build(deps): vendor JUCE 7.0.12
This commit is contained in:
+90
@@ -0,0 +1,90 @@
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
This file is part of the JUCE library.
|
||||
Copyright (c) 2022 - Raw Material Software Limited
|
||||
|
||||
JUCE is an open source library subject to commercial or open-source
|
||||
licensing.
|
||||
|
||||
By using JUCE, you agree to the terms of both the JUCE 7 End-User License
|
||||
Agreement and JUCE Privacy Policy.
|
||||
|
||||
End User License Agreement: www.juce.com/juce-7-licence
|
||||
Privacy Policy: www.juce.com/juce-privacy-policy
|
||||
|
||||
Or: You may also use this code under the terms of the GPL v3 (see
|
||||
www.gnu.org/licenses).
|
||||
|
||||
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
|
||||
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
|
||||
DISCLAIMED.
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
package com.rmsl.juce;
|
||||
|
||||
import android.content.Context;
|
||||
import android.graphics.Canvas;
|
||||
import android.graphics.Region;
|
||||
import android.view.SurfaceView;
|
||||
|
||||
public class JuceOpenGLView extends SurfaceView
|
||||
{
|
||||
private long host = 0;
|
||||
|
||||
JuceOpenGLView (Context context, long nativeThis)
|
||||
{
|
||||
super (context);
|
||||
host = nativeThis;
|
||||
}
|
||||
|
||||
public void cancel ()
|
||||
{
|
||||
host = 0;
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
@Override
|
||||
public boolean gatherTransparentRegion (Region unused)
|
||||
{
|
||||
// Returning true indicates that the view is opaque at this point.
|
||||
// Without this, the green TalkBack borders cannot be seen on OpenGL views.
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onAttachedToWindow ()
|
||||
{
|
||||
super.onAttachedToWindow ();
|
||||
|
||||
if (host != 0)
|
||||
onAttchedWindowNative (host);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onDetachedFromWindow ()
|
||||
{
|
||||
if (host != 0)
|
||||
onDetachedFromWindowNative (host);
|
||||
|
||||
super.onDetachedFromWindow ();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void dispatchDraw (Canvas canvas)
|
||||
{
|
||||
super.dispatchDraw (canvas);
|
||||
|
||||
if (host != 0)
|
||||
onDrawNative (host, canvas);
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
private native void onAttchedWindowNative (long nativeThis);
|
||||
|
||||
private native void onDetachedFromWindowNative (long nativeThis);
|
||||
|
||||
private native void onDrawNative (long nativeThis, Canvas canvas);
|
||||
}
|
||||
@@ -0,0 +1,140 @@
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
This file is part of the JUCE library.
|
||||
Copyright (c) 2022 - Raw Material Software Limited
|
||||
|
||||
JUCE is an open source library subject to commercial or open-source
|
||||
licensing.
|
||||
|
||||
By using JUCE, you agree to the terms of both the JUCE 7 End-User License
|
||||
Agreement and JUCE Privacy Policy.
|
||||
|
||||
End User License Agreement: www.juce.com/juce-7-licence
|
||||
Privacy Policy: www.juce.com/juce-privacy-policy
|
||||
|
||||
Or: You may also use this code under the terms of the GPL v3 (see
|
||||
www.gnu.org/licenses).
|
||||
|
||||
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
|
||||
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
|
||||
DISCLAIMED.
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
namespace juce
|
||||
{
|
||||
|
||||
/** @internal This macro contains a list of GL extension functions that need to be dynamically loaded on Windows/Linux.
|
||||
@see OpenGLExtensionFunctions
|
||||
*/
|
||||
#define JUCE_GL_BASE_FUNCTIONS \
|
||||
X (glActiveTexture) \
|
||||
X (glBindBuffer) \
|
||||
X (glDeleteBuffers) \
|
||||
X (glGenBuffers) \
|
||||
X (glBufferData) \
|
||||
X (glBufferSubData) \
|
||||
X (glCreateProgram) \
|
||||
X (glDeleteProgram) \
|
||||
X (glCreateShader) \
|
||||
X (glDeleteShader) \
|
||||
X (glShaderSource) \
|
||||
X (glCompileShader) \
|
||||
X (glAttachShader) \
|
||||
X (glLinkProgram) \
|
||||
X (glUseProgram) \
|
||||
X (glGetShaderiv) \
|
||||
X (glGetShaderInfoLog) \
|
||||
X (glGetProgramInfoLog) \
|
||||
X (glGetProgramiv) \
|
||||
X (glGetUniformLocation) \
|
||||
X (glGetAttribLocation) \
|
||||
X (glVertexAttribPointer) \
|
||||
X (glEnableVertexAttribArray) \
|
||||
X (glDisableVertexAttribArray) \
|
||||
X (glUniform1f) \
|
||||
X (glUniform1i) \
|
||||
X (glUniform2f) \
|
||||
X (glUniform3f) \
|
||||
X (glUniform4f) \
|
||||
X (glUniform4i) \
|
||||
X (glUniform1fv) \
|
||||
X (glUniformMatrix2fv) \
|
||||
X (glUniformMatrix3fv) \
|
||||
X (glUniformMatrix4fv) \
|
||||
X (glBindAttribLocation)
|
||||
|
||||
/** @internal This macro contains a list of GL extension functions that need to be dynamically loaded on Windows/Linux.
|
||||
@see OpenGLExtensionFunctions
|
||||
*/
|
||||
#define JUCE_GL_EXTENSION_FUNCTIONS \
|
||||
X (glIsRenderbuffer) \
|
||||
X (glBindRenderbuffer) \
|
||||
X (glDeleteRenderbuffers) \
|
||||
X (glGenRenderbuffers) \
|
||||
X (glRenderbufferStorage) \
|
||||
X (glGetRenderbufferParameteriv) \
|
||||
X (glIsFramebuffer) \
|
||||
X (glBindFramebuffer) \
|
||||
X (glDeleteFramebuffers) \
|
||||
X (glGenFramebuffers) \
|
||||
X (glCheckFramebufferStatus) \
|
||||
X (glFramebufferTexture2D) \
|
||||
X (glFramebufferRenderbuffer) \
|
||||
X (glGetFramebufferAttachmentParameteriv)
|
||||
|
||||
/** @internal This macro contains a list of GL extension functions that need to be dynamically loaded on Windows/Linux.
|
||||
@see OpenGLExtensionFunctions
|
||||
*/
|
||||
#define JUCE_GL_VERTEXBUFFER_FUNCTIONS \
|
||||
X (glGenVertexArrays) \
|
||||
X (glDeleteVertexArrays) \
|
||||
X (glBindVertexArray)
|
||||
|
||||
/** This class contains a generated list of OpenGL extension functions, which are either dynamically loaded
|
||||
for a specific GL context, or simply call-through to the appropriate OS function where available.
|
||||
|
||||
This class is provided for backwards compatibility. In new code, you should prefer to use
|
||||
functions from the juce::gl namespace. By importing all these symbols with
|
||||
`using namespace ::juce::gl;`, all GL enumerations and functions will be made available at
|
||||
global scope. This may be helpful if you need to write code with C source compatibility, or
|
||||
which is compatible with a different extension-loading library.
|
||||
All the normal guidance about `using namespace` should still apply - don't do this in a header,
|
||||
or at all if you can possibly avoid it!
|
||||
|
||||
@tags{OpenGL}
|
||||
*/
|
||||
struct OpenGLExtensionFunctions
|
||||
{
|
||||
//==============================================================================
|
||||
#ifndef DOXYGEN
|
||||
[[deprecated ("A more complete set of GL commands can be found in the juce::gl namespace. "
|
||||
"You should use juce::gl::loadFunctions() to load GL functions.")]]
|
||||
static void initialise();
|
||||
#endif
|
||||
|
||||
#if JUCE_WINDOWS && ! defined (DOXYGEN)
|
||||
typedef char GLchar;
|
||||
typedef pointer_sized_int GLsizeiptr;
|
||||
typedef pointer_sized_int GLintptr;
|
||||
#endif
|
||||
|
||||
#define X(name) static decltype (::juce::gl::name)& name;
|
||||
JUCE_GL_BASE_FUNCTIONS
|
||||
JUCE_GL_EXTENSION_FUNCTIONS
|
||||
JUCE_GL_VERTEXBUFFER_FUNCTIONS
|
||||
#undef X
|
||||
};
|
||||
|
||||
enum MissingOpenGLDefinitions
|
||||
{
|
||||
#if JUCE_ANDROID
|
||||
JUCE_RGBA_FORMAT = ::juce::gl::GL_RGBA,
|
||||
#else
|
||||
JUCE_RGBA_FORMAT = ::juce::gl::GL_BGRA_EXT,
|
||||
#endif
|
||||
};
|
||||
|
||||
} // namespace juce
|
||||
@@ -0,0 +1,409 @@
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
This file is part of the JUCE library.
|
||||
Copyright (c) 2022 - Raw Material Software Limited
|
||||
|
||||
JUCE is an open source library subject to commercial or open-source
|
||||
licensing.
|
||||
|
||||
By using JUCE, you agree to the terms of both the JUCE 7 End-User License
|
||||
Agreement and JUCE Privacy Policy.
|
||||
|
||||
End User License Agreement: www.juce.com/juce-7-licence
|
||||
Privacy Policy: www.juce.com/juce-privacy-policy
|
||||
|
||||
Or: You may also use this code under the terms of the GPL v3 (see
|
||||
www.gnu.org/licenses).
|
||||
|
||||
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
|
||||
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
|
||||
DISCLAIMED.
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
namespace juce
|
||||
{
|
||||
|
||||
//==============================================================================
|
||||
// This byte-code is generated from native/java/com/rmsl/juce/JuceOpenGLView.java with min sdk version 16
|
||||
// See juce_core/native/java/README.txt on how to generate this byte-code.
