Layout:
- scripts/ holds the four build scripts plus the new clean.sh
- cmake/ holds mingw64-toolchain.cmake
- the scripts default to build/linux, build/macos, build/windows, build/harness
- docs/ holds the audit documents, with the round 1 task list archived
Cleanup:
- scripts/clean.sh removes generated output, with --dry-run, --staging,
--legacy and --all, and refuses tracked, protected or outside paths
- the Windows VST3 manifest now comes from cmake/moduleinfo.json.in, so its
version, vendor and class IDs follow cmake/Plugin.cmake instead of a
hand-written heredoc that could drift
- deleted the unused Source/GUI/Slider, which no code constructed
- fixed the hidden double processBlock overload: three warning lines to zero
- unslopped the build scripts, the two .cjs helpers and the CMake comments
- .gitignore covers the upstream JUCE Projucer and DemoRunner binaries
Verified: five scripts pass bash -n; the harness passes CTest with zero
warning lines; the Linux VST3 and Standalone link; the Windows cross-build
passes its x86-64, runtime-import and entry-point checks; each configure
exposes only its own targets; and a full build leaves Source/ and
third_party/JUCE unchanged. The generated manifest is identical to the
previous hand-written one.
Round 1 findings and fixes, all previously uncommitted:
- FXProcessor per-slot DSP history repair (HEAD does not compile without it)
- SynthVoice::getModulationValue, editor control-lock guard
- ExactCompare.h naming the deliberate exact float comparisons
- KnobLookAndFeel replacing the never-installed SerumLookAndFeel
- 55 first-party compiler warnings to 0
- AGENT.md renamed to AGENTS.md across Source/
- graft repository context graph and its hooks
- JANITOR_TASKS.md and UI_UX_AUDIT.md records