build: extract CMake plugin/harness modules and add platform build scripts
Split CMakeLists.txt into cmake/Plugin.cmake (production formats and MinGW link flags) and cmake/Harness.cmake (console test harness with CTest registration). Add SERUMALT_BUILD_PLUGIN and SERUMALT_BUILD_TESTS options so production and harness builds are mutually exclusive and each omits the other's targets. Add build_linux.sh, build_macos.sh, and build_harness.sh with host validation, env-overridable build dirs, and explicit option flags. Rewrite build_windows.sh to use the checked-in mingw64-toolchain.cmake instead of regenerating it, validate all required tools, and stage with cmake -E copy_directory. Broaden .gitignore to cover all build_*/ directories.
This commit is contained in:
+1
-1
@@ -1,6 +1,6 @@
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# CMake build directories
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/build/
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/build_windows/
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/build_*/
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/cmake-build-*/
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# Windows output staging
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+27
-63
@@ -9,43 +9,20 @@ set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_EXTENSIONS OFF)
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option(SERUMALT_BUILD_PLUGIN "Build production plugin and standalone formats" ON)
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option(SERUMALT_BUILD_TESTS "Build the headless QA harness" OFF)
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if(NOT SERUMALT_BUILD_PLUGIN AND NOT SERUMALT_BUILD_TESTS)
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message(FATAL_ERROR "Enable SERUMALT_BUILD_PLUGIN or SERUMALT_BUILD_TESTS")
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endif()
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# ---------------------------------------------------------------------------
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# JUCE
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# ---------------------------------------------------------------------------
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if(NOT DEFINED JUCE_ROOT)
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set(JUCE_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/third_party/JUCE")
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endif()
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add_subdirectory("${JUCE_ROOT}")
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# ---------------------------------------------------------------------------
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# Plugin target
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# ---------------------------------------------------------------------------
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# JUCE 7.0.12 builds its VST3 manifest helper (juce_vst3_helper) with the same
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# toolchain as the plugin itself. When cross-compiling, that produces a Windows
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# .exe which cannot run on the Linux build host, so we disable the automatic
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# manifest step and inject a platform-independent moduleinfo.json afterwards
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# (see build_windows.sh). Native builds keep the automatic step.
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set(SERUMALT_VST3_AUTO_MANIFEST TRUE)
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if(CMAKE_CROSSCOMPILING)
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set(SERUMALT_VST3_AUTO_MANIFEST FALSE)
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endif()
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juce_add_plugin(SerumAlt
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VERSION 1.0.0
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COMPANY_NAME "SerumAlt Audio"
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IS_SYNTH TRUE
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NEEDS_MIDI_INPUT TRUE
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NEEDS_MIDI_OUTPUT FALSE
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IS_MIDI_EFFECT FALSE
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EDITOR_WANTS_KEYBOARD_FOCUS FALSE
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PLUGIN_MANUFACTURER_CODE Salt
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PLUGIN_CODE Sera
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BUNDLE_ID com.serumalt.SerumAlt
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FORMATS VST3 AU Standalone
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PRODUCT_NAME "SerumAlt"
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VST3_AUTO_MANIFEST ${SERUMALT_VST3_AUTO_MANIFEST})
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juce_generate_juce_header(SerumAlt)
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add_subdirectory("${JUCE_ROOT}" "${CMAKE_CURRENT_BINARY_DIR}/third_party/JUCE")
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set(SERUMALT_SOURCES
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Source/PluginProcessor.cpp
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@@ -86,46 +63,33 @@ set(SERUMALT_SOURCES
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Source/GUI/Panel.cpp
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Source/Presets/FactoryPresets.cpp)
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target_sources(SerumAlt PRIVATE ${SERUMALT_SOURCES})
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target_compile_definitions(SerumAlt
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PUBLIC
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JUCE_WEB_BROWSER=0
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JUCE_USE_CURL=0
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JUCE_VST3_CAN_REPLACE_VST2=0)
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target_link_libraries(SerumAlt
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PRIVATE
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juce::juce_audio_utils
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juce::juce_dsp
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PUBLIC
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juce::juce_recommended_config_flags
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juce::juce_recommended_warning_flags)
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# ---------------------------------------------------------------------------