|
||||
static const uint8 javaJuceOpenGLView[] =
|
||||
{
|
||||
0x1f, 0x8b, 0x08, 0x08, 0xac, 0xdb, 0x8b, 0x62, 0x00, 0x03, 0x4a, 0x61,
|
||||
0x76, 0x61, 0x44, 0x65, 0x78, 0x42, 0x79, 0x74, 0x65, 0x43, 0x6f, 0x64,
|
||||
0x65, 0x2e, 0x64, 0x65, 0x78, 0x00, 0x6d, 0x54, 0x4f, 0x48, 0x14, 0x51,
|
||||
0x18, 0xff, 0x66, 0xe6, 0xed, 0x6e, 0xea, 0x3a, 0xae, 0xeb, 0x7f, 0xc1,
|
||||
0xd8, 0x20, 0xea, 0x64, 0x6b, 0x7f, 0xac, 0x40, 0x0b, 0x4d, 0xfb, 0xb7,
|
||||
0x0d, 0x4a, 0x69, 0x5b, 0x6c, 0x1d, 0x9a, 0x66, 0x27, 0x77, 0x44, 0x67,
|
||||
0x96, 0xd9, 0xd9, 0x55, 0x28, 0x44, 0xba, 0x78, 0xf1, 0x54, 0x41, 0xd1,
|
||||
0xd9, 0x43, 0x04, 0x45, 0x20, 0x05, 0x75, 0x48, 0xa2, 0x8b, 0xe1, 0xa1,
|
||||
0x53, 0xd8, 0x21, 0xa8, 0x43, 0x07, 0x8f, 0x9d, 0xc2, 0x93, 0xf4, 0x7b,
|
||||
0x6f, 0x9e, 0xad, 0x85, 0xc3, 0xfe, 0xe6, 0xfb, 0xfb, 0xbe, 0xef, 0xf7,
|
||||
0xde, 0xce, 0xfb, 0xf2, 0xf6, 0x6c, 0x6d, 0xcf, 0xd1, 0x5e, 0x7a, 0xbc,
|
||||
0x7e, 0xe1, 0x25, 0x7d, 0xb9, 0xba, 0x35, 0x37, 0x59, 0xff, 0xe2, 0xd1,
|
||||
0xda, 0xeb, 0x7b, 0x2b, 0x67, 0xb6, 0x8c, 0xbb, 0xef, 0x2f, 0x0e, 0x3f,
|
||||
0x89, 0x10, 0x15, 0x89, 0x68, 0x36, 0x7b, 0x2c, 0x49, 0xf2, 0xd9, 0x64,
|
||||
0x44, 0x5d, 0x14, 0xfa, 0xf7, 0x00, 0x3f, 0x81, 0x18, 0xc0, 0x14, 0x22,
|
||||
0xfc, 0xe8, 0x3a, 0x5e, 0xf5, 0x90, 0xb7, 0xa4, 0xbd, 0x8a, 0xd7, 0x2b,
|
||||
0x8d, 0x68, 0x03, 0x32, 0x0a, 0xa9, 0x03, 0x8d, 0xc0, 0x01, 0x60, 0x10,
|
||||
0xb8, 0x09, 0xcc, 0x00, 0x0f, 0x81, 0x65, 0xe0, 0x0d, 0xf0, 0x0e, 0x58,
|
||||
0x01, 0x3e, 0x02, 0xab, 0xc0, 0x1a, 0xf0, 0x19, 0x58, 0x07, 0xbe, 0xf3,
|
||||
0x5a, 0xc0, 0x6f, 0xa0, 0x01, 0x5c, 0x5a, 0x80, 0x7d, 0x40, 0x2f, 0x60,
|
||||
0x00, 0xb7, 0x81, 0x39, 0x60, 0x11, 0x78, 0xc0, 0x42, 0x0e, 0x1a, 0xe7,
|
||||
0x07, 0x60, 0x3b, 0x14, 0x95, 0x7c, 0x39, 0xf7, 0x7a, 0x29, 0xa3, 0x72,
|
||||
0x6f, 0x35, 0x52, 0xff, 0xaa, 0x12, 0xd5, 0x4a, 0xfd, 0x07, 0xf4, 0x3a,
|
||||
0xa9, 0x6f, 0x40, 0x8f, 0x4b, 0xfd, 0xd7, 0x0e, 0xff, 0x26, 0x74, 0x5d,
|
||||
0xd6, 0xe5, 0xcd, 0x78, 0x9f, 0x66, 0xd1, 0x53, 0x13, 0x75, 0x19, 0x3c,
|
||||
0x49, 0xc9, 0xa1, 0x55, 0xca, 0x76, 0xc1, 0x87, 0x89, 0x38, 0xcf, 0x6f,
|
||||
0x10, 0x32, 0xcc, 0x8b, 0xa0, 0x6a, 0x93, 0xf4, 0xb7, 0x0a, 0xa9, 0x50,
|
||||
0x9b, 0xb4, 0xdb, 0xa5, 0xdd, 0x21, 0xa4, 0x4a, 0x9d, 0xd2, 0xaf, 0xc8,
|
||||
0xba, 0xfc, 0x51, 0xa5, 0xfc, 0x24, 0x1d, 0x51, 0x44, 0xb8, 0xef, 0x29,
|
||||
0x0b, 0xf7, 0x55, 0x4c, 0x11, 0x1d, 0x11, 0x95, 0x73, 0xd0, 0x72, 0xfb,
|
||||
0x39, 0x7b, 0x4d, 0x54, 0x20, 0x5a, 0x62, 0xd5, 0xbe, 0x3c, 0xaa, 0x8b,
|
||||
0xf5, 0xaa, 0xa8, 0xfd, 0x1c, 0xaf, 0x46, 0x48, 0x2f, 0xa5, 0xd0, 0x38,
|
||||
0x8d, 0x0d, 0x20, 0x0b, 0x65, 0x0f, 0xa3, 0xe1, 0x49, 0xec, 0x9d, 0xdb,
|
||||
0xc5, 0x81, 0x38, 0xb1, 0xcb, 0xba, 0x38, 0x86, 0x90, 0xc5, 0x32, 0x0b,
|
||||
0xf9, 0x24, 0x13, 0x0d, 0x82, 0x37, 0x3f, 0x91, 0xb7, 0xdb, 0x75, 0x12,
|
||||
0xbc, 0xee, 0xae, 0x75, 0x7a, 0x6a, 0xf0, 0x45, 0xe9, 0x72, 0xaf, 0x7c,
|
||||
0xcd, 0x07, 0xb9, 0x66, 0xf7, 0xec, 0x3a, 0x64, 0x7b, 0x09, 0x0d, 0xd5,
|
||||
0x74, 0x79, 0x16, 0xd5, 0x73, 0x50, 0x85, 0xad, 0x48, 0xfb, 0x7f, 0x5d,
|
||||
0xa3, 0x68, 0xbf, 0xe3, 0x3a, 0xc1, 0x69, 0x52, 0x32, 0xd4, 0x94, 0x29,
|
||||
0x5b, 0xf6, 0x68, 0xd1, 0x76, 0xcf, 0x1b, 0x59, 0xc7, 0x9e, 0x39, 0x34,
|
||||
0x69, 0x56, 0x4c, 0xea, 0x30, 0x4c, 0x37, 0xef, 0x7b, 0x4e, 0x3e, 0x6d,
|
||||
0x79, 0x6e, 0x60, 0xbb, 0x41, 0x7a, 0x88, 0xcb, 0xd9, 0xa0, 0x6f, 0x47,
|
||||
0x68, 0xc2, 0x37, 0x8b, 0x05, 0xc7, 0x2a, 0xa5, 0x87, 0x4c, 0xb7, 0x62,
|
||||
0x96, 0x76, 0x0d, 0x5d, 0xb1, 0x27, 0x1c, 0xcf, 0xed, 0xa3, 0xce, 0xbf,
|
||||
0xa1, 0x0a, 0x9a, 0xa4, 0xc7, 0xca, 0xfe, 0x1d, 0xd3, 0xb2, 0x79, 0xc3,
|
||||
0x3e, 0xda, 0x6b, 0x58, 0xde, 0x74, 0xda, 0x9f, 0x2e, 0x4d, 0xa5, 0x27,
|
||||
0xc1, 0x25, 0xfd, 0x2f, 0xa1, 0x3e, 0x52, 0xb2, 0xa4, 0x66, 0x33, 0xa4,
|
||||
0x65, 0x33, 0x06, 0x14, 0x03, 0x8a, 0x91, 0x21, 0x25, 0x47, 0x6a, 0xce,
|
||||
0xa0, 0xa8, 0x65, 0xba, 0x96, 0x3d, 0x25, 0x24, 0x38, 0x50, 0xcc, 0x0a,
|
||||
0x79, 0x52, 0x3c, 0xef, 0x94, 0x8a, 0x66, 0x60, 0x15, 0x86, 0x7d, 0x73,
|
||||
0x86, 0xda, 0x26, 0xcc, 0xa0, 0x60, 0xfb, 0xe3, 0xbe, 0xe9, 0xc2, 0xeb,
|
||||
0x63, 0x43, 0x21, 0x31, 0x62, 0x05, 0xaf, 0x14, 0x50, 0xad, 0x6b, 0x06,
|
||||
0x4e, 0xc5, 0x1e, 0x2f, 0x38, 0x25, 0x4a, 0x7a, 0xee, 0x60, 0x10, 0x98,
|
||||
0x56, 0xc1, 0xce, 0x8f, 0x7b, 0xd7, 0x1c, 0x37, 0xef, 0xcd, 0x50, 0x8b,
|
||||
0xf0, 0x71, 0x57, 0xe8, 0x18, 0x11, 0xe9, 0xd4, 0xec, 0xb9, 0xc3, 0x76,
|
||||
0x98, 0x7a, 0xce, 0xf7, 0xa6, 0x65, 0x72, 0xe7, 0x6e, 0x5e, 0xb9, 0x22,
|
||||
0x8e, 0x18, 0xf8, 0x48, 0x8b, 0x05, 0xbc, 0x61, 0xb4, 0xec, 0x96, 0x4b,
|
||||
0x76, 0x9e, 0x0e, 0xaa, 0xc9, 0xd6, 0x98, 0x7e, 0x62, 0xb4, 0x9b, 0xba,
|
||||
0x29, 0xa6, 0x5f, 0xa2, 0x11, 0xa5, 0x31, 0xa6, 0x9f, 0x5a, 0xc8, 0xd1,
|
||||
0x71, 0xa5, 0x2b, 0xa6, 0x53, 0x3f, 0x85, 0xd6, 0x59, 0xc8, 0x85, 0x1b,
|
||||
0xfd, 0xf8, 0x27, 0x19, 0xee, 0x02, 0x9b, 0x9f, 0x67, 0x1b, 0x5a, 0xe4,
|
||||
0xbe, 0x4a, 0x2a, 0xa0, 0x00, 0x11, 0x65, 0x91, 0x29, 0xec, 0x19, 0x53,
|
||||
0x94, 0x6f, 0x90, 0xbf, 0x98, 0xca, 0x96, 0x22, 0xf2, 0xde, 0xd3, 0x8e,
|
||||
0xef, 0x84, 0xcb, 0xed, 0x99, 0xa6, 0x52, 0x75, 0xae, 0x69, 0x54, 0x9d,
|
||||
0x6d, 0x8c, 0xaa, 0xf3, 0x6d, 0xbb, 0x06, 0x9f, 0x71, 0x51, 0xaa, 0xce,
|
||||
0x39, 0x25, 0x25, 0xe7, 0x04, 0xd7, 0x13, 0xd5, 0x59, 0xa2, 0xa6, 0xc2,
|
||||
0xfa, 0x7c, 0xfe, 0x69, 0x32, 0x87, 0xdf, 0x45, 0x4a, 0x85, 0x6b, 0xc5,
|
||||
0x3d, 0x4d, 0x84, 0x3a, 0x9f, 0xaf, 0x7f, 0x00, 0x34, 0xf2, 0xd3, 0x47,
|
||||
0x98, 0x05, 0x00, 0x00
|
||||
};
|
||||
|
||||
//==============================================================================
|
||||
//==============================================================================
|
||||
class OpenGLContext::NativeContext : private SurfaceHolderCallback
|
||||
{
|
||||
public:
|
||||
NativeContext (Component& comp,
|
||||
const OpenGLPixelFormat& pixelFormat,
|
||||
void* /*contextToShareWith*/,
|
||||
bool useMultisamplingIn,
|
||||
OpenGLVersion)
|
||||
: component (comp)
|
||||
{
|
||||
auto env = getEnv();
|
||||
|
||||
// Do we have a native peer that we can attach to?
|
||||
if (component.getPeer()->getNativeHandle() == nullptr)
|
||||
return;
|
||||
|
||||
// Initialise the EGL display
|
||||
if (! initEGLDisplay (pixelFormat, useMultisamplingIn))
|
||||
return;
|
||||
|
||||
// create a native surface view
|
||||
surfaceView = GlobalRef (LocalRef<jobject> (env->NewObject (JuceOpenGLViewSurface,
|
||||
JuceOpenGLViewSurface.constructor,
|
||||
getAppContext().get(),
|
||||
reinterpret_cast<jlong> (this))));
|
||||
if (surfaceView.get() == nullptr)
|
||||
return;
|
||||
|
||||
// add the view to the view hierarchy
|
||||
// after this the nativecontext can receive callbacks
|
||||
env->CallVoidMethod ((jobject) component.getPeer()->getNativeHandle(),
|
||||
AndroidViewGroup.addView, surfaceView.get());
|
||||
|
||||
// initialise the geometry of the view
|
||||
auto bounds = component.getTopLevelComponent()->getLocalArea (&component, component.getLocalBounds());
|
||||
bounds *= component.getDesktopScaleFactor();
|
||||
|
||||
updateWindowPosition (bounds);
|
||||
hasInitialised = true;
|
||||
}
|
||||
|
||||
~NativeContext() override
|
||||
{
|
||||
auto env = getEnv();
|
||||
|
||||
if (jobject viewParent = env->CallObjectMethod (surfaceView.get(), JuceOpenGLViewSurface.getParent))
|
||||
env->CallVoidMethod (viewParent, AndroidViewGroup.removeView, surfaceView.get());
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
InitResult initialiseOnRenderThread (OpenGLContext& ctx)
|
||||
{
|
||||
// The "real" initialisation happens when the surface is created. Here, we'll
|
||||
// just return true if the initialisation happened successfully, or false if
|
||||
// it hasn't happened yet, or was unsuccessful.
