build(deps): vendor JUCE 7.0.12
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/*
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==============================================================================
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This file is part of the JUCE examples.
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Copyright (c) 2022 - Raw Material Software Limited
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The code included in this file is provided under the terms of the ISC license
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http://www.isc.org/downloads/software-support-policy/isc-license. Permission
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To use, copy, modify, and/or distribute this software for any purpose with or
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without fee is hereby granted provided that the above copyright notice and
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this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES,
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WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR
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PURPOSE, ARE DISCLAIMED.
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==============================================================================
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*/
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/*******************************************************************************
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The block below describes the properties of this PIP. A PIP is a short snippet
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of code that can be read by the Projucer and used to generate a JUCE project.
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BEGIN_JUCE_PIP_METADATA
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name: ChildProcessDemo
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version: 1.0.0
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vendor: JUCE
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website: http://juce.com
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description: Launches applications as child processes.
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dependencies: juce_core, juce_data_structures, juce_events, juce_graphics,
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juce_gui_basics
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exporters: xcode_mac, vs2022, linux_make
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moduleFlags: JUCE_STRICT_REFCOUNTEDPOINTER=1
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type: Console
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mainClass: ChildProcessDemo
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useLocalCopy: 1
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END_JUCE_PIP_METADATA
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*******************************************************************************/
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#pragma once
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#include "../Assets/DemoUtilities.h"
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//==============================================================================
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// This is a token that's used at both ends of our parent-child processes, to
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// act as a unique token in the command line arguments.
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static const char* demoCommandLineUID = "demoUID";
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// A few quick utility functions to convert between raw data and ValueTrees
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static ValueTree memoryBlockToValueTree (const MemoryBlock& mb)
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{
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return ValueTree::readFromData (mb.getData(), mb.getSize());
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}
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static MemoryBlock valueTreeToMemoryBlock (const ValueTree& v)
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{
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MemoryOutputStream mo;
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v.writeToStream (mo);
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return mo.getMemoryBlock();
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}
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static String valueTreeToString (const ValueTree& v)
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{
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if (auto xml = v.createXml())
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return xml->toString (XmlElement::TextFormat().singleLine().withoutHeader());
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return {};
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}
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//==============================================================================
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class ChildProcessDemo final : public Component,
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private MessageListener
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{
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public:
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ChildProcessDemo()
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{
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setOpaque (true);
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addAndMakeVisible (launchButton);
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launchButton.onClick = [this] { launchChildProcess(); };
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addAndMakeVisible (pingButton);
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pingButton.onClick = [this] { pingChildProcess(); };
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addAndMakeVisible (killButton);
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killButton.onClick = [this] { killChildProcess(); };
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addAndMakeVisible (testResultsBox);
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testResultsBox.setMultiLine (true);
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testResultsBox.setFont ({ Font::getDefaultMonospacedFontName(), 12.0f, Font::plain });
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logMessage (String ("This demo uses the ChildProcessCoordinator and ChildProcessWorker classes to launch and communicate "
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"with a child process, sending messages in the form of serialised ValueTree objects.") + newLine
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+ String ("In this demo, the child process will automatically quit if it fails to receive a ping message at least every ")
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+ String (timeoutSeconds)
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+ String (" seconds. To keep the process alive, press the \"")
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+ pingButton.getButtonText()
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+ String ("\" button periodically.") + newLine);
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setSize (500, 500);
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}
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~ChildProcessDemo() override
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{
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coordinatorProcess.reset();
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}
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void paint (Graphics& g) override
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{
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g.fillAll (getUIColourIfAvailable (LookAndFeel_V4::ColourScheme::UIColour::windowBackground));
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}
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void resized() override
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{
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auto area = getLocalBounds();
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auto top = area.removeFromTop (40);
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launchButton.setBounds (top.removeFromLeft (180).reduced (8));
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pingButton .setBounds (top.removeFromLeft (180).reduced (8));
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killButton .setBounds (top.removeFromLeft (180).reduced (8));
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testResultsBox.setBounds (area.reduced (8));
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}
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// Appends a message to the textbox that's shown in the demo as the console
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void logMessage (const String& message)
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{
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postMessage (new LogMessage (message));
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}
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// invoked by the 'launch' button.
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void launchChildProcess()
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{
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if (coordinatorProcess.get() == nullptr)
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{
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coordinatorProcess = std::make_unique<DemoCoordinatorProcess> (*this);
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if (coordinatorProcess->launchWorkerProcess (File::getSpecialLocation (File::currentExecutableFile),
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demoCommandLineUID,
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timeoutMillis))
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{
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logMessage ("Child process started");
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}
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}
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}
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// invoked by the 'ping' button.
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void pingChildProcess()
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{
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if (coordinatorProcess != nullptr)
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coordinatorProcess->sendPingMessageToWorker();
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else
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logMessage ("Child process is not running!");
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}
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// invoked by the 'kill' button.
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void killChildProcess()
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{
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if (coordinatorProcess.get() != nullptr)
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{
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coordinatorProcess.reset();
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logMessage ("Child process killed");
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}
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}
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//==============================================================================
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// This class is used by the main process, acting as the coordinator and receiving messages
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// from the worker process.
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class DemoCoordinatorProcess final : public ChildProcessCoordinator,
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private DeletedAtShutdown,
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private AsyncUpdater
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{
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public:
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DemoCoordinatorProcess (ChildProcessDemo& d) : demo (d) {}
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~DemoCoordinatorProcess() override { cancelPendingUpdate(); }
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// This gets called when a message arrives from the worker process..