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# Headless QA harness (console app that drives the processor and checks output)
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# ---------------------------------------------------------------------------
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option(SERUMALT_BUILD_TESTS "Build the headless QA harness" ON)
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if(SERUMALT_BUILD_TESTS)
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juce_add_console_app(SerumAltTest)
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juce_generate_juce_header(SerumAltTest)
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target_sources(SerumAltTest PRIVATE ${SERUMALT_SOURCES} Source/Tests/TestMain.cpp)
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target_compile_definitions(SerumAltTest
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function(serumalt_configure_target target)
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juce_generate_juce_header(${target})
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target_sources(${target} PRIVATE ${SERUMALT_SOURCES})
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target_compile_definitions(${target}
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PUBLIC
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JUCE_WEB_BROWSER=0
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JUCE_USE_CURL=0)
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target_link_libraries(SerumAltTest
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JUCE_USE_CURL=0
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JUCE_VST3_CAN_REPLACE_VST2=0)
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target_link_libraries(${target}
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PRIVATE
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juce::juce_audio_utils
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juce::juce_dsp
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PUBLIC
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juce::juce_recommended_config_flags
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juce::juce_recommended_warning_flags)
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if(MSVC)
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target_compile_options(${target} PRIVATE /W4)
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else()
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target_compile_options(${target} PRIVATE -Wall -Wextra)
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endif()
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endfunction()
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if(SERUMALT_BUILD_PLUGIN)
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include(cmake/Plugin.cmake)
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endif()
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if(MSVC)
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target_compile_options(SerumAlt PRIVATE /W4)
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else()
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target_compile_options(SerumAlt PRIVATE -Wall -Wextra)
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if(SERUMALT_BUILD_TESTS)
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enable_testing()
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include(cmake/Harness.cmake)
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endif()
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Executable
+50
@@ -0,0 +1,50 @@
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#!/usr/bin/env bash
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set -euo pipefail
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SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
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cd "$SCRIPT_DIR"
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BUILD_DIR="${BUILD_DIR:-$SCRIPT_DIR/build_harness}"
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BUILD_TYPE="${BUILD_TYPE:-Release}"
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export CMAKE_BUILD_PARALLEL_LEVEL="${CMAKE_BUILD_PARALLEL_LEVEL:-2}"
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if [[ $# -gt 1 || ( $# -eq 1 && "$1" != --run ) ]]; then
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echo "Usage: $0 [--run]" >&2
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exit 1
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fi
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TOOLS=(cmake ninja "${CC:-cc}" "${CXX:-c++}")
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case "$(uname -s)" in
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Linux) TOOLS+=(pkg-config) ;;
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Darwin) TOOLS+=(xcrun) ;;
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*) echo "ERROR: build_harness.sh requires a native Linux or macOS host." >&2; exit 1 ;;
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esac
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if [[ $# -eq 1 ]]; then
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TOOLS+=(ctest)
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fi
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for tool in "${TOOLS[@]}"; do
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if ! command -v "$tool" >/dev/null 2>&1; then
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echo "ERROR: $tool not found. See README.md prerequisites." >&2
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exit 1
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fi
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done
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if [[ "$(uname -s)" == Darwin ]]; then
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xcrun --sdk macosx --show-sdk-path
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fi
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echo "Configuring the native QA harness only in $BUILD_DIR ($BUILD_TYPE)..."
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cmake -S "$SCRIPT_DIR" -B "$BUILD_DIR" -G Ninja \
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-DCMAKE_BUILD_TYPE="$BUILD_TYPE" \
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-DSERUMALT_BUILD_PLUGIN=OFF \
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-DSERUMALT_BUILD_TESTS=ON
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echo "Building SerumAltTest..."
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cmake --build "$BUILD_DIR" --config "$BUILD_TYPE" --target SerumAltTest
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if [[ $# -eq 1 ]]; then
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echo "Running the QA harness with CTest..."