|
||||
const std::lock_guard lock { nativeHandleMutex };
|
||||
|
||||
if (! hasInitialised)
|
||||
return InitResult::fatal;
|
||||
|
||||
if (context.get() == EGL_NO_CONTEXT && surface.get() == EGL_NO_SURFACE)
|
||||
return InitResult::retry;
|
||||
|
||||
juceContext = &ctx;
|
||||
return InitResult::success;
|
||||
}
|
||||
|
||||
void shutdownOnRenderThread()
|
||||
{
|
||||
const std::lock_guard lock { nativeHandleMutex };
|
||||
juceContext = nullptr;
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
bool makeActive() const noexcept
|
||||
{
|
||||
const std::lock_guard lock { nativeHandleMutex };
|
||||
|
||||
return hasInitialised
|
||||
&& surface.get() != EGL_NO_SURFACE
|
||||
&& context.get() != EGL_NO_CONTEXT
|
||||
&& eglMakeCurrent (display, surface.get(), surface.get(), context.get());
|
||||
}
|
||||
|
||||
bool isActive() const noexcept
|
||||
{
|
||||
const std::lock_guard lock { nativeHandleMutex };
|
||||
return eglGetCurrentContext() == context.get();
|
||||
}
|
||||
|
||||
static void deactivateCurrentContext()
|
||||
{
|
||||
eglMakeCurrent (display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
void swapBuffers() const noexcept { eglSwapBuffers (display, surface.get()); }
|
||||
bool setSwapInterval (int) { return false; }
|
||||
int getSwapInterval() const { return 0; }
|
||||
|
||||
//==============================================================================
|
||||
bool createdOk() const noexcept { return hasInitialised; }
|
||||
void* getRawContext() const noexcept { return surfaceView.get(); }
|
||||
GLuint getFrameBufferID() const noexcept { return 0; }
|
||||
|
||||
//==============================================================================
|
||||
void updateWindowPosition (Rectangle<int> bounds)
|
||||
{
|
||||
if (lastBounds != bounds)
|
||||
{
|
||||
auto env = getEnv();
|
||||
|
||||
lastBounds = bounds;
|
||||
auto r = bounds * Desktop::getInstance().getDisplays().getPrimaryDisplay()->scale;
|
||||
|
||||
env->CallVoidMethod (surfaceView.get(), JuceOpenGLViewSurface.layout,
|
||||
(jint) r.getX(), (jint) r.getY(), (jint) r.getRight(), (jint) r.getBottom());
|
||||
}
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
// Android Surface Callbacks:
|
||||
void surfaceChanged ([[maybe_unused]] LocalRef<jobject> holder,
|
||||
[[maybe_unused]] int format,
|
||||
[[maybe_unused]] int width,
|
||||
[[maybe_unused]] int height) override
|
||||
{
|
||||
}
|
||||
|
||||
void surfaceCreated (LocalRef<jobject>) override;
|
||||
void surfaceDestroyed (LocalRef<jobject>) override;
|
||||
|
||||
//==============================================================================
|
||||
struct Locker
|
||||
{
|
||||
explicit Locker (NativeContext& ctx) : lock (ctx.mutex) {}
|
||||
const ScopedLock lock;
|
||||
};
|
||||
|
||||
Component& component;
|
||||
|
||||
private:
|
||||
#define JNI_CLASS_MEMBERS(METHOD, STATICMETHOD, FIELD, STATICFIELD, CALLBACK) \
|
||||
METHOD (constructor, "<init>", "(Landroid/content/Context;J)V") \
|
||||
METHOD (getParent, "getParent", "()Landroid/view/ViewParent;") \
|
||||
METHOD (getHolder, "getHolder", "()Landroid/view/SurfaceHolder;") \
|
||||
METHOD (layout, "layout", "(IIII)V" ) \
|
||||
CALLBACK (generatedCallback<&NativeContext::attachedToWindow>, "onAttchedWindowNative", "(J)V") \
|
||||
CALLBACK (generatedCallback<&NativeContext::detachedFromWindow>, "onDetachedFromWindowNative", "(J)V") \
|
||||
CALLBACK (generatedCallback<&NativeContext::dispatchDraw>, "onDrawNative", "(JLandroid/graphics/Canvas;)V")
|
||||
|
||||
DECLARE_JNI_CLASS_WITH_BYTECODE (JuceOpenGLViewSurface, "com/rmsl/juce/JuceOpenGLView", 16, javaJuceOpenGLView)
|
||||
#undef JNI_CLASS_MEMBERS
|
||||
|
||||
//==============================================================================
|
||||
static void attachedToWindow (JNIEnv* env, NativeContext& t)
|
||||
{
|
||||
LocalRef<jobject> holder (env->CallObjectMethod (t.surfaceView.get(), JuceOpenGLViewSurface.getHolder));
|
||||
|
||||
if (t.surfaceHolderCallback == nullptr)
|
||||
t.surfaceHolderCallback = GlobalRef (CreateJavaInterface (&t, "android/view/SurfaceHolder$Callback"));
|
||||
|
||||
env->CallVoidMethod (holder, AndroidSurfaceHolder.addCallback, t.surfaceHolderCallback.get());
|
||||
}
|
||||
|
||||
static void detachedFromWindow (JNIEnv* env, NativeContext& t)
|
||||
{
|
||||
if (t.surfaceHolderCallback != nullptr)
|
||||
{
|
||||
LocalRef<jobject> holder (env->CallObjectMethod (t.surfaceView.get(), JuceOpenGLViewSurface.getHolder));
|
||||
|
||||
env->CallVoidMethod (holder.get(), AndroidSurfaceHolder.removeCallback, t.surfaceHolderCallback.get());
|
||||
t.surfaceHolderCallback.clear();
|
||||
}
|
||||
}
|
||||
|
||||
static void dispatchDraw (JNIEnv*, NativeContext& t, jobject /*canvas*/)
|
||||
{
|
||||
const std::lock_guard lock { t.nativeHandleMutex };
|
||||
|
||||
if (t.juceContext != nullptr)
|
||||
t.juceContext->triggerRepaint();
|
||||
}
|
||||
|
||||
bool tryChooseConfig (const std::vector<EGLint>& optionalAttribs)
|
||||
{
|
||||
std::vector<EGLint> allAttribs
|
||||
{
|
||||
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
|
||||
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
|
||||
EGL_BLUE_SIZE, 8,
|
||||
EGL_GREEN_SIZE, 8,
|
||||
EGL_RED_SIZE, 8,
|
||||
EGL_ALPHA_SIZE, 0,
|
||||
EGL_DEPTH_SIZE, 16
|
||||
};
|
||||
|
||||
allAttribs.insert (allAttribs.end(), optionalAttribs.begin(), optionalAttribs.end());
|
||||
|
||||
allAttribs.push_back (EGL_NONE);
|
||||
|
||||
EGLint numConfigs{};
|
||||
return eglChooseConfig (display, allAttribs.data(), &config, 1, &numConfigs);
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
bool initEGLDisplay (const OpenGLPixelFormat& pixelFormat, bool multisample)
|
||||
{
|
||||
// already initialised?
|
||||
if (display != EGL_NO_DISPLAY)
|
||||
return true;
|
||||
|
||||
if ((display = eglGetDisplay (EGL_DEFAULT_DISPLAY)) == EGL_NO_DISPLAY)
|
||||
{
|
||||
jassertfalse;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (! eglInitialize (display, nullptr, nullptr))
|
||||
{
|
||||
jassertfalse;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (tryChooseConfig ({ EGL_SAMPLE_BUFFERS, multisample ? 1 : 0, EGL_SAMPLES, pixelFormat.multisamplingLevel }))
|
||||
return true;
|
||||
|
||||
if (tryChooseConfig ({}))
|
||||
return true;
|
||||
|
||||
eglTerminate (display);
|
||||
jassertfalse;
|
||||
return false;
|
||||
}
|
||||
|
||||
struct NativeWindowReleaser
|
||||
{
|
||||
void operator() (ANativeWindow* ptr) const { if (ptr != nullptr) ANativeWindow_release (ptr); }
|
||||
};
|
||||
|
||||
std::unique_ptr<ANativeWindow, NativeWindowReleaser> getNativeWindow() const
|
||||
{
|
||||
auto* env = getEnv();
|
||||
|
||||
const LocalRef<jobject> holder (env->CallObjectMethod (surfaceView.get(), JuceOpenGLViewSurface.getHolder));
|
||||
|
||||
if (holder == nullptr)
|
||||
return nullptr;
|
||||
|
||||
const LocalRef<jobject> jSurface (env->CallObjectMethod (holder.get(), AndroidSurfaceHolder.getSurface));
|
||||
|
||||
if (jSurface == nullptr)
|
||||
return nullptr;
|
||||
|
||||
constexpr auto numAttempts = 2;
|
||||
|
||||
for (auto i = 0; i < numAttempts; Thread::sleep (200), ++i)
|
||||
if (auto* ptr = ANativeWindow_fromSurface (env, jSurface.get()))
|
||||
return std::unique_ptr<ANativeWindow, NativeWindowReleaser> { ptr };
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
CriticalSection mutex;
|
||||
bool hasInitialised = false;
|
||||
|
||||
GlobalRef surfaceView;
|
||||
Rectangle<int> lastBounds;
|
||||
|
||||
struct SurfaceDestructor
|
||||
{
|
||||
void operator() (EGLSurface x) const { if (x != EGL_NO_SURFACE) eglDestroySurface (display, x); }
|
||||
};
|
||||
|
||||
struct ContextDestructor
|
||||
{
|
||||
void operator() (EGLContext x) const { if (x != EGL_NO_CONTEXT) eglDestroyContext (display, x); }
|
||||
};
|
||||
|
||||
mutable std::mutex nativeHandleMutex;
|
||||
OpenGLContext* juceContext = nullptr;
|
||||
std::unique_ptr<std::remove_pointer_t<EGLSurface>, SurfaceDestructor> surface { EGL_NO_SURFACE };
|
||||
std::unique_ptr<std::remove_pointer_t<EGLContext>, ContextDestructor> context { EGL_NO_CONTEXT };
|
||||
|
||||
GlobalRef surfaceHolderCallback;
|
||||
|
||||
static EGLDisplay display;
|
||||
static EGLConfig config;
|
||||
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NativeContext)
|
||||
};
|
||||
|
||||
EGLDisplay OpenGLContext::NativeContext::display = EGL_NO_DISPLAY;
|
||||
EGLDisplay OpenGLContext::NativeContext::config;
|
||||
|
||||
//==============================================================================
|
||||
bool OpenGLHelpers::isContextActive()
|
||||
{
|
||||
return eglGetCurrentContext() != EGL_NO_CONTEXT;
|
||||
}
|
||||
|
||||
} // namespace juce
|
||||
@@ -0,0 +1,310 @@
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
This file is part of the JUCE library.
|
||||
Copyright (c) 2022 - Raw Material Software Limited
|
||||
|
||||
JUCE is an open source library subject to commercial or open-source
|
||||
licensing.
|
||||
|
||||
By using JUCE, you agree to the terms of both the JUCE 7 End-User License
|
||||
Agreement and JUCE Privacy Policy.
|
||||
|
||||
End User License Agreement: www.juce.com/juce-7-licence
|
||||
Privacy Policy: www.juce.com/juce-privacy-policy
|
||||
|
||||
Or: You may also use this code under the terms of the GPL v3 (see
|
||||
www.gnu.org/licenses).
|
||||
|
||||
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
|
||||
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
|
||||
DISCLAIMED.
