- 36 files move into the module whose AGENTS.md already claimed them: Engine/, Synth/, Modulation/, Params/, Plugin/, GUI/, EffectUnits/, Resources/ - Source/engine, modulation, params, plugin and synth become Engine, Modulation, Params, Plugin and Synth, matching the directories that already hold code - ExactCompare.h stays at the Source/ root as the one shared header - SERUMALT_INCLUDE_DIRS adds one include directory per module, so the 31 parent-relative includes become plain names with no path prefix - the module AGENTS.md files list owned files instead of describing a move that had not happened, and README.md and AGENTS.md describe the real tree Verified: the harness passes CTest, the Linux VST3 and Standalone link, the Windows cross-build passes its module checks, each configure exposes only its own targets, no first-party warning line appears, and the generated Windows manifest is unchanged.
206 lines
7.0 KiB
C++
206 lines
7.0 KiB
C++
#include <JuceHeader.h>
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#include <cmath>
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#include <iostream>
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#include "PluginProcessor.h"
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// ===========================================================================
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// Headless QA harness: instantiates the processor, plays notes through every
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// factory preset and reports NaN/inf and silence failures.
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// ===========================================================================
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namespace
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{
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const int notes[3] = { 48, 60, 67 };
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bool hasNaN (const juce::AudioBuffer<float>& b)
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{
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for (int ch = 0; ch < b.getNumChannels(); ++ch)
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{
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const float* d = b.getReadPointer (ch);
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for (int i = 0; i < b.getNumSamples(); ++i)
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if (! std::isfinite (d[i]))
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return true;
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}
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return false;
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}
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float peak (const juce::AudioBuffer<float>& b)
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{
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float p = 0.0f;
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for (int ch = 0; ch < b.getNumChannels(); ++ch)
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{
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const float* d = b.getReadPointer (ch);
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for (int i = 0; i < b.getNumSamples(); ++i)
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p = std::max (p, std::abs (d[i]));
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}
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return p;
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}
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// Plays three notes through the current preset, releases them partway, and
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// reports whether the render stayed finite and non-silent overall.
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bool runPreset (serum::SerumAltAudioProcessor& processor, const juce::String& label, double maxPeakFloor)
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{
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juce::MidiBuffer midi;
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for (int n : notes)
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midi.addEvent (juce::MidiMessage::noteOn (1, n, (juce::uint8) 100), 0);
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juce::AudioBuffer<float> buffer (2, 512);
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float maxPeak = 0.0f;
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bool nan = false;
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for (int block = 0; block < 240; ++block)
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{
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buffer.clear();
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processor.processBlock (buffer, midi);
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midi.clear();
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if (block == 180)
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for (int n : notes)
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midi.addEvent (juce::MidiMessage::noteOff (1, n), 0);
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nan = nan || hasNaN (buffer);
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maxPeak = std::max (maxPeak, peak (buffer));
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}
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const bool ok = ! nan && maxPeak > (float) maxPeakFloor;
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std::cout << (ok ? "PASS" : "FAIL") << " [" << label << "]"
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<< " peak=" << maxPeak << (nan ? " <NaN!>" : "") << "\n";
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return ok;
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}
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}
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int main()
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{
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juce::ScopedJuceInitialiser_GUI initialiser;
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serum::SerumAltAudioProcessor processor;
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processor.prepareToPlay (44100.0, 512);
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const int numPresets = processor.getNumPrograms();
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int failures = 0;
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// Default (init) preset.
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if (! runPreset (processor, "Init", 0.001))
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++failures;
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// Every factory preset.
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for (int preset = 0; preset < numPresets; ++preset)
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{
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processor.setCurrentProgram (preset);
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const juce::String name = processor.getProgramName (preset);
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if (! runPreset (processor, name, 0.001))
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++failures;
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}
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// RAVE toggle + parameter churn while playing (no crash / NaN).
