- 36 files move into the module whose AGENTS.md already claimed them: Engine/, Synth/, Modulation/, Params/, Plugin/, GUI/, EffectUnits/, Resources/ - Source/engine, modulation, params, plugin and synth become Engine, Modulation, Params, Plugin and Synth, matching the directories that already hold code - ExactCompare.h stays at the Source/ root as the one shared header - SERUMALT_INCLUDE_DIRS adds one include directory per module, so the 31 parent-relative includes become plain names with no path prefix - the module AGENTS.md files list owned files instead of describing a move that had not happened, and README.md and AGENTS.md describe the real tree Verified: the harness passes CTest, the Linux VST3 and Standalone link, the Windows cross-build passes its module checks, each configure exposes only its own targets, no first-party warning line appears, and the generated Windows manifest is unchanged.
33 lines
1003 B
C++
33 lines
1003 B
C++
#pragma once
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#include <JuceHeader.h>
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#include "Resources.h"
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#include "Params.h"
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namespace serum
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{
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// ===========================================================================
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// Approximate filter frequency-response view (magnitude vs log frequency).
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// ===========================================================================
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class FilterDisplay : public juce::Component,
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public juce::SettableTooltipClient
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{
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public:
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FilterDisplay() { setTooltip ("Approximate response preview; slope, drive and modulation are not modelled."); }
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void setParams (int type, float cutoff, float res, float drive, int slope);
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void setEnabled (bool e) { if (enabled != e) { enabled = e; repaint(); } }
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void paint (juce::Graphics& g) override;
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static float magnitude (float freqHz, float cutoffHz, float res, int type);
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private:
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int type = 0;
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float cutoff = 0.5f, res = 0.0f, drive = 0.0f;
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int slope = 2;
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bool enabled = true;
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};
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} // namespace serum
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