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
@interface JuceGLView : UIView
|
||||
{
|
||||
}
|
||||
+ (Class) layerClass;
|
||||
@end
|
||||
|
||||
@implementation JuceGLView
|
||||
+ (Class) layerClass
|
||||
{
|
||||
return [CAEAGLLayer class];
|
||||
}
|
||||
@end
|
||||
|
||||
extern "C" GLvoid glResolveMultisampleFramebufferAPPLE();
|
||||
|
||||
namespace juce
|
||||
{
|
||||
|
||||
class OpenGLContext::NativeContext
|
||||
{
|
||||
public:
|
||||
NativeContext (Component& c,
|
||||
const OpenGLPixelFormat& pixFormat,
|
||||
void* contextToShare,
|
||||
bool multisampling,
|
||||
OpenGLVersion version)
|
||||
: component (c), openGLversion (version),
|
||||
useDepthBuffer (pixFormat.depthBufferBits > 0),
|
||||
useMSAA (multisampling)
|
||||
{
|
||||
JUCE_AUTORELEASEPOOL
|
||||
{
|
||||
if (auto* peer = component.getPeer())
|
||||
{
|
||||
auto bounds = peer->getAreaCoveredBy (component);
|
||||
|
||||
view = [[JuceGLView alloc] initWithFrame: convertToCGRect (bounds)];
|
||||
view.opaque = YES;
|
||||
view.hidden = NO;
|
||||
view.backgroundColor = [UIColor blackColor];
|
||||
view.userInteractionEnabled = NO;
|
||||
|
||||
glLayer = (CAEAGLLayer*) [view layer];
|
||||
glLayer.opaque = true;
|
||||
|
||||
updateWindowPosition (bounds);
|
||||
|
||||
[((UIView*) peer->getNativeHandle()) addSubview: view];
|
||||
|
||||
const auto shouldUseES3 = version != defaultGLVersion
|
||||
&& [[UIDevice currentDevice].systemVersion floatValue] >= 7.0;
|
||||
|
||||
[[maybe_unused]] const auto gotContext = (shouldUseES3 && createContext (kEAGLRenderingAPIOpenGLES3, contextToShare))
|
||||
|| createContext (kEAGLRenderingAPIOpenGLES2, contextToShare);
|
||||
|
||||
jassert (gotContext);
|
||||
|
||||
if (context != nil)
|
||||
{
|
||||
// I'd prefer to put this stuff in the initialiseOnRenderThread() call, but doing
|
||||
// so causes mysterious timing-related failures.
|
||||
[EAGLContext setCurrentContext: context.get()];
|
||||
gl::loadFunctions();
|
||||
createGLBuffers();
|
||||
deactivateCurrentContext();
|
||||
}
|
||||
else
|
||||
{
|
||||
jassertfalse;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
jassertfalse;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
~NativeContext()
|
||||
{
|
||||
context.reset();
|
||||
[view removeFromSuperview];
|
||||
[view release];
|
||||
}
|
||||
|
||||
InitResult initialiseOnRenderThread (OpenGLContext&) { return InitResult::success; }
|
||||
|
||||
void shutdownOnRenderThread()
|
||||
{
|
||||
JUCE_CHECK_OPENGL_ERROR
|
||||
freeGLBuffers();
|
||||
deactivateCurrentContext();
|
||||
}
|
||||
|
||||
bool createdOk() const noexcept { return getRawContext() != nullptr; }
|
||||
void* getRawContext() const noexcept { return context.get(); }
|
||||
GLuint getFrameBufferID() const noexcept { return useMSAA ? msaaBufferHandle : frameBufferHandle; }
|
||||
|
||||
bool makeActive() const noexcept
|
||||
{
|
||||
if (! [EAGLContext setCurrentContext: context.get()])
|
||||
return false;
|
||||
|
||||
glBindFramebuffer (GL_FRAMEBUFFER, useMSAA ? msaaBufferHandle
|
||||
: frameBufferHandle);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool isActive() const noexcept
|
||||
{
|
||||
return [EAGLContext currentContext] == context.get();
|
||||
}
|
||||
|
||||
static void deactivateCurrentContext()
|
||||
{
|
||||
[EAGLContext setCurrentContext: nil];
|
||||
}
|
||||
|
||||
void swapBuffers()
|
||||
{
|
||||
if (useMSAA)
|
||||
{
|
||||
glBindFramebuffer (GL_DRAW_FRAMEBUFFER, frameBufferHandle);
|
||||
glBindFramebuffer (GL_READ_FRAMEBUFFER, msaaBufferHandle);
|
||||
|
||||
if (openGLversion >= openGL3_2)
|
||||
{
|
||||
auto w = roundToInt (lastBounds.getWidth() * glLayer.contentsScale);
|
||||
auto h = roundToInt (lastBounds.getHeight() * glLayer.contentsScale);
|
||||
|
||||
glBlitFramebuffer (0, 0, w, h,
|
||||
0, 0, w, h,
|
||||
GL_COLOR_BUFFER_BIT,
|
||||
GL_NEAREST);
|
||||
}
|
||||
else
|
||||
{
|
||||
::glResolveMultisampleFramebufferAPPLE();
|
||||
}
|
||||
}
|
||||
|
||||
glBindRenderbuffer (GL_RENDERBUFFER, colorBufferHandle);
|
||||
[context.get() presentRenderbuffer: GL_RENDERBUFFER];
|
||||
|
||||
if (needToRebuildBuffers)
|
||||
{
|
||||
needToRebuildBuffers = false;
|
||||
|
||||
freeGLBuffers();
|
||||
createGLBuffers();
|
||||
makeActive();
|
||||
}
|
||||
}
|
||||
|
||||
void updateWindowPosition (Rectangle<int> bounds)
|
||||
{
|
||||
view.frame = convertToCGRect (bounds);
|
||||
glLayer.contentsScale = (CGFloat) (Desktop::getInstance().getDisplays().getPrimaryDisplay()->scale
|
||||
/ component.getDesktopScaleFactor());
|
||||
|
||||
if (lastBounds != bounds)
|
||||
{
|
||||
lastBounds = bounds;
|
||||
needToRebuildBuffers = true;
|
||||
}
|
||||
}
|
||||
|
||||
bool setSwapInterval (int numFramesPerSwap) noexcept
|
||||
{
|
||||
swapFrames = numFramesPerSwap;
|
||||
return false;
|
||||
}
|
||||
|
||||
int getSwapInterval() const noexcept { return swapFrames; }
|
||||
|
||||
struct Locker
|
||||
{
|
||||
explicit Locker (NativeContext& ctx) : lock (ctx.mutex) {}
|
||||
const ScopedLock lock;
|
||||
};
|
||||
|
||||
private:
|
||||
CriticalSection mutex;
|
||||
Component& component;
|
||||
JuceGLView* view = nil;
|
||||
CAEAGLLayer* glLayer = nil;
|
||||
NSUniquePtr<EAGLContext> context;
|
||||
const OpenGLVersion openGLversion;
|
||||
const bool useDepthBuffer, useMSAA;
|
||||
|
||||
GLuint frameBufferHandle = 0, colorBufferHandle = 0, depthBufferHandle = 0,
|
||||
msaaColorHandle = 0, msaaBufferHandle = 0;
|
||||
|
||||
Rectangle<int> lastBounds;
|
||||
int swapFrames = 0;
|
||||
bool needToRebuildBuffers = false;
|
||||
|
||||
bool createContext (EAGLRenderingAPI type, void* contextToShare)
|
||||
{
|
||||
jassert (context == nil);
|
||||
context.reset ([EAGLContext alloc]);
|
||||
|
||||
if (contextToShare != nullptr)
|
||||
[context.get() initWithAPI: type sharegroup: [(EAGLContext*) contextToShare sharegroup]];
|
||||
else
|
||||
[context.get() initWithAPI: type];
|
||||
|
||||
return context != nil;
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
void createGLBuffers()
|
||||
{
|
||||
glGenFramebuffers (1, &frameBufferHandle);
|
||||
glGenRenderbuffers (1, &colorBufferHandle);
|
||||
|
||||
glBindFramebuffer (GL_FRAMEBUFFER, frameBufferHandle);
|
||||
glBindRenderbuffer (GL_RENDERBUFFER, colorBufferHandle);
|
||||
|
||||
glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorBufferHandle);
|
||||
|
||||
[[maybe_unused]] bool ok = [context.get() renderbufferStorage: GL_RENDERBUFFER fromDrawable: glLayer];
|
||||
jassert (ok);
|
||||
|
||||
GLint width, height;
|
||||
glGetRenderbufferParameteriv (GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &width);
|
||||
glGetRenderbufferParameteriv (GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &height);
|
||||
|
||||
if (useMSAA)
|
||||
{
|
||||
glGenFramebuffers (1, &msaaBufferHandle);
|
||||
glGenRenderbuffers (1, &msaaColorHandle);
|
||||
|
||||
glBindFramebuffer (GL_FRAMEBUFFER, msaaBufferHandle);
|
||||
glBindRenderbuffer (GL_RENDERBUFFER, msaaColorHandle);
|
||||
|
||||
glRenderbufferStorageMultisample (GL_RENDERBUFFER, 4, GL_RGBA8, width, height);
|
||||
|
||||
glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, msaaColorHandle);
|
||||
}
|
||||
|
||||
if (useDepthBuffer)
|
||||
{
|
||||
glGenRenderbuffers (1, &depthBufferHandle);
|
||||
glBindRenderbuffer (GL_RENDERBUFFER, depthBufferHandle);
|
||||
|
||||
if (useMSAA)
|
||||
glRenderbufferStorageMultisample (GL_RENDERBUFFER, 4, GL_DEPTH_COMPONENT16, width, height);
|
||||
else
|
||||
glRenderbufferStorage (GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, width, height);
|
||||
|
||||
glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthBufferHandle);
|
||||
}
|
||||
|
||||
jassert (glCheckFramebufferStatus (GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE);
|
||||
JUCE_CHECK_OPENGL_ERROR
|
||||
}
|
||||
|
||||
void freeGLBuffers()
|
||||
{
|
||||
JUCE_CHECK_OPENGL_ERROR
|
||||
[context.get() renderbufferStorage: GL_RENDERBUFFER fromDrawable: nil];
|
||||
|
||||
deleteFrameBuffer (frameBufferHandle);
|
||||
deleteFrameBuffer (msaaBufferHandle);
|
||||
deleteRenderBuffer (colorBufferHandle);
|
||||
deleteRenderBuffer (depthBufferHandle);
|
||||
deleteRenderBuffer (msaaColorHandle);
|
||||
|
||||
JUCE_CHECK_OPENGL_ERROR
|
||||
}
|
||||
|
||||
static void deleteFrameBuffer (GLuint& i) { if (i != 0) glDeleteFramebuffers (1, &i); i = 0; }
|
||||
static void deleteRenderBuffer (GLuint& i) { if (i != 0) glDeleteRenderbuffers (1, &i); i = 0; }
|
||||
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NativeContext)
|
||||
};
|
||||
|
||||
//==============================================================================
|
||||
bool OpenGLHelpers::isContextActive()
|
||||
{
|
||||
return [EAGLContext currentContext] != nil;
|
||||
}
|
||||
|
||||
} // namespace juce
|
||||
@@ -0,0 +1,457 @@
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
This file is part of the JUCE library.
|
||||
Copyright (c) 2022 - Raw Material Software Limited
|
||||
|
||||
JUCE is an open source library subject to commercial or open-source
|
||||
licensing.
|
||||
|
||||
By using JUCE, you agree to the terms of both the JUCE 7 End-User License
|
||||
Agreement and JUCE Privacy Policy.
|
||||
|
||||
End User License Agreement: www.juce.com/juce-7-licence
|
||||
Privacy Policy: www.juce.com/juce-privacy-policy
|
||||
|
||||
Or: You may also use this code under the terms of the GPL v3 (see
|
||||
www.gnu.org/licenses).
|
||||
|
||||
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
|
||||
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
|
||||
DISCLAIMED.
