refactor(source): move every implementation into its module directory
- 36 files move into the module whose AGENTS.md already claimed them: Engine/, Synth/, Modulation/, Params/, Plugin/, GUI/, EffectUnits/, Resources/ - Source/engine, modulation, params, plugin and synth become Engine, Modulation, Params, Plugin and Synth, matching the directories that already hold code - ExactCompare.h stays at the Source/ root as the one shared header - SERUMALT_INCLUDE_DIRS adds one include directory per module, so the 31 parent-relative includes become plain names with no path prefix - the module AGENTS.md files list owned files instead of describing a move that had not happened, and README.md and AGENTS.md describe the real tree Verified: the harness passes CTest, the Linux VST3 and Standalone link, the Windows cross-build passes its module checks, each configure exposes only its own targets, no first-party warning line appears, and the generated Windows manifest is unchanged.
This commit is contained in:
1 parent
facd5c5b5e
commit
4b0db50271
70 files changed
+115
-111
No files matched your search
@@ -0,0 +1,53 @@
|
||||
#pragma once
|
||||
|
||||
#include <JuceHeader.h>
|
||||
|
||||
namespace serum
|
||||
{
|
||||
|
||||
// Curve-to-shape mapping shared by the envelope DSP and the GUI preview, so the
|
||||
// two cannot drift apart.
|
||||
inline float attackShapeFor (float curve) noexcept { return 0.3f + curve * 2.7f; } // 0.3 .. 3.0
|
||||
inline float decayShapeFor (float curve) noexcept { return 3.0f - curve * 2.7f; } // 3.0 .. 0.3
|
||||
|
||||
// ===========================================================================
|
||||
// ADSR envelope with curve tension. Durations are in seconds; the sustain
|
||||
// level is 0..1. Retriggering (noteOn while active) starts from the current
|
||||
// value for click-free legato behaviour.
|
||||
// ===========================================================================
|
||||
class Envelope
|
||||
{
|
||||
public:
|
||||
void prepare (double sampleRate) { sr = sampleRate; reset(); }
|
||||
void reset();
|
||||
|
||||
void noteOn();
|
||||
void noteOff();
|
||||
|
||||
void setParams (float attackSec, float decaySec, float sustain, float releaseSec, float curve);
|
||||
|
||||
float process() noexcept; // advance one sample and return the value
|
||||
float getValue() const noexcept { return value; }
|
||||
bool isActive() const noexcept { return stage != Stage::Idle; }
|
||||
|
||||
// Snapshot for GUI rendering.
|
||||
struct Shape { float attack = 0, decay = 0, sustain = 0, release = 0, curve = 0.5f; };
|
||||
Shape getShape() const noexcept { return shape; }
|
||||
|
||||
private:
|
||||
enum class Stage { Idle, Attack, Decay, Sustain, Release };
|
||||
|
||||
Stage stage = Stage::Idle;
|
||||
double sr = 44100.0;
|
||||
|
||||
float value = 0.0f;
|
||||
float startValue = 0.0f, endValue = 0.0f;
|
||||
double elapsed = 0.0, duration = 0.0;
|
||||
double attackShape = 1.0, decayShape = 1.0;
|
||||
|
||||
float sustain = 0.7f;
|
||||
double attackSamples = 0.0, decaySamples = 0.0, releaseSamples = 0.0;
|
||||
Shape shape;
|
||||
};
|
||||
|
||||
} // namespace serum
|
||||
Reference in new issue
Block a user