include directory per module, so the 31 parent-relative includes become plain names with no path prefix - the module AGENTS.md files list owned files instead of describing a move that had not happened, and README.md and AGENTS.md describe the real tree Verified: the harness passes CTest, the Linux VST3 and Standalone link, the Windows cross-build passes its module checks, each configure exposes only its own targets, no first-party warning line appears, and the generated Windows manifest is unchanged.
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@@ -0,0 +1,38 @@
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#include "RAVEButton.h"
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#include "SynthVoice.h"
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#include "FXProcessor.h"
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namespace serum
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{
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void RaveController::apply (RenderContext& context, FxSlotParams* slots, int numSlots) noexcept
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{
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// Boost the static rendering parameters.
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context.oscA.unison = juce::jlimit (8, kMaxUnison, context.oscA.unison);
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context.oscB.unison = juce::jlimit (8, kMaxUnison, context.oscB.unison);
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context.oscA.spread = 1.0f;
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context.oscB.spread = 1.0f;
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context.oscA.detune = 1.0f;
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context.oscB.detune = 0.7f;
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// Apply drive boosts.
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context.filters.f1Drive = 0.6f;
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context.filters.f2Drive = 0.6f;
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// Boost FX-specific params (Hyper intensity / Reverb mix).
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if (slots == nullptr)
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return;
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for (int i = 0; i < juce::jlimit (0, kNumFxSlots, numSlots); ++i)
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{
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auto& slot = slots[i];
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if (slot.type == (int) FxType::Hyper)
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slot.p[0] = 1.0f; // OTT intensity 100%
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else if (slot.type == (int) FxType::Reverb)
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{
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const float mix = std::isfinite (slot.mix) ? slot.mix : 0.0f;
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slot.mix = juce::jlimit (0.0f, 1.0f, mix + 0.4f); // reverb send +6dB-ish
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}
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}
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}
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} // namespace serum
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