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
namespace juce
|
||||
{
|
||||
|
||||
struct XFreeDeleter
|
||||
{
|
||||
void operator() (void* ptr) const
|
||||
{
|
||||
if (ptr != nullptr)
|
||||
X11Symbols::getInstance()->xFree (ptr);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename Data>
|
||||
std::unique_ptr<Data, XFreeDeleter> makeXFreePtr (Data* raw) { return std::unique_ptr<Data, XFreeDeleter> (raw); }
|
||||
|
||||
//==============================================================================
|
||||
// Defined in juce_Windowing_linux.cpp
|
||||
void juce_LinuxAddRepaintListener (ComponentPeer*, Component* dummy);
|
||||
void juce_LinuxRemoveRepaintListener (ComponentPeer*, Component* dummy);
|
||||
|
||||
class PeerListener : private ComponentMovementWatcher
|
||||
{
|
||||
public:
|
||||
PeerListener (Component& comp, Window embeddedWindow)
|
||||
: ComponentMovementWatcher (&comp),
|
||||
window (embeddedWindow),
|
||||
association (comp.getPeer(), window) {}
|
||||
|
||||
private:
|
||||
using ComponentMovementWatcher::componentMovedOrResized,
|
||||
ComponentMovementWatcher::componentVisibilityChanged;
|
||||
|
||||
void componentMovedOrResized (bool, bool) override {}
|
||||
void componentVisibilityChanged() override {}
|
||||
|
||||
void componentPeerChanged() override
|
||||
{
|
||||
// This should not be rewritten as a ternary expression or similar.
|
||||
// The old association must be destroyed before the new one is created.
|
||||
association = {};
|
||||
|
||||
if (auto* comp = getComponent())
|
||||
association = ScopedWindowAssociation (comp->getPeer(), window);
|
||||
}
|
||||
|
||||
Window window{};
|
||||
ScopedWindowAssociation association;
|
||||
};
|
||||
|
||||
//==============================================================================
|
||||
class OpenGLContext::NativeContext
|
||||
{
|
||||
private:
|
||||
struct DummyComponent : public Component
|
||||
{
|
||||
DummyComponent (OpenGLContext::NativeContext& nativeParentContext)
|
||||
: native (nativeParentContext)
|
||||
{
|
||||
}
|
||||
|
||||
void handleCommandMessage (int commandId) override
|
||||
{
|
||||
if (commandId == 0)
|
||||
native.triggerRepaint();
|
||||
}
|
||||
|
||||
OpenGLContext::NativeContext& native;
|
||||
};
|
||||
|
||||
template <typename Traits>
|
||||
class ScopedGLXObject
|
||||
{
|
||||
public:
|
||||
using Type = typename Traits::Type;
|
||||
|
||||
ScopedGLXObject() = default;
|
||||
|
||||
explicit ScopedGLXObject (Type obj, ::Display* d)
|
||||
: object (obj), display (d) {}
|
||||
|
||||
ScopedGLXObject (ScopedGLXObject&& other) noexcept
|
||||
: object (std::exchange (other.object, Type{})),
|
||||
display (std::exchange (other.display, nullptr)) {}
|
||||
|
||||
ScopedGLXObject& operator= (ScopedGLXObject&& other) noexcept
|
||||
{
|
||||
ScopedGLXObject { std::move (other) }.swap (*this);
|
||||
return *this;
|
||||
}
|
||||
|
||||
~ScopedGLXObject() noexcept
|
||||
{
|
||||
if (object != Type{})
|
||||
Traits::destroy (display, object);
|
||||
}
|
||||
|
||||
Type get() const { return object; }
|
||||
|
||||
void reset() noexcept
|
||||
{
|
||||
*this = ScopedGLXObject();
|
||||
}
|
||||
|
||||
void swap (ScopedGLXObject& other) noexcept
|
||||
{
|
||||
std::swap (other.object, object);
|
||||
std::swap (other.display, display);
|
||||
}
|
||||
|
||||
bool operator== (const ScopedGLXObject& other) const
|
||||
{
|
||||
const auto tie = [] (const auto& x) { return std::tie (x.object, x.display); };
|
||||
return tie (*this) == tie (other);
|
||||
}
|
||||
|
||||
bool operator!= (const ScopedGLXObject& other) const
|
||||
{
|
||||
return ! operator== (other);
|
||||
}
|
||||
|
||||
private:
|
||||
Type object{};
|
||||
::Display* display{};
|
||||
};
|
||||
|
||||
struct TraitsGLXContext
|
||||
{
|
||||
using Type = GLXContext;
|
||||
|
||||
static void destroy (::Display* display, Type t)
|
||||
{
|
||||
glXDestroyContext (display, t);
|
||||
}
|
||||
};
|
||||
|
||||
struct TraitsGLXWindow
|
||||
{
|
||||
using Type = GLXWindow;
|
||||
|
||||
static void destroy (::Display* display, Type t)
|
||||
{
|
||||
glXDestroyWindow (display, t);
|
||||
}
|
||||
};
|
||||
|
||||
using PtrGLXContext = ScopedGLXObject<TraitsGLXContext>;
|
||||
using PtrGLXWindow = ScopedGLXObject<TraitsGLXWindow>;
|
||||
|
||||
public:
|
||||
NativeContext (Component& comp,
|
||||
const OpenGLPixelFormat& cPixelFormat,
|
||||
void* shareContext,
|
||||
bool useMultisamplingIn,
|
||||
OpenGLVersion)
|
||||
: component (comp), contextToShareWith (shareContext), dummy (*this)
|
||||
{
|
||||
display = XWindowSystem::getInstance()->getDisplay();
|
||||
|
||||
XWindowSystemUtilities::ScopedXLock xLock;
|
||||
|
||||
X11Symbols::getInstance()->xSync (display, False);
|
||||
|
||||
const std::vector<GLint> optionalAttribs
|
||||
{
|
||||
GLX_SAMPLE_BUFFERS, useMultisamplingIn ? 1 : 0,
|
||||
GLX_SAMPLES, cPixelFormat.multisamplingLevel
|
||||
};
|
||||
|
||||
if (! tryChooseVisual (cPixelFormat, optionalAttribs) && ! tryChooseVisual (cPixelFormat, {}))
|
||||
return;
|
||||
|
||||
auto* peer = component.getPeer();
|
||||
jassert (peer != nullptr);
|
||||
|
||||
auto windowH = (Window) peer->getNativeHandle();
|
||||
auto visual = glXGetVisualFromFBConfig (display, *bestConfig);
|
||||
auto colourMap = X11Symbols::getInstance()->xCreateColormap (display, windowH, visual->visual, AllocNone);
|
||||
|
||||
XSetWindowAttributes swa;
|
||||
swa.colormap = colourMap;
|
||||
swa.border_pixel = 0;
|
||||
swa.event_mask = embeddedWindowEventMask;
|
||||
|
||||
auto glBounds = component.getTopLevelComponent()->getLocalArea (&component, component.getLocalBounds());
|
||||
|
||||
glBounds = Desktop::getInstance().getDisplays().logicalToPhysical (glBounds);
|
||||
|
||||
embeddedWindow = X11Symbols::getInstance()->xCreateWindow (display, windowH,
|
||||
glBounds.getX(), glBounds.getY(),
|
||||
(unsigned int) jmax (1, glBounds.getWidth()),
|
||||
(unsigned int) jmax (1, glBounds.getHeight()),
|
||||
0, visual->depth,
|
||||
InputOutput,
|
||||
visual->visual,
|
||||
CWBorderPixel | CWColormap | CWEventMask,
|
||||
&swa);
|
||||
|
||||
peerListener.emplace (component, embeddedWindow);
|
||||
|
||||
X11Symbols::getInstance()->xMapWindow (display, embeddedWindow);
|
||||
X11Symbols::getInstance()->xFreeColormap (display, colourMap);
|
||||
|
||||
X11Symbols::getInstance()->xSync (display, False);
|
||||
|
||||
juce_LinuxAddRepaintListener (peer, &dummy);
|
||||
}
|
||||
|
||||
~NativeContext()
|
||||
{
|
||||
if (auto* peer = component.getPeer())
|
||||
{
|
||||
juce_LinuxRemoveRepaintListener (peer, &dummy);
|
||||
|
||||
if (embeddedWindow != 0)
|
||||
{
|
||||
XWindowSystemUtilities::ScopedXLock xLock;
|
||||
|
||||
X11Symbols::getInstance()->xUnmapWindow (display, embeddedWindow);
|
||||
X11Symbols::getInstance()->xDestroyWindow (display, embeddedWindow);
|
||||
X11Symbols::getInstance()->xSync (display, False);
|
||||
|
||||
XEvent event;
|
||||
while (X11Symbols::getInstance()->xCheckWindowEvent (display,
|
||||
embeddedWindow,
|
||||
embeddedWindowEventMask,
|
||||
&event) == True)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
InitResult initialiseOnRenderThread (OpenGLContext& c)
|
||||
{
|
||||
XWindowSystemUtilities::ScopedXLock xLock;
|
||||
|
||||
const auto components = [&]() -> Optional<Version>
|
||||
{
|
||||
switch (c.versionRequired)
|
||||
{
|
||||
case OpenGLVersion::openGL3_2: return Version { 3, 2 };
|
||||
case OpenGLVersion::openGL4_1: return Version { 4, 1 };
|
||||
case OpenGLVersion::openGL4_3: return Version { 4, 3 };
|
||||
|
||||
case OpenGLVersion::defaultGLVersion: break;
|
||||
}
|
||||
|
||||
return {};
|
||||
}();
|
||||
|
||||
if (components.hasValue())
|
||||
{
|
||||
using GLXCreateContextAttribsARB = GLXContext (*) (Display*, GLXFBConfig, GLXContext, Bool, const int*);
|
||||
|
||||
if (const auto glXCreateContextAttribsARB = (GLXCreateContextAttribsARB) OpenGLHelpers::getExtensionFunction ("glXCreateContextAttribsARB"))
|
||||
{
|
||||
#if JUCE_DEBUG
|
||||
constexpr auto contextFlags = GLX_CONTEXT_DEBUG_BIT_ARB;
|
||||
#else
|
||||
constexpr auto contextFlags = 0;
|
||||
#endif
|
||||
|
||||
const int attribs[]
|
||||
{
|
||||
GLX_CONTEXT_MAJOR_VERSION_ARB, components->major,
|
||||
GLX_CONTEXT_MINOR_VERSION_ARB, components->minor,
|
||||
GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
|
||||
GLX_CONTEXT_FLAGS_ARB, contextFlags,
|
||||
None
|
||||
};
|
||||
|
||||
renderContext = PtrGLXContext { glXCreateContextAttribsARB (display, *bestConfig, (GLXContext) contextToShareWith, GL_TRUE, attribs),
|
||||
display };
|
||||
}
|
||||
}
|
||||
|
||||
if (renderContext == PtrGLXContext{})
|
||||
renderContext = PtrGLXContext { glXCreateNewContext (display, *bestConfig, GLX_RGBA_TYPE, (GLXContext) contextToShareWith, GL_TRUE),
|
||||
display };
|
||||
|
||||
if (renderContext == PtrGLXContext{})
|
||||
return InitResult::fatal;
|
||||
|
||||
glxWindow = PtrGLXWindow { glXCreateWindow (display, *bestConfig, embeddedWindow, nullptr),
|
||||
display };
|
||||
c.makeActive();
|
||||
context = &c;
|
||||
return InitResult::success;
|
||||
}
|
||||
|
||||
void shutdownOnRenderThread()
|
||||
{
|
||||
XWindowSystemUtilities::ScopedXLock xLock;
|
||||
context = nullptr;
|
||||
deactivateCurrentContext();
|
||||
renderContext.reset();
|
||||
glxWindow.reset();
|
||||
}
|
||||
|
||||
bool makeActive() const noexcept
|
||||
{
|
||||
XWindowSystemUtilities::ScopedXLock xLock;
|
||||
return renderContext != PtrGLXContext{}
|
||||
&& glXMakeContextCurrent (display, glxWindow.get(), glxWindow.get(), renderContext.get());
|
||||
}
|
||||
|
||||
bool isActive() const noexcept
|
||||
{
|
||||
XWindowSystemUtilities::ScopedXLock xLock;
|
||||
return glXGetCurrentContext() == renderContext.get() && renderContext != PtrGLXContext{};
|
||||
}
|
||||
|
||||
static void deactivateCurrentContext()
|
||||
{
|
||||
if (auto* display = XWindowSystem::getInstance()->getDisplay())
|
||||
{
|
||||
XWindowSystemUtilities::ScopedXLock xLock;
|
||||
