feat(fx): add effect rack and effect units

This commit is contained in:
2026-09-08 14:55:22 +02:00
parent 4021b9cdf7
commit 5a80534a2e
21 changed files with 1104 additions and 0 deletions
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#include "Delay.h"
namespace serum
{
void DelayUnit::prepare (double sampleRate, int)
{
sr = sampleRate;
const int maxDelay = (int) (sr * 2.1); // 2.1 seconds
delayL.assign ((size_t) maxDelay, 0.0f);
delayR.assign ((size_t) maxDelay, 0.0f);
reset();
}
void DelayUnit::reset()
{
std::fill (delayL.begin(), delayL.end(), 0.0f);
std::fill (delayR.begin(), delayR.end(), 0.0f);
writePos = 0;
dampL = dampR = 0.0f;
}
void DelayUnit::process (float* l, float* r, int numSamples, const float p[4])
{
const int len = (int) delayL.size();
if (len < 4)
return;
const double delaySamples = juce::jlimit (2.0, (double) len - 2.0, maps::delayToMs (p[0]) / 1000.0 * sr);
const float feedback = p[1] * 0.92f;
const float dampCoef = 1.0f - p[2] * 0.95f; // 1 = no damping
const float pingpong = p[3];
for (int i = 0; i < numSamples; ++i)
{
double readPos = writePos - delaySamples;
if (readPos < 0.0) readPos += len;
const int i0 = (int) readPos;
const int i1 = (i0 + 1) % len;
const float frac = (float) (readPos - std::floor (readPos));
float dl = delayL[(size_t) i0] * (1.0f - frac) + delayL[(size_t) i1] * frac;
float dr = delayR[(size_t) i0] * (1.0f - frac) + delayR[(size_t) i1] * frac;
// Damping lowpass in the feedback path.
dampL = dl * (1.0f - dampCoef) + dampL * dampCoef;
dampR = dr * (1.0f - dampCoef) + dampR * dampCoef;
// Ping-pong: cross-feed between channels.
const float feedL = dampR * pingpong + dampL * (1.0f - pingpong);
const float feedR = dampL * pingpong + dampR * (1.0f - pingpong);
delayL[(size_t) writePos] = l[i] + feedL * feedback;
delayR[(size_t) writePos] = r[i] + feedR * feedback;
l[i] = dl;
r[i] = dr;
writePos = (writePos + 1) % len;
}
}
} // namespace serum