feat(fx): add effect rack and effect units

This commit is contained in:
2026-09-08 14:55:22 +02:00
parent 4021b9cdf7
commit 5a80534a2e
21 changed files with 1104 additions and 0 deletions
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#include "FXProcessor.h"
#include "EffectUnits/Hyper.h"
#include "EffectUnits/Chorus.h"
#include "EffectUnits/Flanger.h"
#include "EffectUnits/Phaser.h"
#include "EffectUnits/Distortion.h"
#include "EffectUnits/EQ.h"
#include "EffectUnits/Compressor.h"
#include "EffectUnits/Delay.h"
#include "EffectUnits/Reverb.h"
namespace serum
{
FXProcessor::FXProcessor()
{
units[0] = std::make_unique<HyperUnit>();
units[1] = std::make_unique<ChorusUnit>();
units[2] = std::make_unique<FlangerUnit>();
units[3] = std::make_unique<PhaserUnit>();
units[4] = std::make_unique<DistortionUnit>();
units[5] = std::make_unique<EQUnit>();
units[6] = std::make_unique<CompressorUnit>();
units[7] = std::make_unique<DelayUnit>();
units[8] = std::make_unique<ReverbUnit>();
}
FXProcessor::~FXProcessor() = default;
void FXProcessor::prepare (double sampleRate, int maxBlockSize)
{
for (auto& u : units)
u->prepare (sampleRate, maxBlockSize);
dry.setSize (2, maxBlockSize, false, false, true);
wet.setSize (2, maxBlockSize, false, false, true);
reset();
}
void FXProcessor::reset()
{
for (auto& u : units)
u->reset();
dry.clear();
wet.clear();
}
juce::String FXProcessor::fxTypeName (int type)
{
switch ((FxType) type)
{
case FxType::Off: return "Off";
case FxType::Hyper: return "Hyper";
case FxType::Chorus: return "Chorus";
case FxType::Flanger: return "Flanger";
case FxType::Phaser: return "Phaser";
case FxType::Distortion: return "Distortion";
case FxType::EQ: return "EQ";
case FxType::Compressor: return "Compressor";
case FxType::Delay: return "Delay";
case FxType::Reverb: return "Reverb";
default: return {};
}
}
void FXProcessor::process (juce::AudioBuffer<float>& buffer, const FxSlotParams* slots, int numSlots)
{
const int n = buffer.getNumSamples();
if (n <= 0)
return;
for (int s = 0; s < numSlots; ++s)
{
const FxSlotParams& slot = slots[s];
if (slot.type == (int) FxType::Off)
continue;
const int unitIdx = slot.type - 1;
if (unitIdx < 0 || unitIdx >= (int) units.size())
continue;
dry.copyFrom (0, 0, buffer, 0, 0, n);
dry.copyFrom (1, 1, buffer, 1, 0, n);
wet.copyFrom (0, 0, buffer, 0, 0, n);
wet.copyFrom (1, 1, buffer, 1, 0, n);
units[(size_t) unitIdx]->process (wet.getWritePointer (0), wet.getWritePointer (1), n, slot.p);
const float mix = juce::jlimit (0.0f, 1.0f, slot.mix);
if (mix >= 1.0f)
{
buffer.copyFrom (0, 0, wet, 0, 0, n);
buffer.copyFrom (1, 0, wet, 1, 0, n);
}
else if (mix > 0.0f)
{
const float* dL = dry.getReadPointer (0);
const float* dR = dry.getReadPointer (1);
const float* wL = wet.getReadPointer (0);
const float* wR = wet.getReadPointer (1);
float* oL = buffer.getWritePointer (0);
float* oR = buffer.getWritePointer (1);
for (int i = 0; i < n; ++i)
{
oL[i] = dL[i] * (1.0f - mix) + wL[i] * mix;
oR[i] = dR[i] * (1.0f - mix) + wR[i] * mix;
}
}
}
}
} // namespace serum