glXMakeCurrent (display, None, nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
void swapBuffers()
|
||||
{
|
||||
glXSwapBuffers (display, glxWindow.get());
|
||||
}
|
||||
|
||||
void updateWindowPosition (Rectangle<int> newBounds)
|
||||
{
|
||||
bounds = newBounds;
|
||||
auto physicalBounds = Desktop::getInstance().getDisplays().logicalToPhysical (bounds);
|
||||
|
||||
XWindowSystemUtilities::ScopedXLock xLock;
|
||||
X11Symbols::getInstance()->xMoveResizeWindow (display, embeddedWindow,
|
||||
physicalBounds.getX(), physicalBounds.getY(),
|
||||
(unsigned int) jmax (1, physicalBounds.getWidth()),
|
||||
(unsigned int) jmax (1, physicalBounds.getHeight()));
|
||||
}
|
||||
|
||||
bool setSwapInterval (int numFramesPerSwap)
|
||||
{
|
||||
if (numFramesPerSwap == swapFrames)
|
||||
return true;
|
||||
|
||||
if (auto GLXSwapIntervalEXT
|
||||
= (PFNGLXSWAPINTERVALEXTPROC) OpenGLHelpers::getExtensionFunction ("glXSwapIntervalEXT"))
|
||||
{
|
||||
XWindowSystemUtilities::ScopedXLock xLock;
|
||||
swapFrames = numFramesPerSwap;
|
||||
GLXSwapIntervalEXT (display, glxWindow.get(), numFramesPerSwap);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
int getSwapInterval() const { return swapFrames; }
|
||||
bool createdOk() const noexcept { return true; }
|
||||
void* getRawContext() const noexcept { return renderContext.get(); }
|
||||
GLuint getFrameBufferID() const noexcept { return 0; }
|
||||
|
||||
void triggerRepaint()
|
||||
{
|
||||
if (context != nullptr)
|
||||
context->triggerRepaint();
|
||||
}
|
||||
|
||||
struct Locker
|
||||
{
|
||||
explicit Locker (NativeContext& ctx) : lock (ctx.mutex) {}
|
||||
const ScopedLock lock;
|
||||
};
|
||||
|
||||
private:
|
||||
bool tryChooseVisual (const OpenGLPixelFormat& format, const std::vector<GLint>& optionalAttribs)
|
||||
{
|
||||
std::vector<GLint> allAttribs
|
||||
{
|
||||
GLX_RENDER_TYPE, GLX_RGBA_BIT,
|
||||
GLX_DOUBLEBUFFER, True,
|
||||
GLX_RED_SIZE, format.redBits,
|
||||
GLX_GREEN_SIZE, format.greenBits,
|
||||
GLX_BLUE_SIZE, format.blueBits,
|
||||
GLX_ALPHA_SIZE, format.alphaBits,
|
||||
GLX_DEPTH_SIZE, format.depthBufferBits,
|
||||
GLX_STENCIL_SIZE, format.stencilBufferBits,
|
||||
GLX_ACCUM_RED_SIZE, format.accumulationBufferRedBits,
|
||||
GLX_ACCUM_GREEN_SIZE, format.accumulationBufferGreenBits,
|
||||
GLX_ACCUM_BLUE_SIZE, format.accumulationBufferBlueBits,
|
||||
GLX_ACCUM_ALPHA_SIZE, format.accumulationBufferAlphaBits
|
||||
};
|
||||
|
||||
allAttribs.insert (allAttribs.end(), optionalAttribs.begin(), optionalAttribs.end());
|
||||
|
||||
allAttribs.push_back (None);
|
||||
|
||||
int nElements = 0;
|
||||
bestConfig = makeXFreePtr (glXChooseFBConfig (display, X11Symbols::getInstance()->xDefaultScreen (display), allAttribs.data(), &nElements));
|
||||
|
||||
return nElements != 0 && bestConfig != nullptr;
|
||||
}
|
||||
|
||||
static constexpr int embeddedWindowEventMask = ExposureMask | StructureNotifyMask;
|
||||
|
||||
CriticalSection mutex;
|
||||
Component& component;
|
||||
PtrGLXContext renderContext;
|
||||
PtrGLXWindow glxWindow;
|
||||
Window embeddedWindow = {};
|
||||
|
||||
std::optional<PeerListener> peerListener;
|
||||
|
||||
int swapFrames = 0;
|
||||
Rectangle<int> bounds;
|
||||
std::unique_ptr<GLXFBConfig, XFreeDeleter> bestConfig;
|
||||
void* contextToShareWith;
|
||||
|
||||
OpenGLContext* context = nullptr;
|
||||
DummyComponent dummy;
|
||||
|
||||
::Display* display = nullptr;
|
||||
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NativeContext)
|
||||
};
|
||||
|
||||
//==============================================================================
|
||||
bool OpenGLHelpers::isContextActive()
|
||||
{
|
||||
XWindowSystemUtilities::ScopedXLock xLock;
|
||||
return glXGetCurrentContext() != nullptr;
|
||||
}
|
||||
|
||||
} // namespace juce
|
||||
@@ -0,0 +1,323 @@
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
This file is part of the JUCE library.
|
||||
Copyright (c) 2022 - Raw Material Software Limited
|
||||
|
||||
JUCE is an open source library subject to commercial or open-source
|
||||
licensing.
|
||||
|
||||
By using JUCE, you agree to the terms of both the JUCE 7 End-User License
|
||||
Agreement and JUCE Privacy Policy.
|
||||
|
||||
End User License Agreement: www.juce.com/juce-7-licence
|
||||
Privacy Policy: www.juce.com/juce-privacy-policy
|
||||
|
||||
Or: You may also use this code under the terms of the GPL v3 (see
|
||||
www.gnu.org/licenses).
|
||||
|
||||
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
|
||||
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
|
||||
DISCLAIMED.
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
namespace juce
|
||||
{
|
||||
|
||||
JUCE_BEGIN_IGNORE_WARNINGS_GCC_LIKE ("-Wdeprecated-declarations")
|
||||
|
||||
class OpenGLContext::NativeContext
|
||||
{
|
||||
public:
|
||||
NativeContext (Component& component,
|
||||
const OpenGLPixelFormat& pixFormat,
|
||||
void* contextToShare,
|
||||
bool shouldUseMultisampling,
|
||||
OpenGLVersion version)
|
||||
: owner (component)
|
||||
{
|
||||
const auto attribs = createAttribs (version, pixFormat, shouldUseMultisampling);
|
||||
|
||||
NSOpenGLPixelFormat* format = [[NSOpenGLPixelFormat alloc] initWithAttributes: attribs.data()];
|
||||
|
||||
static MouseForwardingNSOpenGLViewClass cls;
|
||||
view = [cls.createInstance() initWithFrame: NSMakeRect (0, 0, 100.0f, 100.0f)
|
||||
pixelFormat: format];
|
||||
|
||||
if ([view respondsToSelector: @selector (setWantsBestResolutionOpenGLSurface:)])
|
||||
[view setWantsBestResolutionOpenGLSurface: YES];
|
||||
|
||||
JUCE_BEGIN_IGNORE_WARNINGS_GCC_LIKE ("-Wundeclared-selector")
|
||||
[[NSNotificationCenter defaultCenter] addObserver: view
|
||||
selector: @selector (_surfaceNeedsUpdate:)
|
||||
name: NSViewGlobalFrameDidChangeNotification
|
||||
object: view];
|
||||
JUCE_END_IGNORE_WARNINGS_GCC_LIKE
|
||||
|
||||
renderContext = [[[NSOpenGLContext alloc] initWithFormat: format
|
||||
shareContext: (NSOpenGLContext*) contextToShare] autorelease];
|
||||
|
||||
[view setOpenGLContext: renderContext];
|
||||
[format release];
|
||||
|
||||
viewAttachment = NSViewComponent::attachViewToComponent (component, view);
|
||||
}
|
||||
|
||||
~NativeContext()
|
||||
{
|
||||
[[NSNotificationCenter defaultCenter] removeObserver: view];
|
||||
[renderContext clearDrawable];
|
||||
[renderContext setView: nil];
|
||||
[view setOpenGLContext: nil];
|
||||
[view release];
|
||||
}
|
||||
|
||||
static std::vector<NSOpenGLPixelFormatAttribute> createAttribs (OpenGLVersion version,
|
||||
const OpenGLPixelFormat& pixFormat,
|
||||
bool shouldUseMultisampling)
|
||||
{
|
||||
std::vector<NSOpenGLPixelFormatAttribute> attribs
|
||||
{
|
||||
NSOpenGLPFAOpenGLProfile, [version]
|
||||
{
|
||||
if (version == openGL3_2)
|
||||
return NSOpenGLProfileVersion3_2Core;
|
||||
|
||||
if (version != defaultGLVersion)
|
||||
if (@available (macOS 10.10, *))
|
||||
return NSOpenGLProfileVersion4_1Core;
|
||||
|
||||
return NSOpenGLProfileVersionLegacy;
|
||||
}(),
|
||||
NSOpenGLPFADoubleBuffer,
|
||||
NSOpenGLPFAClosestPolicy,
|
||||
NSOpenGLPFANoRecovery,
|
||||
NSOpenGLPFAColorSize, static_cast<NSOpenGLPixelFormatAttribute> (pixFormat.redBits + pixFormat.greenBits + pixFormat.blueBits),
|
||||
NSOpenGLPFAAlphaSize, static_cast<NSOpenGLPixelFormatAttribute> (pixFormat.alphaBits),
|
||||
NSOpenGLPFADepthSize, static_cast<NSOpenGLPixelFormatAttribute> (pixFormat.depthBufferBits),
|
||||
NSOpenGLPFAStencilSize, static_cast<NSOpenGLPixelFormatAttribute> (pixFormat.stencilBufferBits),
|
||||
NSOpenGLPFAAccumSize, static_cast<NSOpenGLPixelFormatAttribute> (pixFormat.accumulationBufferRedBits + pixFormat.accumulationBufferGreenBits
|
||||
+ pixFormat.accumulationBufferBlueBits + pixFormat.accumulationBufferAlphaBits)
|
||||
};
|
||||
|
||||
if (shouldUseMultisampling)
|
||||
{
|
||||
attribs.insert (attribs.cend(),
|
||||
{
|
||||
NSOpenGLPFAMultisample,
|
||||
NSOpenGLPFASampleBuffers, static_cast<NSOpenGLPixelFormatAttribute> (1),
|
||||
NSOpenGLPFASamples, static_cast<NSOpenGLPixelFormatAttribute> (pixFormat.multisamplingLevel)
|
||||
});
|
||||
}
|
||||
|
||||
attribs.push_back (0);
|
||||
|
||||
return attribs;
|
||||
}
|
||||
|
||||
InitResult initialiseOnRenderThread (OpenGLContext&) { return InitResult::success; }
|
||||
void shutdownOnRenderThread() { deactivateCurrentContext(); }
|
||||
|
||||
bool createdOk() const noexcept { return getRawContext() != nullptr; }
|
||||
NSOpenGLView* getNSView() const noexcept { return view; }
|
||||
NSOpenGLContext* getRawContext() const noexcept { return renderContext; }
|
||||
GLuint getFrameBufferID() const noexcept { return 0; }
|
||||
|
||||
bool makeActive() const noexcept
|
||||
{
|
||||
jassert (renderContext != nil);
|
||||
|
||||
if ([renderContext view] != view)
|
||||
[renderContext setView: view];
|
||||
|
||||
if (NSOpenGLContext* context = [view openGLContext])
|
||||
{
|
||||
[context makeCurrentContext];
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool isActive() const noexcept
|
||||
{
|
||||
return [NSOpenGLContext currentContext] == renderContext;
|
||||
}
|
||||
|
||||
static void deactivateCurrentContext()
|
||||
{
|
||||
[NSOpenGLContext clearCurrentContext];
|
||||
}
|
||||
|
||||
struct Locker
|
||||
{
|
||||
Locker (NativeContext& nc) : cglContext ((CGLContextObj) [nc.renderContext CGLContextObj])
|
||||
{
|
||||
CGLLockContext (cglContext);
|
||||
}
|
||||
|
||||
~Locker()
|
||||
{
|
||||
CGLUnlockContext (cglContext);
|
||||
}
|
||||
|
||||
private:
|
||||
CGLContextObj cglContext;
|
||||
};
|
||||
|
||||
void swapBuffers()
|
||||
{
|
||||
auto now = Time::getMillisecondCounterHiRes();
|
||||
[renderContext flushBuffer];
|
||||
|
||||
if (const auto minSwapTime = minSwapTimeMs.get(); minSwapTime > 0)
|
||||
{
|
||||
// When our window is entirely occluded by other windows, flushBuffer
|
||||
// fails to wait for the swap interval, so the render loop spins at full
|
||||
// speed, burning CPU. This hack detects when things are going too fast
|
||||
// and sleeps if necessary.