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ctest --test-dir "$BUILD_DIR" --build-config "$BUILD_TYPE" --output-on-failure --no-tests=error
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fi
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echo "Done. QA harness: $BUILD_DIR/SerumAltTest_artefacts/$BUILD_TYPE/SerumAltTest"
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Executable
+32
@@ -0,0 +1,32 @@
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#!/usr/bin/env bash
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set -euo pipefail
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SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
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cd "$SCRIPT_DIR"
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BUILD_DIR="${BUILD_DIR:-$SCRIPT_DIR/build_linux}"
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BUILD_TYPE="${BUILD_TYPE:-Release}"
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export CMAKE_BUILD_PARALLEL_LEVEL="${CMAKE_BUILD_PARALLEL_LEVEL:-2}"
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if [[ "$(uname -s)" != Linux ]]; then
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echo "ERROR: build_linux.sh requires a Linux host." >&2
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exit 1
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fi
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for tool in cmake ninja pkg-config "${CC:-cc}" "${CXX:-c++}"; do
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if ! command -v "$tool" >/dev/null 2>&1; then
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echo "ERROR: $tool not found. See README.md prerequisites." >&2
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exit 1
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fi
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done
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echo "Configuring Linux production targets in $BUILD_DIR ($BUILD_TYPE)..."
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cmake -S "$SCRIPT_DIR" -B "$BUILD_DIR" -G Ninja \
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-DCMAKE_BUILD_TYPE="$BUILD_TYPE" \
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-DSERUMALT_BUILD_PLUGIN=ON \
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-DSERUMALT_BUILD_TESTS=OFF
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echo "Building Linux VST3 and standalone..."
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cmake --build "$BUILD_DIR" --config "$BUILD_TYPE" --target SerumAlt_VST3 SerumAlt_Standalone
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echo "Done. Linux artifacts: $BUILD_DIR/SerumAlt_artefacts/$BUILD_TYPE"
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Executable
+41
@@ -0,0 +1,41 @@
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#!/usr/bin/env bash
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set -euo pipefail
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SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
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cd "$SCRIPT_DIR"
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BUILD_DIR="${BUILD_DIR:-$SCRIPT_DIR/build_macos}"
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BUILD_TYPE="${BUILD_TYPE:-Release}"
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export CMAKE_BUILD_PARALLEL_LEVEL="${CMAKE_BUILD_PARALLEL_LEVEL:-2}"
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if [[ "$(uname -s)" != Darwin ]]; then
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echo "ERROR: build_macos.sh requires macOS and the Apple SDK." >&2
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exit 1
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fi
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for tool in cmake ninja xcrun "${CC:-clang}" "${CXX:-clang++}"; do
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if ! command -v "$tool" >/dev/null 2>&1; then
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echo "ERROR: $tool not found. See README.md prerequisites." >&2
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exit 1
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fi
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done
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xcrun --sdk macosx --show-sdk-path
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OSX_OPTIONS=("-DCMAKE_BUILD_TYPE=$BUILD_TYPE")
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if [[ -n "${CMAKE_OSX_ARCHITECTURES:-}" ]]; then
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OSX_OPTIONS+=("-DCMAKE_OSX_ARCHITECTURES=$CMAKE_OSX_ARCHITECTURES")
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fi
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if [[ -n "${CMAKE_OSX_DEPLOYMENT_TARGET:-}" ]]; then
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OSX_OPTIONS+=("-DCMAKE_OSX_DEPLOYMENT_TARGET=$CMAKE_OSX_DEPLOYMENT_TARGET")
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fi
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echo "Configuring macOS production targets in $BUILD_DIR ($BUILD_TYPE)..."
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cmake -S "$SCRIPT_DIR" -B "$BUILD_DIR" -G Ninja \
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"${OSX_OPTIONS[@]}" \
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-DSERUMALT_BUILD_PLUGIN=ON \
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-DSERUMALT_BUILD_TESTS=OFF
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echo "Building macOS VST3, AU, and standalone..."
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cmake --build "$BUILD_DIR" --config "$BUILD_TYPE" --target SerumAlt_VST3 SerumAlt_AU SerumAlt_Standalone
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echo "Done. macOS artifacts: $BUILD_DIR/SerumAlt_artefacts/$BUILD_TYPE"
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+50
-54
@@ -7,60 +7,60 @@ set -euo pipefail
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SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
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cd "$SCRIPT_DIR"
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TOOLCHAIN_FILE="mingw64-toolchain.cmake"
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BUILD_DIR="build_windows"
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OUTPUT_DIR="SerumAlt_Windows"
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TOOLCHAIN_FILE="$SCRIPT_DIR/mingw64-toolchain.cmake"
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BUILD_DIR="${BUILD_DIR:-$SCRIPT_DIR/build_windows}"
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BUILD_TYPE="${BUILD_TYPE:-Release}"
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OUTPUT_DIR="${OUTPUT_DIR:-$SCRIPT_DIR/SerumAlt_Windows}"
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PLUGIN_NAME="SerumAlt"
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export CMAKE_BUILD_PARALLEL_LEVEL="${CMAKE_BUILD_PARALLEL_LEVEL:-2}"
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# 1. Check for the MinGW-w64 cross-compiler and exit if it is not found.