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void handleMessageFromWorker (const MemoryBlock& mb) override
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{
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auto incomingMessage = memoryBlockToValueTree (mb);
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demo.logMessage ("Received: " + valueTreeToString (incomingMessage));
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}
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// This gets called if the worker process dies.
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void handleConnectionLost() override
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{
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demo.logMessage ("Connection lost to child process!");
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triggerAsyncUpdate();
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}
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void handleAsyncUpdate() override
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{
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demo.killChildProcess();
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}
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void sendPingMessageToWorker()
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{
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ValueTree message ("MESSAGE");
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message.setProperty ("count", count++, nullptr);
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demo.logMessage ("Sending: " + valueTreeToString (message));
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sendMessageToWorker (valueTreeToMemoryBlock (message));
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}
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ChildProcessDemo& demo;
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int count = 0;
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};
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//==============================================================================
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std::unique_ptr<DemoCoordinatorProcess> coordinatorProcess;
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static constexpr auto timeoutSeconds = 10;
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static constexpr auto timeoutMillis = timeoutSeconds * 1000;
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private:
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TextButton launchButton { "Launch Child Process" };
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TextButton pingButton { "Send Ping" };
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TextButton killButton { "Kill Child Process" };
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TextEditor testResultsBox;
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struct LogMessage final : public Message
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{
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LogMessage (const String& m) : message (m) {}
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String message;
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};
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void handleMessage (const Message& message) override
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{
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testResultsBox.moveCaretToEnd();
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testResultsBox.insertTextAtCaret (static_cast<const LogMessage&> (message).message + newLine);
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testResultsBox.moveCaretToEnd();
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}
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void lookAndFeelChanged() override
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{
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testResultsBox.applyFontToAllText (testResultsBox.getFont());
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}
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ChildProcessDemo)
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};
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//==============================================================================
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/* This class gets instantiated in the child process, and receives messages from
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the coordinator process.
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*/
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class DemoWorkerProcess final : public ChildProcessWorker,
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private DeletedAtShutdown
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{
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public:
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DemoWorkerProcess() = default;
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void handleMessageFromCoordinator (const MemoryBlock& mb) override
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{
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ValueTree incomingMessage (memoryBlockToValueTree (mb));
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/* In this demo we're only expecting one type of message, which will contain a 'count' parameter -
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we'll just increment that number and send back a new message containing the new number.
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Obviously in a real app you'll probably want to look at the type of the message, and do
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some more interesting behaviour.
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*/
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ValueTree reply ("REPLY");
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reply.setProperty ("countPlusOne", static_cast<int> (incomingMessage["count"]) + 1, nullptr);
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sendMessageToCoordinator (valueTreeToMemoryBlock (reply));
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}
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void handleConnectionMade() override
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{
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// This method is called when the connection is established, and in response, we'll just
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// send off a message to say hello.
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ValueTree reply ("HelloWorld");
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sendMessageToCoordinator (valueTreeToMemoryBlock (reply));
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}
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/* If no pings are received from the coordinator process for a number of seconds, then this will get invoked.
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Typically, you'll want to use this as a signal to kill the process as quickly as possible, as you
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don't want to leave it hanging around as a zombie.
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*/
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void handleConnectionLost() override
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{
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JUCEApplication::quit();
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}
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};
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//==============================================================================
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/* The JUCEApplication::initialise method calls this function to allow the
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child process to launch when the command line parameters indicate that we're
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being asked to run as a child process.
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*/
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inline bool invokeChildProcessDemo (const String& commandLine)
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{
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auto worker = std::make_unique<DemoWorkerProcess>();
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if (worker->initialiseFromCommandLine (commandLine, demoCommandLineUID, ChildProcessDemo::timeoutMillis))
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{
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worker.release(); // allow the worker object to stay alive - it'll handle its own deletion.
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return true;
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}
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return false;
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}
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#ifndef JUCE_DEMO_RUNNER
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//==============================================================================
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// As we need to modify the JUCEApplication::initialise method to launch the child process
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// based on the command line parameters, we can't just use the normal auto-generated Main.cpp.
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// Instead, we don't do anything in Main.cpp and create a JUCEApplication subclass here with
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// the necessary modifications.
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class Application final : public JUCEApplication
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{
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public:
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//==============================================================================
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Application() {}
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const String getApplicationName() override { return "ChildProcessDemo"; }
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const String getApplicationVersion() override { return "1.0.0"; }
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void initialise (const String& commandLine) override
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{
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// launches the child process if the command line parameters contain the demo UID
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if (invokeChildProcessDemo (commandLine))
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return;
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mainWindow = std::make_unique<MainWindow> ("ChildProcessDemo", std::make_unique<ChildProcessDemo>());
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}
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void shutdown() override { mainWindow = nullptr; }
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private:
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class MainWindow final : public DocumentWindow
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{
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public:
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MainWindow (const String& name, std::unique_ptr<Component> c)
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: DocumentWindow (name,
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Desktop::getInstance().getDefaultLookAndFeel()
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.findColour (ResizableWindow::backgroundColourId),
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DocumentWindow::allButtons)
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{
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setUsingNativeTitleBar (true);
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setContentOwned (c.release(), true);
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centreWithSize (getWidth(), getHeight());
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setVisible (true);
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}
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void closeButtonPressed() override
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{
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JUCEApplication::getInstance()->systemRequestedQuit();
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}
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private:
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MainWindow)
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};
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std::unique_ptr<MainWindow> mainWindow;
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};
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//==============================================================================
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START_JUCE_APPLICATION (Application)
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#endif
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