feat(dsp): add core synthesizer oscillators, wavetable and voice engine
This commit is contained in:
@@ -0,0 +1,98 @@
|
||||
#pragma once
|
||||
|
||||
#include <JuceHeader.h>
|
||||
#include "Params.h"
|
||||
#include "Wavetable.h"
|
||||
#include "Oscillator.h"
|
||||
#include "SubOscillator.h"
|
||||
#include "NoiseOscillator.h"
|
||||
#include "FilterBank.h"
|
||||
#include "Envelope.h"
|
||||
#include "ModulationMatrix.h"
|
||||
#include "MacroControls.h"
|
||||
|
||||
namespace serum
|
||||
{
|
||||
|
||||
// ===========================================================================
|
||||
// Everything a voice needs to render one block. Global (non per-voice) values
|
||||
// are provided by the engine; the voice adds its own per-voice modulation.
|
||||
// ===========================================================================
|
||||
struct RenderContext
|
||||
{
|
||||
double sampleRate = 44100.0;
|
||||
const WavetableLibrary* wavetables = nullptr;
|
||||
|
||||
float lfoValues[kNumLfos] { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
float macroValues[kNumMacros] { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
float modWheel = 0.0f;
|
||||
float pitchBend = 0.0f;
|
||||
float pitchBendRange = 2.0f;
|
||||
|
||||
const ModulationMatrix* matrix = nullptr;
|
||||
const MacroControls* macros = nullptr;
|
||||
|
||||
OscParams oscA;
|
||||
OscParams oscB;
|
||||
|
||||
bool subOn = false;
|
||||
int subShape = 0;
|
||||
int subOct = -1;
|
||||
float subLevel = 0.0f;
|
||||
|
||||
bool noiseOn = false;
|
||||
int noiseType = 0;
|
||||
float noiseLevel = 0.0f;
|
||||
|
||||
FilterBankParams filters;
|
||||
|
||||
float envAttack[4] { 0.01f, 0.01f, 0.01f, 0.01f };
|
||||
float envDecay[4] { 0.2f, 0.2f, 0.2f, 0.2f };
|
||||
float envSustain[4]{ 0.7f, 0.7f, 0.7f, 0.7f };
|
||||
float envRelease[4]{ 0.3f, 0.3f, 0.3f, 0.3f };
|
||||
float envCurve[4] { 0.5f, 0.5f, 0.5f, 0.5f };
|
||||
};
|
||||
|
||||
// ===========================================================================
|
||||
// One synthesis voice: two oscillators + sub + noise -> filter bank -> amp
|
||||
// envelope. Four envelopes provide per-voice modulation sources.
|
||||
// ===========================================================================
|
||||
class SynthVoice
|
||||
{
|
||||
public:
|
||||
void prepare (double sampleRate, int maxBlockSize);
|
||||
void reset();
|
||||
|
||||
void noteOn (int noteNumber, float velocity, double freqHz, juce::uint32 seed);
|
||||
void noteOff();
|
||||
|
||||
void render (float* outL, float* outR, int numSamples, const RenderContext& ctx) noexcept;
|
||||
|
||||
bool isActive() const noexcept { return active; }
|
||||
bool isReleased() const noexcept { return released; }
|
||||
int getNote() const noexcept { return note; }
|
||||
juce::uint64 getNoteId() const noexcept { return noteId; }
|
||||
|
||||
private:
|
||||
Oscillator oscA, oscB;
|
||||
SubOscillator sub;
|
||||
NoiseOscillator noise;
|
||||
FilterBank filters;
|
||||
std::array<Envelope, 4> env;
|
||||
|
||||
int note = -1;
|
||||
float velocity = 0.0f;
|
||||
double baseFreq = 0.0;
|
||||
bool active = false;
|
||||
bool released = false;
|
||||
juce::uint64 noteId = 0;
|
||||
|
||||
int lastUnisonA = 1, lastUnisonB = 1;
|
||||
|
||||
juce::uint32 seed = 0;
|
||||
float noteRandom = 0.5f;
|
||||
|
||||
juce::AudioBuffer<float> scratch; // 2 channels
|
||||
};
|
||||
|
||||
} // namespace serum
|
||||
Reference in New Issue
Block a user