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if ! command -v x86_64-w64-mingw32-g++ >/dev/null 2>&1; then
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echo "ERROR: x86_64-w64-mingw32-g++ not found." >&2
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echo "Please install the MinGW-w64 cross-compiler first, e.g.:" >&2
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echo " sudo pacman -S mingw-w64-gcc" >&2
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if [[ "$(uname -s)" != Linux ]]; then
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echo "ERROR: build_windows.sh cross-compiles from Linux using MinGW-w64." >&2
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exit 1
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fi
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# 1. Check for the host tools and MinGW-w64 cross-compiler.
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for tool in cmake ninja pkg-config "${CC:-cc}" "${CXX:-c++}" \
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x86_64-w64-mingw32-gcc x86_64-w64-mingw32-g++ \
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x86_64-w64-mingw32-windres x86_64-w64-mingw32-ar \
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x86_64-w64-mingw32-ranlib x86_64-w64-mingw32-strip; do
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if ! command -v "$tool" >/dev/null 2>&1; then
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echo "ERROR: $tool not found. See README.md prerequisites." >&2
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exit 1
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fi
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done
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echo "Found: $(command -v x86_64-w64-mingw32-g++)"
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# 2. Generate the CMake toolchain file.
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cat > "$TOOLCHAIN_FILE" <<'EOF'
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set(CMAKE_SYSTEM_NAME Windows)
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set(CMAKE_SYSTEM_PROCESSOR x86_64)
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set(CMAKE_C_COMPILER x86_64-w64-mingw32-gcc)
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set(CMAKE_CXX_COMPILER x86_64-w64-mingw32-g++)
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set(CMAKE_RC_COMPILER x86_64-w64-mingw32-windres)
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set(CMAKE_AR x86_64-w64-mingw32-ar)
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set(CMAKE_RANLIB x86_64-w64-mingw32-ranlib)
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set(CMAKE_STRIP x86_64-w64-mingw32-strip)
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set(CMAKE_FIND_ROOT_PATH /usr/x86_64-w64-mingw32)
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set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
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set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
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set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
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set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
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EOF
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echo "Wrote toolchain file: $TOOLCHAIN_FILE"
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# 2. Use the checked-in CMake toolchain file without overwriting it.
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if [[ ! -f "$TOOLCHAIN_FILE" ]]; then
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echo "ERROR: Toolchain file not found: $TOOLCHAIN_FILE" >&2
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exit 1
|
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fi
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echo "Using toolchain file: $TOOLCHAIN_FILE"
|
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|
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# 3. Configure with CMake + Ninja (VST3-only cross build, no test harness).
|
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cmake -S . -B "$BUILD_DIR" -G Ninja \
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-DCMAKE_BUILD_TYPE=Release \
|
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echo "Configuring Windows VST3 in $BUILD_DIR ($BUILD_TYPE)..."
|
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cmake -S "$SCRIPT_DIR" -B "$BUILD_DIR" -G Ninja \
|
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-DCMAKE_BUILD_TYPE="$BUILD_TYPE" \
|
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-DCMAKE_TOOLCHAIN_FILE="$TOOLCHAIN_FILE" \
|
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-DSERUMALT_BUILD_PLUGIN=ON \
|
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-DSERUMALT_BUILD_TESTS=OFF
|
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|
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# 4. Build the VST3 target.
|
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cmake --build "$BUILD_DIR" --target SerumAlt_VST3
|
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echo "Building Windows VST3..."