|
||||
|
||||
auto swapTime = Time::getMillisecondCounterHiRes() - now;
|
||||
auto frameTime = (int) std::min ((uint64_t) std::numeric_limits<int>::max(),
|
||||
(uint64_t) now - (uint64_t) lastSwapTime);
|
||||
|
||||
if (swapTime < 0.5 && frameTime < minSwapTime - 3)
|
||||
{
|
||||
if (underrunCounter > 3)
|
||||
{
|
||||
Thread::sleep (2 * (minSwapTime - frameTime));
|
||||
now = Time::getMillisecondCounterHiRes();
|
||||
}
|
||||
else
|
||||
{
|
||||
++underrunCounter;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (underrunCounter > 0)
|
||||
--underrunCounter;
|
||||
}
|
||||
}
|
||||
|
||||
lastSwapTime = now;
|
||||
}
|
||||
|
||||
void updateWindowPosition (Rectangle<int>)
|
||||
{
|
||||
if (auto* peer = owner.getTopLevelComponent()->getPeer())
|
||||
{
|
||||
const auto newArea = peer->getAreaCoveredBy (owner);
|
||||
|
||||
if (convertToRectInt ([view frame]) != newArea)
|
||||
[view setFrame: makeNSRect (newArea)];
|
||||
}
|
||||
}
|
||||
|
||||
bool setSwapInterval (int numFramesPerSwapIn)
|
||||
{
|
||||
// The macOS OpenGL programming guide says that numFramesPerSwap
|
||||
// can only be 0 or 1.
|
||||
jassert (isPositiveAndBelow (numFramesPerSwapIn, 2));
|
||||
|
||||
[renderContext setValues: (const GLint*) &numFramesPerSwapIn
|
||||
forParameter: getSwapIntervalParameter()];
|
||||
|
||||
minSwapTimeMs.setFramesPerSwap (numFramesPerSwapIn);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
int getSwapInterval() const
|
||||
{
|
||||
GLint numFrames = 0;
|
||||
[renderContext getValues: &numFrames
|
||||
forParameter: getSwapIntervalParameter()];
|
||||
|
||||
return numFrames;
|
||||
}
|
||||
|
||||
void setNominalVideoRefreshPeriodS (double periodS)
|
||||
{
|
||||
jassert (periodS > 0.0);
|
||||
minSwapTimeMs.setVideoRefreshPeriodS (periodS);
|
||||
}
|
||||
|
||||
static NSOpenGLContextParameter getSwapIntervalParameter()
|
||||
{
|
||||
if (@available (macOS 10.12, *))
|
||||
return NSOpenGLContextParameterSwapInterval;
|
||||
|
||||
return NSOpenGLCPSwapInterval;
|
||||
}
|
||||
|
||||
class MinSwapTimeMs
|
||||
{
|
||||
public:
|
||||
int get() const
|
||||
{
|
||||
return minSwapTimeMs;
|
||||
}
|
||||
|
||||
void setFramesPerSwap (int n)
|
||||
{
|
||||
const std::scoped_lock lock { mutex };
|
||||
numFramesPerSwap = n;
|
||||
updateMinSwapTime();
|
||||
}
|
||||
|
||||
void setVideoRefreshPeriodS (double n)
|
||||
{
|
||||
const std::scoped_lock lock { mutex };
|
||||
videoRefreshPeriodS = n;
|
||||
updateMinSwapTime();
|
||||
}
|
||||
|
||||
private:
|
||||
void updateMinSwapTime()
|
||||
{
|
||||
minSwapTimeMs = static_cast<int> (numFramesPerSwap * 1000 * videoRefreshPeriodS);
|
||||
}
|
||||
|
||||
std::mutex mutex;
|
||||
std::atomic<int> minSwapTimeMs { 0 };
|
||||
int numFramesPerSwap = 0;
|
||||
double videoRefreshPeriodS = 1.0 / 60.0;
|
||||
};
|
||||
|
||||
Component& owner;
|
||||
NSOpenGLContext* renderContext = nil;
|
||||
NSOpenGLView* view = nil;
|
||||
ReferenceCountedObjectPtr<ReferenceCountedObject> viewAttachment;
|
||||
double lastSwapTime = 0;
|
||||
int underrunCounter = 0;
|
||||
MinSwapTimeMs minSwapTimeMs;
|
||||
|
||||
//==============================================================================
|
||||
struct MouseForwardingNSOpenGLViewClass : public ObjCClass<NSOpenGLView>
|
||||
{
|
||||
MouseForwardingNSOpenGLViewClass() : ObjCClass ("JUCEGLView_")
|
||||
{
|
||||
addMethod (@selector (rightMouseDown:), [] (id self, SEL, NSEvent* ev) { [[(NSOpenGLView*) self superview] rightMouseDown: ev]; });
|
||||
addMethod (@selector (rightMouseUp:), [] (id self, SEL, NSEvent* ev) { [[(NSOpenGLView*) self superview] rightMouseUp: ev]; });
|
||||
addMethod (@selector (acceptsFirstMouse:), [] (id, SEL, NSEvent*) -> BOOL { return YES; });
|
||||
addMethod (@selector (accessibilityHitTest:), [] (id self, SEL, NSPoint p) -> id { return [[(NSOpenGLView*) self superview] accessibilityHitTest: p]; });
|
||||
|
||||
registerClass();
|
||||
}
|
||||
};
|
||||
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NativeContext)
|
||||
};
|
||||
|
||||
//==============================================================================
|
||||
bool OpenGLHelpers::isContextActive()
|
||||
{
|
||||
return CGLGetCurrentContext() != CGLContextObj();
|
||||
}
|
||||
|
||||
JUCE_END_IGNORE_WARNINGS_GCC_LIKE
|
||||
|
||||
} // namespace juce
|
||||
@@ -0,0 +1,397 @@
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
This file is part of the JUCE library.
|
||||
Copyright (c) 2022 - Raw Material Software Limited
|
||||
|
||||
JUCE is an open source library subject to commercial or open-source
|
||||
licensing.
|
||||
|
||||
By using JUCE, you agree to the terms of both the JUCE 7 End-User License
|
||||
Agreement and JUCE Privacy Policy.
|
||||
|
||||
End User License Agreement: www.juce.com/juce-7-licence
|
||||
Privacy Policy: www.juce.com/juce-privacy-policy
|
||||
|
||||
Or: You may also use this code under the terms of the GPL v3 (see
|
||||
www.gnu.org/licenses).
|
||||
|
||||
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
|
||||
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
|
||||
DISCLAIMED.
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
namespace juce
|
||||
{
|
||||
|
||||
extern ComponentPeer* createNonRepaintingEmbeddedWindowsPeer (Component&, void* parent);
|
||||
|
||||
//==============================================================================
|
||||
class OpenGLContext::NativeContext : private ComponentPeer::ScaleFactorListener
|
||||
{
|
||||
public:
|
||||
NativeContext (Component& component,
|
||||
const OpenGLPixelFormat& pixelFormat,
|
||||
void* contextToShareWithIn,
|
||||
bool /*useMultisampling*/,
|
||||
OpenGLVersion version)
|
||||
{
|
||||
dummyComponent.reset (new DummyComponent (*this));
|
||||
createNativeWindow (component);
|
||||
|
||||
PIXELFORMATDESCRIPTOR pfd;
|
||||
initialisePixelFormatDescriptor (pfd, pixelFormat);
|
||||
|
||||
auto pixFormat = ChoosePixelFormat (dc.get(), &pfd);
|
||||
|
||||
if (pixFormat != 0)
|
||||
SetPixelFormat (dc.get(), pixFormat, &pfd);
|
||||
|
||||
initialiseWGLExtensions (dc.get());
|
||||
renderContext.reset (createRenderContext (version, dc.get()));
|
||||
|
||||
if (renderContext != nullptr)
|
||||
{
|
||||
makeActive();
|
||||
|
||||
auto wglFormat = wglChoosePixelFormatExtension (pixelFormat);
|
||||
deactivateCurrentContext();
|
||||
|
||||
if (wglFormat != pixFormat && wglFormat != 0)
|
||||
{
|
||||
// can't change the pixel format of a window, so need to delete the
|
||||
// old one and create a new one.
|
||||
dc.reset();
|
||||
nativeWindow = nullptr;
|
||||
createNativeWindow (component);
|
||||
|
||||
if (SetPixelFormat (dc.get(), wglFormat, &pfd))
|
||||
{
|
||||
renderContext.reset();
|
||||
renderContext.reset (createRenderContext (version, dc.get()));
|
||||
}
|
||||
}
|
||||
|
||||
if (contextToShareWithIn != nullptr)
|
||||
wglShareLists ((HGLRC) contextToShareWithIn, renderContext.get());
|
||||
|
||||
component.getTopLevelComponent()->repaint();
|
||||
component.repaint();
|
||||
}
|
||||
}
|
||||
|
||||
~NativeContext() override
|
||||
{
|
||||
renderContext.reset();
|
||||
dc.reset();
|
||||
|
||||
if (safeComponent != nullptr)
|
||||
if (auto* peer = safeComponent->getTopLevelComponent()->getPeer())
|
||||
peer->removeScaleFactorListener (this);
|
||||
}
|
||||
|
||||
InitResult initialiseOnRenderThread (OpenGLContext& c)
|
||||
{
|
||||
threadAwarenessSetter = std::make_unique<ScopedThreadDPIAwarenessSetter> (nativeWindow->getNativeHandle());
|
||||
context = &c;
|
||||
return InitResult::success;
|
||||
}
|
||||
|
||||
void shutdownOnRenderThread()
|
||||
{
|
||||
deactivateCurrentContext();
|
||||
context = nullptr;
|
||||
threadAwarenessSetter = nullptr;
|
||||
}
|
||||
|
||||
static void deactivateCurrentContext() { wglMakeCurrent (nullptr, nullptr); }
|
||||
bool makeActive() const noexcept { return isActive() || wglMakeCurrent (dc.get(), renderContext.get()) != FALSE; }
|
||||
bool isActive() const noexcept { return wglGetCurrentContext() == renderContext.get(); }
|
||||
void swapBuffers() const noexcept { SwapBuffers (dc.get()); }
|
||||
|
||||
bool setSwapInterval (int numFramesPerSwap)
|
||||
{
|
||||
jassert (isActive()); // this can only be called when the context is active..
|
||||
return wglSwapIntervalEXT != nullptr && wglSwapIntervalEXT (numFramesPerSwap) != FALSE;
|
||||
}
|
||||
|
||||
int getSwapInterval() const
|
||||
{
|
||||
jassert (isActive()); // this can only be called when the context is active..
