chore: land janitor round 1 and graft integration

Round 1 findings and fixes, all previously uncommitted:
- FXProcessor per-slot DSP history repair (HEAD does not compile without it)
- SynthVoice::getModulationValue, editor control-lock guard
- ExactCompare.h naming the deliberate exact float comparisons
- KnobLookAndFeel replacing the never-installed SerumLookAndFeel
- 55 first-party compiler warnings to 0
- AGENT.md renamed to AGENTS.md across Source/
- graft repository context graph and its hooks
- JANITOR_TASKS.md and UI_UX_AUDIT.md records
This commit is contained in:
biggy committed 2026-10-06 08:50:45 +02:00
1 parent 5c942cad0c
commit e4cea300db
63 files changed
+2360 -805

No files matched your search

@@ -3,16 +3,16 @@
## Related source files
This directory contains guidance; the implementation remains in `../Engine.h`
and `../Engine.cpp`. The preparation rules below are requirements for changes;
current buffer resizing and lazy wavetable issues are recorded in the root AGENT.md.
and `../Engine.cpp`.
## Rules
- Own the voice pool, LFOs, wavetable library, FX rack, matrix and macros by value.
- Read every APVTS value through the null-guarding `v()` helper.
- Build the `RenderContext` once per block and pass it to voices as `const&`.
- Size `mixBuffer` once in `prepare()` and only `clear()` it per block.
- Prebuild wavetables in `prepare()` before the first render.
- Bind APVTS pointers in `prepare()`; `v()` reads captured values without constructing parameter-name strings.
- Build the `RenderContext` once per host block and refresh its modulation inputs for each render segment.
- Render up to 64 samples at a time, splitting at MIDI event offsets and respecting prepared buffer capacity.
- Size `mixBuffer` once in `prepare()`; use non-owning views for shorter segments.
- Prebuild wavetables in the Engine constructor, before either GUI painting or audio rendering can read them.
- Clamp the final output with the soft limiter.
- Never call `setSize` on any buffer inside `processBlock`.
@@ -33,16 +33,18 @@ void processBlock (...)
```
```cpp
// GOOD: size once, clear per block
// GOOD: size once, then wrap a non-owning view per segment
void prepare (double sr, int blockSize)
{
mixBuffer.setSize (2, blockSize, false, false, true);
}
void processBlock (...)
{
mixBuffer.clear();
// No allocation; the view only borrows mixBuffer's channels.
juce::AudioBuffer<float> block (mixBuffer.getArrayOfWritePointers(), 2, segmentLength);
block.clear();
...
}
```
This file overrides /AGENT.md where they conflict.
This file overrides /AGENTS.md where they conflict.