- 36 files move into the module whose AGENTS.md already claimed them: Engine/, Synth/, Modulation/, Params/, Plugin/, GUI/, EffectUnits/, Resources/ - Source/engine, modulation, params, plugin and synth become Engine, Modulation, Params, Plugin and Synth, matching the directories that already hold code - ExactCompare.h stays at the Source/ root as the one shared header - SERUMALT_INCLUDE_DIRS adds one include directory per module, so the 31 parent-relative includes become plain names with no path prefix - the module AGENTS.md files list owned files instead of describing a move that had not happened, and README.md and AGENTS.md describe the real tree Verified: the harness passes CTest, the Linux VST3 and Standalone link, the Windows cross-build passes its module checks, each configure exposes only its own targets, no first-party warning line appears, and the generated Windows manifest is unchanged.
35 lines
1.2 KiB
C++
35 lines
1.2 KiB
C++
#pragma once
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#include <JuceHeader.h>
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#include "Resources.h"
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namespace serum
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{
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// ===========================================================================
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// Look-and-feel for Knob.
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//
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// Two jobs:
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//
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// 1. Draw the rotary with theme:: colours. The shared default look-and-feel
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// paints it with its own palette, which ignores the rest of the editor.
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//
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// 2. Leave room for the knob's name. juce::LookAndFeel_V4 reduces the rotary
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// bounds by a fixed ten pixels on each side, so a 76 pixel knob loses
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// 20 pixels of dial and a smaller knob loses most of it. This version
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// keeps the dial whole inside its footprint and reserves a text strip
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// under it, which is the strip Knob paints its name into.
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// ===========================================================================
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class KnobLookAndFeel : public juce::LookAndFeel_V4
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{
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public:
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// Height of the name strip reserved under the dial.
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static constexpr int labelHeight = 16;
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void drawRotarySlider (juce::Graphics& g, int x, int y, int width, int height,
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float sliderPos, float rotaryStartAngle, float rotaryEndAngle,
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juce::Slider& slider) override;
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};
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} // namespace serum
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