build: extract CMake plugin/harness modules and add platform build scripts
Split CMakeLists.txt into cmake/Plugin.cmake (production formats and MinGW link flags) and cmake/Harness.cmake (console test harness with CTest registration). Add SERUMALT_BUILD_PLUGIN and SERUMALT_BUILD_TESTS options so production and harness builds are mutually exclusive and each omits the other's targets. Add build_linux.sh, build_macos.sh, and build_harness.sh with host validation, env-overridable build dirs, and explicit option flags. Rewrite build_windows.sh to use the checked-in mingw64-toolchain.cmake instead of regenerating it, validate all required tools, and stage with cmake -E copy_directory. Broaden .gitignore to cover all build_*/ directories.
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# ---------------------------------------------------------------------------
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# Plugin target
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# ---------------------------------------------------------------------------
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# JUCE 7.0.12 builds its VST3 manifest helper (juce_vst3_helper) with the same
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# toolchain as the plugin itself. When cross-compiling, that produces a Windows
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# .exe which cannot run on the Linux build host, so we disable the automatic
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# manifest step and inject a Windows moduleinfo.json afterwards
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# (see build_windows.sh). Native builds keep the automatic step.
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set(SERUMALT_VST3_AUTO_MANIFEST TRUE)
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if(CMAKE_CROSSCOMPILING)
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set(SERUMALT_VST3_AUTO_MANIFEST FALSE)
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endif()
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set(SERUMALT_FORMATS VST3)
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if(NOT WIN32)
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list(APPEND SERUMALT_FORMATS Standalone)
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endif()
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if(APPLE)
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list(APPEND SERUMALT_FORMATS AU)
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endif()
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juce_add_plugin(SerumAlt
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VERSION ${PROJECT_VERSION}
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COMPANY_NAME "SerumAlt Audio"
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IS_SYNTH TRUE
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NEEDS_MIDI_INPUT TRUE
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NEEDS_MIDI_OUTPUT FALSE
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IS_MIDI_EFFECT FALSE
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EDITOR_WANTS_KEYBOARD_FOCUS FALSE
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PLUGIN_MANUFACTURER_CODE Salt
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PLUGIN_CODE Sera
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BUNDLE_ID com.serumalt.SerumAlt
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FORMATS ${SERUMALT_FORMATS}
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PRODUCT_NAME "SerumAlt"
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VST3_AUTO_MANIFEST ${SERUMALT_VST3_AUTO_MANIFEST})
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serumalt_configure_target(SerumAlt)
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# ---------------------------------------------------------------------------
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# MinGW cross-build: static C++/threading runtime
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# ---------------------------------------------------------------------------
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# When cross-compiling for Windows with MinGW, link libgcc / libstdc++ /
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# winpthread statically so the VST3 DLL is self-contained. Otherwise the DLL
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# imports libgcc_s_seh-1.dll, libstdc++-6.dll and libwinpthread-1.dll, none of
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# which ship with the bundle (or exist on a stock Windows host), so the host's
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# scan would fail to load the plugin. Native (Linux) builds are unaffected.
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if(MINGW)
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target_link_options(SerumAlt_VST3 PRIVATE
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-static-libgcc
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-static-libstdc++
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-static)
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endif()
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