#include "LFO.h" namespace serum { void LFO::reset() { phase = 0.0; value = 0.0f; delayCounter = 0.0; fadeCounter = 0.0; fadeVal = 1.0f; holdValue = 0.0f; prevPhase = 0.0; prevDelayParam = -1.0f; prevFadeParam = -1.0f; shapeBuffer.assign ((size_t) kShapePoints, 0.0f); // default step sequence for (int i = 0; i < kShapePoints; ++i) shapeBuffer[(size_t) i] = (i % 2 == 0) ? 1.0f : -1.0f; } void LFO::setParams (float rateNorm, bool s, float b, int shp, float ph, float fade, float delay) { sync = s; beat = b; shape = juce::jlimit (0, (int) LfoShape::Count - 1, shp); phase = juce::jlimit (0.0f, 1.0f, ph); if (sync) rateHz = maps::beatToMultiplier (beat) * (tempo / 60.0); else rateHz = maps::rateToHz (rateNorm); delaySeconds = juce::jlimit (0.0f, 1.0f, delay) * 4.0; fadeSeconds = juce::jlimit (0.0f, 1.0f, fade) * 8.0; // Only restart the delay/fade timing when those knobs actually change, // so repeated block-rate setParams calls don't keep resetting the LFO. if (delay != prevDelayParam || fade != prevFadeParam) { delayCounter = delaySeconds * sr; fadeCounter = 0.0; fadeVal = (fadeSeconds <= 0.0) ? 1.0f : 0.0f; prevDelayParam = delay; prevFadeParam = fade; } } void LFO::setShapeData (const std::vector& data, int steps) { if (data.empty()) return; shapeSteps = juce::jlimit (2, kShapePoints, steps); shapeBuffer.assign (data.begin(), data.end()); shapeBuffer.resize ((size_t) kShapePoints, 0.0f); } float LFO::shapeValue() noexcept { const float p = (float) phase; switch ((LfoShape) shape) { case LfoShape::Sine: return std::sin (p * 6.28318530717958647692f); case LfoShape::Triangle: return 1.0f - 4.0f * std::abs (p - 0.5f); case LfoShape::Saw: return 2.0f * p - 1.0f; case LfoShape::Square: return (p < 0.5f) ? 1.0f : -1.0f; case LfoShape::SampleHold: { if (phase < prevPhase) holdValue = rng.nextFloat() * 2.0f - 1.0f; return holdValue; } case LfoShape::StepSeq: { const int idx = juce::jlimit (0, shapeSteps - 1, (int) (p * shapeSteps)); return shapeBuffer[(size_t) idx]; } case LfoShape::Freehand: { const float pos = p * (float) (shapeSteps - 1); const int i0 = (int) pos; const int i1 = juce::jmin (i0 + 1, shapeSteps - 1); const float frac = pos - (float) i0; return shapeBuffer[(size_t) i0] * (1.0f - frac) + shapeBuffer[(size_t) i1] * frac; } default: return 0.0f; } } float LFO::process() noexcept { // Start delay. if (delayCounter > 0.0) { delayCounter -= 1.0; value = 0.0f; return 0.0f; } // Fade-in ramp. if (fadeVal < 1.0f) { fadeCounter += 1.0; if (fadeSeconds > 0.0) fadeVal = (float) juce::jlimit (0.0, 1.0, fadeCounter / (fadeSeconds * sr)); else fadeVal = 1.0f; } prevPhase = phase; phase += rateHz / sr; phase -= std::floor (phase); value = shapeValue() * fadeVal; return value; } } // namespace serum