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{
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processor.setCurrentProgram (0);
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juce::MidiBuffer midi;
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for (int n : notes)
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midi.addEvent (juce::MidiMessage::noteOn (1, n, (juce::uint8) 100), 0);
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processor.setRaveEnabled (true);
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juce::AudioBuffer<float> buffer (2, 512);
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bool nan = false;
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for (int block = 0; block < 120; ++block)
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{
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buffer.clear();
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processor.processBlock (buffer, midi);
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midi.clear();
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if (block == 60)
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processor.setRaveEnabled (false);
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nan = nan || hasNaN (buffer);
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}
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const bool ok = ! nan;
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if (! ok) ++failures;
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std::cout << (ok ? "PASS" : "FAIL") << " [RAVE toggle / param churn]" << (nan ? " <NaN!>" : "") << "\n";
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}
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// FX stability: a preset change selects an FX type and its parameters, so
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// every unit has to survive the extremes of its own parameter range. A unit
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// that lets its state run away keeps producing inf/NaN, which is heard as
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// grainy audio that gets no better.
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{
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const char* const typeLabels[] = { "Hyper", "Chorus", "Flanger", "Phaser",
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"Distortion", "EQ", "Compressor", "Delay", "Reverb" };
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for (int type = 1; type <= 9; ++type)
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{
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processor.setCurrentProgram (0);
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auto set = [&processor] (const char* id, float value)
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{
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if (auto* p = processor.parameters.getParameter (id))
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p->setValueNotifyingHost (value);
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};
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set ("fx1Type", (float) type / 9.0f);
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set ("fx1Mix", 1.0f);
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set ("fx1P1", 1.0f);
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set ("fx1P2", 1.0f);
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set ("fx1P3", 1.0f);
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set ("fx1P4", 1.0f);
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juce::MidiBuffer midi;
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midi.addEvent (juce::MidiMessage::noteOn (1, 60, (juce::uint8) 100), 0);
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juce::AudioBuffer<float> buffer (2, 512);
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bool nan = false;
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for (int block = 0; block < 120; ++block)
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{
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buffer.clear();
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processor.processBlock (buffer, midi);
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midi.clear();
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nan = nan || hasNaN (buffer);
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}
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const bool ok = ! nan;
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if (! ok) ++failures;
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std::cout << (ok ? "PASS" : "FAIL") << " [FX " << typeLabels[type - 1]
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<< " at full parameter range]" << (nan ? " <NaN!>" : "") << "\n";
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}
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}
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// A preset change starts from clean DSP state: the tail of the preset being
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// left behind must not bleed into the one being loaded.
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{
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juce::AudioBuffer<float> buffer (2, 512);
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processor.setCurrentProgram (9); // Glass Bell, reverb mix 0.6
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juce::MidiBuffer midi;
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for (int n : notes)
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midi.addEvent (juce::MidiMessage::noteOn (1, n, (juce::uint8) 100), 0);
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for (int block = 0; block < 40; ++block)
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{
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buffer.clear();
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processor.processBlock (buffer, midi);
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midi.clear();
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}
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for (int n : notes)
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midi.addEvent (juce::MidiMessage::noteOff (1, n), 0);
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for (int block = 0; block < 10; ++block)
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{
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buffer.clear();
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processor.processBlock (buffer, midi);
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midi.clear();
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}
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const float tail = peak (buffer);
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processor.setCurrentProgram (0); // the change under test
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float residual = 0.0f;
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for (int block = 0; block < 2; ++block)
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{
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buffer.clear();
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juce::MidiBuffer empty;
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processor.processBlock (buffer, empty);
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residual = std::max (residual, peak (buffer));
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}
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const bool ok = tail > 0.01f && residual < 1.0e-4f;
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if (! ok) ++failures;
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std::cout << (ok ? "PASS" : "FAIL") << " [preset change clears the previous patch]"
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<< " tail=" << tail << " residual=" << residual << "\n";
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}
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std::cout << "\n" << (failures == 0 ? "ALL QA CHECKS PASSED" : "QA FAILURES DETECTED")
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<< " (" << failures << " failures)\n";
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return failures == 0 ? 0 : 1;
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}
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