|
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cmake --build "$BUILD_DIR" --config "$BUILD_TYPE" --target SerumAlt_VST3
|
||||
|
||||
# 5. Inject the VST3 moduleinfo.json.
|
||||
# The automatic manifest step is disabled when cross-compiling (see
|
||||
# CMakeLists.txt), because JUCE's manifest helper is a host tool that would
|
||||
# cmake/Plugin.cmake), because JUCE's manifest helper is a host tool that would
|
||||
# otherwise be built as a Windows executable. The moduleinfo content is
|
||||
# deterministic and platform-independent: it depends only on the plugin's
|
||||
# name, manufacturer/plugin codes, and version, so we write the identical
|
||||
# file that the native helper generates. Keep it in sync with the metadata
|
||||
# in CMakeLists.txt (PLUGIN_CODE, PLUGIN_MANUFACTURER_CODE, VERSION).
|
||||
VST3_BUNDLE="$BUILD_DIR/${PLUGIN_NAME}_artefacts/Release/VST3/$PLUGIN_NAME.vst3"
|
||||
# deterministic for this Windows plugin: it depends on the plugin's
|
||||
# name, manufacturer/plugin codes, and version, so we write the same metadata
|
||||
# that the native Windows helper generates. Keep it in sync with the metadata
|
||||
# in CMakeLists.txt and cmake/Plugin.cmake, including the vendored VST3 SDK version.
|
||||
VST3_BUNDLE="$BUILD_DIR/${PLUGIN_NAME}_artefacts/$BUILD_TYPE/VST3/$PLUGIN_NAME.vst3"
|
||||
echo "Writing Windows VST3 manifest..."
|
||||
mkdir -p "$VST3_BUNDLE/Contents/Resources"
|
||||
cat > "$VST3_BUNDLE/Contents/Resources/moduleinfo.json" <<'EOF'
|
||||
{
|
||||
@@ -73,8 +73,8 @@ cat > "$VST3_BUNDLE/Contents/Resources/moduleinfo.json" <<'EOF'
|
||||
"Flags": {
|
||||
"Unicode": true,
|
||||
"Classes Discardable": false,
|
||||
"Component Non Discardable": false,
|
||||
},
|
||||
"Component Non Discardable": false
|
||||
}
|
||||
},
|
||||
"Classes": [
|
||||
{
|
||||
@@ -86,12 +86,11 @@ cat > "$VST3_BUNDLE/Contents/Resources/moduleinfo.json" <<'EOF'
|
||||
"SDKVersion": "VST 3.7.8",
|
||||
"Sub Categories": [
|
||||
"Instrument",
|
||||
"Synth",
|
||||
"Synth"
|
||||
],
|
||||
"Class Flags": 2,
|
||||
"Cardinality": 2147483647,
|
||||
"Snapshots": [
|
||||
],
|
||||
"Snapshots": []
|
||||
},
|
||||
{
|
||||
"CID": "ABCDEF011234ABCD53616C7453657261",
|
||||
@@ -102,12 +101,11 @@ cat > "$VST3_BUNDLE/Contents/Resources/moduleinfo.json" <<'EOF'
|
||||
"SDKVersion": "VST 3.7.8",
|
||||
"Sub Categories": [
|
||||
"Instrument",
|
||||
"Synth",
|
||||
"Synth"
|
||||
],
|
||||
"Class Flags": 2,
|
||||
"Cardinality": 2147483647,
|
||||
"Snapshots": [
|
||||
],
|
||||
"Snapshots": []
|
||||
},
|
||||
{
|
||||
"CID": "ABCDEF01C0DEF00D53616C7453657261",
|
||||
@@ -118,17 +116,15 @@ cat > "$VST3_BUNDLE/Contents/Resources/moduleinfo.json" <<'EOF'
|
||||
"SDKVersion": "VST 3.7.8",
|
||||
"Class Flags": 0,
|
||||
"Cardinality": 2147483647,
|
||||
"Snapshots": [
|
||||
],
|
||||
},
|
||||
],
|
||||
"Snapshots": []
|
||||
}
|
||||
]
|
||||
}
|
||||
EOF
|
||||
|
||||
# 6. Copy the resulting .vst3 bundle to SerumAlt_Windows/.
|
||||
mkdir -p "$OUTPUT_DIR"
|
||||
rm -rf "$OUTPUT_DIR/$PLUGIN_NAME.vst3"
|
||||
cp -R "$BUILD_DIR/${PLUGIN_NAME}_artefacts/Release/VST3/$PLUGIN_NAME.vst3" "$OUTPUT_DIR/"
|
||||
# 6. Copy the resulting .vst3 bundle to SerumAlt_Windows/ without deleting files.
|
||||
echo "Staging Windows VST3 in $OUTPUT_DIR..."