|
||||
return wglGetSwapIntervalEXT != nullptr ? wglGetSwapIntervalEXT() : 0;
|
||||
}
|
||||
|
||||
void updateWindowPosition (Rectangle<int> bounds)
|
||||
{
|
||||
if (nativeWindow != nullptr)
|
||||
{
|
||||
if (! approximatelyEqual (nativeScaleFactor, 1.0))
|
||||
bounds = (bounds.toDouble() * nativeScaleFactor).toNearestInt();
|
||||
|
||||
SetWindowPos ((HWND) nativeWindow->getNativeHandle(), nullptr,
|
||||
bounds.getX(), bounds.getY(), bounds.getWidth(), bounds.getHeight(),
|
||||
SWP_NOACTIVATE | SWP_NOZORDER | SWP_NOOWNERZORDER);
|
||||
}
|
||||
}
|
||||
|
||||
bool createdOk() const noexcept { return getRawContext() != nullptr; }
|
||||
void* getRawContext() const noexcept { return renderContext.get(); }
|
||||
unsigned int getFrameBufferID() const noexcept { return 0; }
|
||||
|
||||
void triggerRepaint()
|
||||
{
|
||||
if (context != nullptr)
|
||||
context->triggerRepaint();
|
||||
}
|
||||
|
||||
struct Locker
|
||||
{
|
||||
explicit Locker (NativeContext& ctx) : lock (ctx.mutex) {}
|
||||
const ScopedLock lock;
|
||||
};
|
||||
|
||||
HWND getNativeHandle()
|
||||
{
|
||||
if (nativeWindow != nullptr)
|
||||
return (HWND) nativeWindow->getNativeHandle();
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
private:
|
||||
//==============================================================================
|
||||
static void initialiseWGLExtensions (HDC dcIn)
|
||||
{
|
||||
static bool initialised = false;
|
||||
|
||||
if (initialised)
|
||||
return;
|
||||
|
||||
initialised = true;
|
||||
|
||||
const auto dummyContext = wglCreateContext (dcIn);
|
||||
wglMakeCurrent (dcIn, dummyContext);
|
||||
|
||||
#define JUCE_INIT_WGL_FUNCTION(name) name = (type_ ## name) OpenGLHelpers::getExtensionFunction (#name);
|
||||
JUCE_INIT_WGL_FUNCTION (wglChoosePixelFormatARB)
|
||||
JUCE_INIT_WGL_FUNCTION (wglSwapIntervalEXT)
|
||||
JUCE_INIT_WGL_FUNCTION (wglGetSwapIntervalEXT)
|
||||
JUCE_INIT_WGL_FUNCTION (wglCreateContextAttribsARB)
|
||||
#undef JUCE_INIT_WGL_FUNCTION
|
||||
|
||||
wglMakeCurrent (nullptr, nullptr);
|
||||
wglDeleteContext (dummyContext);
|
||||
}
|
||||
|
||||
static void initialisePixelFormatDescriptor (PIXELFORMATDESCRIPTOR& pfd, const OpenGLPixelFormat& pixelFormat)
|
||||
{
|
||||
zerostruct (pfd);
|
||||
pfd.nSize = sizeof (pfd);
|
||||
pfd.nVersion = 1;
|
||||
pfd.dwFlags = PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW | PFD_DOUBLEBUFFER;
|
||||
pfd.iPixelType = PFD_TYPE_RGBA;
|
||||
pfd.iLayerType = PFD_MAIN_PLANE;
|
||||
pfd.cColorBits = (BYTE) (pixelFormat.redBits + pixelFormat.greenBits + pixelFormat.blueBits);
|
||||
pfd.cRedBits = (BYTE) pixelFormat.redBits;
|
||||
pfd.cGreenBits = (BYTE) pixelFormat.greenBits;
|
||||
pfd.cBlueBits = (BYTE) pixelFormat.blueBits;
|
||||
pfd.cAlphaBits = (BYTE) pixelFormat.alphaBits;
|
||||
pfd.cDepthBits = (BYTE) pixelFormat.depthBufferBits;
|
||||
pfd.cStencilBits = (BYTE) pixelFormat.stencilBufferBits;
|
||||
pfd.cAccumBits = (BYTE) (pixelFormat.accumulationBufferRedBits + pixelFormat.accumulationBufferGreenBits
|
||||
+ pixelFormat.accumulationBufferBlueBits + pixelFormat.accumulationBufferAlphaBits);
|
||||
pfd.cAccumRedBits = (BYTE) pixelFormat.accumulationBufferRedBits;
|
||||
pfd.cAccumGreenBits = (BYTE) pixelFormat.accumulationBufferGreenBits;
|
||||
pfd.cAccumBlueBits = (BYTE) pixelFormat.accumulationBufferBlueBits;
|
||||
pfd.cAccumAlphaBits = (BYTE) pixelFormat.accumulationBufferAlphaBits;
|
||||
}
|
||||
|
||||
static HGLRC createRenderContext (OpenGLVersion version, HDC dcIn)
|
||||
{
|
||||
const auto components = [&]() -> Optional<Version>
|
||||
{
|
||||
switch (version)
|
||||
{
|
||||
case OpenGLVersion::openGL3_2: return Version { 3, 2 };
|
||||
case OpenGLVersion::openGL4_1: return Version { 4, 1 };
|
||||
case OpenGLVersion::openGL4_3: return Version { 4, 3 };
|
||||
|
||||
case OpenGLVersion::defaultGLVersion: break;
|
||||
}
|
||||
|
||||
return {};
|
||||
}();
|
||||
|
||||
if (components.hasValue() && wglCreateContextAttribsARB != nullptr)
|
||||
{
|
||||
#if JUCE_DEBUG
|
||||
constexpr auto contextFlags = WGL_CONTEXT_DEBUG_BIT_ARB;
|
||||
constexpr auto noErrorChecking = GL_FALSE;
|
||||
#else
|
||||
constexpr auto contextFlags = 0;
|
||||
constexpr auto noErrorChecking = GL_TRUE;
|
||||
#endif
|
||||
|
||||
const int attribs[] =
|
||||
{
|
||||
WGL_CONTEXT_MAJOR_VERSION_ARB, components->major,
|
||||
WGL_CONTEXT_MINOR_VERSION_ARB, components->minor,
|
||||
WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
|
||||
WGL_CONTEXT_FLAGS_ARB, contextFlags,
|
||||
WGL_CONTEXT_OPENGL_NO_ERROR_ARB, noErrorChecking,
|
||||
0
|
||||
};
|
||||
|
||||
const auto c = wglCreateContextAttribsARB (dcIn, nullptr, attribs);
|
||||
|
||||
if (c != nullptr)
|
||||
return c;
|
||||
}
|
||||
|
||||
return wglCreateContext (dcIn);
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
struct DummyComponent : public Component
|
||||
{
|
||||
DummyComponent (NativeContext& c) : context (c) {}
|
||||
|
||||
// The windowing code will call this when a paint callback happens
|
||||
void handleCommandMessage (int) override { context.triggerRepaint(); }
|
||||
|
||||
NativeContext& context;
|
||||
};
|
||||
|
||||
//==============================================================================
|
||||
void nativeScaleFactorChanged (double newScaleFactor) override
|
||||
{
|
||||
if (approximatelyEqual (newScaleFactor, nativeScaleFactor)
|
||||
|| safeComponent == nullptr)
|
||||
return;
|
||||
|
||||
if (auto* peer = safeComponent->getTopLevelComponent()->getPeer())
|
||||
{
|
||||
nativeScaleFactor = newScaleFactor;
|
||||
updateWindowPosition (peer->getAreaCoveredBy (*safeComponent));
|
||||
}
|
||||
}
|
||||
|
||||
void createNativeWindow (Component& component)
|
||||
{
|
||||
auto* topComp = component.getTopLevelComponent();
|
||||
|
||||
{
|
||||
auto* parentHWND = topComp->getWindowHandle();
|
||||
|
||||
ScopedThreadDPIAwarenessSetter setter { parentHWND };
|
||||
nativeWindow.reset (createNonRepaintingEmbeddedWindowsPeer (*dummyComponent, parentHWND));
|
||||
}
|
||||
|
||||
if (auto* peer = topComp->getPeer())
|
||||
{
|
||||
safeComponent = Component::SafePointer<Component> (&component);
|
||||
|
||||
nativeScaleFactor = peer->getPlatformScaleFactor();
|
||||
updateWindowPosition (peer->getAreaCoveredBy (component));
|
||||
peer->addScaleFactorListener (this);
|
||||
}
|
||||
|
||||
nativeWindow->setVisible (true);
|
||||
dc = std::unique_ptr<std::remove_pointer_t<HDC>, DeviceContextDeleter> { GetDC ((HWND) nativeWindow->getNativeHandle()),
|
||||
DeviceContextDeleter { (HWND) nativeWindow->getNativeHandle() } };
|
||||
}
|
||||
|
||||
int wglChoosePixelFormatExtension (const OpenGLPixelFormat& pixelFormat) const
|
||||
{
|
||||
int format = 0;
|
||||
|
||||
if (wglChoosePixelFormatARB != nullptr)
|
||||
{
|
||||
int atts[64];
|
||||
int n = 0;
|
||||
|
||||
atts[n++] = WGL_DRAW_TO_WINDOW_ARB; atts[n++] = GL_TRUE;
|
||||
atts[n++] = WGL_SUPPORT_OPENGL_ARB; atts[n++] = GL_TRUE;
|
||||
atts[n++] = WGL_DOUBLE_BUFFER_ARB; atts[n++] = GL_TRUE;
|
||||
atts[n++] = WGL_PIXEL_TYPE_ARB; atts[n++] = WGL_TYPE_RGBA_ARB;
|
||||
atts[n++] = WGL_ACCELERATION_ARB;
|
||||
atts[n++] = WGL_FULL_ACCELERATION_ARB;
|
||||
|
||||
atts[n++] = WGL_COLOR_BITS_ARB; atts[n++] = pixelFormat.redBits + pixelFormat.greenBits + pixelFormat.blueBits;
|
||||
atts[n++] = WGL_RED_BITS_ARB; atts[n++] = pixelFormat.redBits;
|
||||
atts[n++] = WGL_GREEN_BITS_ARB; atts[n++] = pixelFormat.greenBits;
|
||||
atts[n++] = WGL_BLUE_BITS_ARB; atts[n++] = pixelFormat.blueBits;
|
||||
atts[n++] = WGL_ALPHA_BITS_ARB; atts[n++] = pixelFormat.alphaBits;
|
||||
atts[n++] = WGL_DEPTH_BITS_ARB; atts[n++] = pixelFormat.depthBufferBits;
|
||||
|
||||
atts[n++] = WGL_STENCIL_BITS_ARB; atts[n++] = pixelFormat.stencilBufferBits;
|
||||
atts[n++] = WGL_ACCUM_RED_BITS_ARB; atts[n++] = pixelFormat.accumulationBufferRedBits;
|
||||
atts[n++] = WGL_ACCUM_GREEN_BITS_ARB; atts[n++] = pixelFormat.accumulationBufferGreenBits;
|
||||
atts[n++] = WGL_ACCUM_BLUE_BITS_ARB; atts[n++] = pixelFormat.accumulationBufferBlueBits;
|
||||
atts[n++] = WGL_ACCUM_ALPHA_BITS_ARB; atts[n++] = pixelFormat.accumulationBufferAlphaBits;
|
||||
|
||||
if (pixelFormat.multisamplingLevel > 0
|
||||
&& OpenGLHelpers::isExtensionSupported ("GL_ARB_multisample"))
|
||||
{
|
||||
atts[n++] = WGL_SAMPLE_BUFFERS_ARB;
|
||||
atts[n++] = 1;
|
||||
atts[n++] = WGL_SAMPLES_ARB;
|
||||
atts[n++] = pixelFormat.multisamplingLevel;
|
||||
}
|
||||
|
||||
atts[n++] = 0;
|
||||
jassert (n <= numElementsInArray (atts));
|
||||
|
||||
UINT formatsCount = 0;
|
||||
wglChoosePixelFormatARB (dc.get(), atts, nullptr, 1, &format, &formatsCount);
|
||||
}
|
||||
|
||||
return format;
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
#define JUCE_DECLARE_WGL_EXTENSION_FUNCTION(name, returnType, params) \
|
||||
typedef returnType (__stdcall *type_ ## name) params; static type_ ## name name;
|
||||
|
||||
JUCE_DECLARE_WGL_EXTENSION_FUNCTION (wglChoosePixelFormatARB, BOOL, (HDC, const int*, const FLOAT*, UINT, int*, UINT*))
|
||||
JUCE_DECLARE_WGL_EXTENSION_FUNCTION (wglSwapIntervalEXT, BOOL, (int))
|
||||
JUCE_DECLARE_WGL_EXTENSION_FUNCTION (wglGetSwapIntervalEXT, int, ())
|
||||
JUCE_DECLARE_WGL_EXTENSION_FUNCTION (wglCreateContextAttribsARB, HGLRC, (HDC, HGLRC, const int*))
|
||||
#undef JUCE_DECLARE_WGL_EXTENSION_FUNCTION
|
||||
|
||||
//==============================================================================
|
||||
struct RenderContextDeleter
|
||||
{
|
||||
void operator() (HGLRC ptr) const { wglDeleteContext (ptr); }
|
||||
};
|
||||
|
||||
struct DeviceContextDeleter
|
||||
{
|
||||
void operator() (HDC ptr) const { ReleaseDC (hwnd, ptr); }
|
||||
HWND hwnd;
|
||||
};
|
||||
|
||||
CriticalSection mutex;
|
||||
std::unique_ptr<DummyComponent> dummyComponent;
|
||||
std::unique_ptr<ComponentPeer> nativeWindow;
|
||||
std::unique_ptr<ScopedThreadDPIAwarenessSetter> threadAwarenessSetter;
|
||||
Component::SafePointer<Component> safeComponent;
|
||||
std::unique_ptr<std::remove_pointer_t<HGLRC>, RenderContextDeleter> renderContext;
|
||||
std::unique_ptr<std::remove_pointer_t<HDC>, DeviceContextDeleter> dc;
|
||||
OpenGLContext* context = nullptr;
|
||||
double nativeScaleFactor = 1.0;
|
||||
|
||||
//==============================================================================
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NativeContext)
|
||||
};
|
||||
|
||||
|
||||
//==============================================================================
|
||||
bool OpenGLHelpers::isContextActive()
|
||||
{
|
||||
return wglGetCurrentContext() != nullptr;
|
||||
}
|
||||
|
||||
} // namespace juce
|
||||
Reference in New Issue
Block a user