Files
serumalt/Source/GUI/FilterDisplay.h
T
biggy 4b0db50271 refactor(source): move every implementation into its module directory
- 36 files move into the module whose AGENTS.md already claimed them:
  Engine/, Synth/, Modulation/, Params/, Plugin/, GUI/, EffectUnits/, Resources/
- Source/engine, modulation, params, plugin and synth become Engine,
  Modulation, Params, Plugin and Synth, matching the directories that already
  hold code
- ExactCompare.h stays at the Source/ root as the one shared header
- SERUMALT_INCLUDE_DIRS adds one include directory per module, so the 31
  parent-relative includes become plain names with no path prefix
- the module AGENTS.md files list owned files instead of describing a move
  that had not happened, and README.md and AGENTS.md describe the real tree

Verified: the harness passes CTest, the Linux VST3 and Standalone link, the
Windows cross-build passes its module checks, each configure exposes only its
own targets, no first-party warning line appears, and the generated Windows
manifest is unchanged.
2026-10-06 09:17:49 +02:00

33 lines
1003 B
C++

#pragma once
#include <JuceHeader.h>
#include "Resources.h"
#include "Params.h"
namespace serum
{
// ===========================================================================
// Approximate filter frequency-response view (magnitude vs log frequency).
// ===========================================================================
class FilterDisplay : public juce::Component,
public juce::SettableTooltipClient
{
public:
FilterDisplay() { setTooltip ("Approximate response preview; slope, drive and modulation are not modelled."); }
void setParams (int type, float cutoff, float res, float drive, int slope);
void setEnabled (bool e) { if (enabled != e) { enabled = e; repaint(); } }
void paint (juce::Graphics& g) override;
static float magnitude (float freqHz, float cutoffHz, float res, int type);
private:
int type = 0;
float cutoff = 0.5f, res = 0.0f, drive = 0.0f;
int slope = 2;
bool enabled = true;
};
} // namespace serum