|
||||
cmake -E copy_directory "$VST3_BUNDLE" "$OUTPUT_DIR/$PLUGIN_NAME.vst3"
|
||||
|
||||
echo
|
||||
echo "Done. Windows VST3 plugin at: $SCRIPT_DIR/$OUTPUT_DIR/$PLUGIN_NAME.vst3"
|
||||
echo "Done. Windows VST3 plugin at: $OUTPUT_DIR/$PLUGIN_NAME.vst3"
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Headless QA harness (console app that drives the processor and checks output)
|
||||
# ---------------------------------------------------------------------------
|
||||
juce_add_console_app(SerumAltTest)
|
||||
serumalt_configure_target(SerumAltTest)
|
||||
target_sources(SerumAltTest PRIVATE Source/Tests/TestMain.cpp)
|
||||
add_test(NAME SerumAltTest COMMAND SerumAltTest)
|
||||
@@ -0,0 +1,52 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Plugin target
|
||||
# ---------------------------------------------------------------------------
|
||||
# JUCE 7.0.12 builds its VST3 manifest helper (juce_vst3_helper) with the same
|
||||
# toolchain as the plugin itself. When cross-compiling, that produces a Windows
|
||||
# .exe which cannot run on the Linux build host, so we disable the automatic
|
||||
# manifest step and inject a Windows moduleinfo.json afterwards
|
||||
# (see build_windows.sh). Native builds keep the automatic step.
|
||||
set(SERUMALT_VST3_AUTO_MANIFEST TRUE)
|
||||
if(CMAKE_CROSSCOMPILING)
|
||||
set(SERUMALT_VST3_AUTO_MANIFEST FALSE)
|
||||
endif()
|
||||
|
||||
set(SERUMALT_FORMATS VST3)
|
||||
if(NOT WIN32)
|
||||
list(APPEND SERUMALT_FORMATS Standalone)
|
||||
endif()
|
||||
if(APPLE)
|
||||
list(APPEND SERUMALT_FORMATS AU)
|
||||
endif()
|
||||
|
||||
juce_add_plugin(SerumAlt
|
||||
VERSION ${PROJECT_VERSION}
|
||||
COMPANY_NAME "SerumAlt Audio"
|
||||
IS_SYNTH TRUE
|
||||
NEEDS_MIDI_INPUT TRUE
|
||||
NEEDS_MIDI_OUTPUT FALSE
|
||||
IS_MIDI_EFFECT FALSE
|
||||
EDITOR_WANTS_KEYBOARD_FOCUS FALSE
|
||||
PLUGIN_MANUFACTURER_CODE Salt
|
||||
PLUGIN_CODE Sera
|
||||
BUNDLE_ID com.serumalt.SerumAlt
|
||||
FORMATS ${SERUMALT_FORMATS}
|
||||
PRODUCT_NAME "SerumAlt"
|
||||
VST3_AUTO_MANIFEST ${SERUMALT_VST3_AUTO_MANIFEST})
|
||||
|
||||
serumalt_configure_target(SerumAlt)
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# MinGW cross-build: static C++/threading runtime
|
||||
# ---------------------------------------------------------------------------
|
||||
# When cross-compiling for Windows with MinGW, link libgcc / libstdc++ /
|
||||
# winpthread statically so the VST3 DLL is self-contained. Otherwise the DLL
|
||||
# imports libgcc_s_seh-1.dll, libstdc++-6.dll and libwinpthread-1.dll, none of
|
||||
# which ship with the bundle (or exist on a stock Windows host), so the host's
|
||||
# scan would fail to load the plugin. Native (Linux) builds are unaffected.
|
||||
if(MINGW)
|
||||
target_link_options(SerumAlt_VST3 PRIVATE
|
||||
-static-libgcc
|
||||
-static-libstdc++
|
||||
-static)
|
||||
endif()
|
||||
Reference in New Issue
Block a user