Files
biggy 4b0db50271 refactor(source): move every implementation into its module directory
- 36 files move into the module whose AGENTS.md already claimed them:
  Engine/, Synth/, Modulation/, Params/, Plugin/, GUI/, EffectUnits/, Resources/
- Source/engine, modulation, params, plugin and synth become Engine,
  Modulation, Params, Plugin and Synth, matching the directories that already
  hold code
- ExactCompare.h stays at the Source/ root as the one shared header
- SERUMALT_INCLUDE_DIRS adds one include directory per module, so the 31
  parent-relative includes become plain names with no path prefix
- the module AGENTS.md files list owned files instead of describing a move
  that had not happened, and README.md and AGENTS.md describe the real tree

Verified: the harness passes CTest, the Linux VST3 and Standalone link, the
Windows cross-build passes its module checks, each configure exposes only its
own targets, no first-party warning line appears, and the generated Windows
manifest is unchanged.
2026-10-06 09:17:49 +02:00

35 lines
1.2 KiB
C++

#pragma once
#include <JuceHeader.h>
#include "Resources.h"
namespace serum
{
// ===========================================================================
// Look-and-feel for Knob.
//
// Two jobs:
//
// 1. Draw the rotary with theme:: colours. The shared default look-and-feel
// paints it with its own palette, which ignores the rest of the editor.
//
// 2. Leave room for the knob's name. juce::LookAndFeel_V4 reduces the rotary
// bounds by a fixed ten pixels on each side, so a 76 pixel knob loses
// 20 pixels of dial and a smaller knob loses most of it. This version
// keeps the dial whole inside its footprint and reserves a text strip
// under it, which is the strip Knob paints its name into.
// ===========================================================================
class KnobLookAndFeel : public juce::LookAndFeel_V4
{
public:
// Height of the name strip reserved under the dial.
static constexpr int labelHeight = 16;
void drawRotarySlider (juce::Graphics& g, int x, int y, int width, int height,
float sliderPos, float rotaryStartAngle, float rotaryEndAngle,
juce::Slider& slider) override;
};
} // namespace serum