Files
serumalt/Source/EffectUnits/Compressor.h
T

26 lines
696 B
C++

#pragma once
#include "../FXProcessor.h"
namespace serum
{
// ===========================================================================
// Compressor — soft-knee RMS compressor with makeup gain. p[0]=threshold,
// p[1]=ratio, p[2]=attack, p[3]=release.
// ===========================================================================
class CompressorUnit : public FXUnit
{
public:
void prepare (double sampleRate, int maxBlockSize) override;
void reset() override;
void process (float* l, float* r, int numSamples, const float p[4]) override;
private:
double sr = 44100.0;
float envL = 0.0f, envR = 0.0f;
float gainL = 1.0f, gainR = 1.0f;
};
} // namespace serum