biggy 8364737d1c perf(gui): skip unchanged repaints and gate updates by tab
Add change detection to Display, WaveformDisplay, FilterDisplay,
EnvelopeDisplay, and LFODisplay so repaint() is only called when
values actually change. Gate updateVisuals() by currentTab so only
the visible tab's displays are updated each timer tick. Similarly
gate updateModList/updateMacroList to their respective tabs.

Manage dynamically created controls via ownedControls
unique_ptr vector instead of raw new leaks. Null-check parameter
lookups before creating attachments. Hold engine control lock
when reading matrix/macros/LFO shape data.

Fix envelope display curve directions (attack rising from bottom,
decay falling toward sustain, release falling toward bottom).
Add tooltip to FilterDisplay noting the approximation. Replace
ToggleButton raw param pointer with ParameterAttachment for proper
gesture handling. Sync preset and scale combos to processor state.
2026-09-09 14:33:41 +02:00

SerumAlt

A modern, commercial-quality wavetable synthesiser plugin (VST3 / AU / Standalone) built with JUCE 7, CMake and C++17. SerumAlt is a self-contained synth inspired by the workflow of Serum/Vital: two morphing wavetable oscillators, a full filter section, four envelopes and LFOs, a modulation matrix, a reorderable FX rack, four macros and a one-click RAVE button.

SerumAlt

Features

  • Two wavetable oscillators — 256 frames × 2048 samples, bilinear morphing, 8 warp modes (Bend+/-, Sync, PWM, Asym, Mirror, Fold), unison 116 with phase spread/detune/width.
  • 10 factory wavetables (Basic Shapes, Saw PWM, Square Sync, Triangle Fold, Vowel, Organ, Warm Saw, Digital, Glass, Bass), generated lazily and RAM-resident.
  • Sub oscillator (sine/triangle, 2/1/0 oct) and noise (white/pink).
  • Filter section — two slots, 7 models (Ladder LP/HP/BP, Diode, Comb, Formant, Screamer), 6/12/24 dB slopes, drive, keytrack, and serial/parallel/split routing.
  • 4 ADSR envelopes with curve tension and live preview.
  • 4 LFOs — tempo-sync, 7 shapes (sine/tri/saw/square/S&H/step/freehand), editable step-sequencer and freehand drawing, fade-in and start delay.
  • Modulation matrix — direct source→destination connections with bipolar depth.
  • FX rack — 9 effects (Hyper/OTT, Chorus, Flanger, Phaser, Distortion, EQ, Compressor, Delay, Reverb) in 8 reorderable slots.
  • 4 macros (Energy, Width, Drive, Atmosphere) with assignable destinations.
  • RAVE — one-click boost (unison, width, drive, OTT, reverb) with snapshot/restore.
  • 16 factory presets with production-quality values.
  • Scalable GUI (75% / 100% / 125% / 150% / 200%) — dark modern vector look, Path-drawn controls, SVG logo/background, real-time waveform/filter/envelope/LFO displays.

Architecture

Source/
  PluginProcessor.{h,cpp}     APVTS, presets, state, RAVE/UI-scale glue
  PluginEditor.{h,cpp}        Tabbed dark GUI, scaling, visualisations
  Params.{h,cpp}              Parameter IDs, enums, mod sources/targets, mappings
  Wavetable.{h,cpp}           256×2048 tables + lazy library
  Oscillator.{h,cpp}          Morph/warp/unison oscillator
  SubOscillator.{h,cpp}       Sine/triangle sub
  NoiseOscillator.{h,cpp}     White/pink noise
  Filter.{h,cpp}              7 filter models
  FilterBank.{h,cpp}          2 slots + routing
  Envelope.{h,cpp}            ADSR with curve
  LFO.{h,cpp}                 Synced LFO + shape editing
  ModulationMatrix.{h,cpp}    Connections
  FXProcessor.{h,cpp}         Reorderable rack
  EffectUnits/                Hyper, Chorus, Flanger, Phaser, Distortion, EQ,
                              Compressor, Delay, Reverb
  MacroControls.{h,cpp}       4 assignable macros
  RAVEButton.{h,cpp}          RAVE snapshot/boost
  SynthVoice.{h,cpp}          32-voice pool render path
  Engine.{h,cpp}              Per-block DSP + MIDI + FX + limiting
  GUI/                        Knob, Slider, ToggleButton, Display, Panel,
                              Waveform/Filter/Envelope/LFO displays
  Presets/FactoryPresets.cpp  16 factory presets
  Resources/                  SVG assets

Key architectural decisions: a fixed 32-voice pool with pre-allocated unison sub-voices (max 16/osc), scalar processing (SIMD deferred), control-rate modulation (one level, no modulation-of-modulation), and a juce::AudioProcessorValueTreeState backed parameter store that survives preset save/load together with the mod matrix, macro assignments and LFO shape data.

Building

Each script configures and builds its own directory. Production builds disable the QA harness explicitly; the harness script creates no plugin or standalone targets. JUCE 7.0.12 is vendored under third_party/JUCE and is not downloaded by the scripts.

Prerequisites

All scripts require Bash, CMake 3.22+, Ninja, and C/C++17 compilers. The harness also uses CTest, included with CMake, when invoked with --run.

On Linux, install GCC or Clang, pkg-config, and the ALSA, FreeType, X11 and OpenGL development libraries. For Debian/Ubuntu:

sudo apt update
sudo apt install build-essential cmake ninja-build pkg-config \
    libasound2-dev libfreetype6-dev libx11-dev libxcomposite-dev \
    libxcursor-dev libxext-dev libxinerama-dev libxrandr-dev libxrender-dev \
    libgl1-mesa-dev

For Arch/CachyOS:

sudo pacman -S --needed base-devel cmake ninja pkgconf alsa-lib freetype2 \
    libx11 libxcomposite libxcursor libxext libxinerama libxrandr libxrender libglvnd

JACK is disabled by JUCE's default JUCE_JACK=0. Curl and the web browser are explicitly disabled in both project targets. Their development packages are not required for these builds, even though JUCE probes for them during configuration. See third_party/JUCE/docs/Linux Dependencies.md if enabling additional JUCE modules.

On macOS, install Apple's Command Line Tools with xcode-select --install, or select an installed Xcode toolchain. Install CMake and Ninja, for example with brew install cmake ninja if Homebrew is already installed. The macOS script checks that xcrun can locate the macOS SDK. It must run on a Mac; JUCE does not provide an Apple cross-compilation toolchain for Linux.

For Windows cross-compilation, also install MinGW-w64 on the Linux host:

sudo apt install gcc-mingw-w64-x86-64 g++-mingw-w64-x86-64 binutils-mingw-w64-x86-64

On Arch/CachyOS, use sudo pacman -S --needed mingw-w64-gcc instead. Keep the native Linux tools and libraries installed: JUCE builds juceaide for the host before compiling the Windows plugin. The checked-in mingw64-toolchain.cmake selects the x86_64-w64-mingw32-* tools and isolates target library searches.

Production builds

Host Command Build directory Formats
Linux ./build_linux.sh build_linux/ VST3, Standalone
macOS ./build_macos.sh build_macos/ VST3, AU, Standalone
Linux targeting Windows x64 ./build_windows.sh build_windows/ VST3 only

Default Release artifacts:

  • Linux: build_linux/SerumAlt_artefacts/Release/VST3/SerumAlt.vst3 and build_linux/SerumAlt_artefacts/Release/Standalone/SerumAlt.
  • macOS: build_macos/SerumAlt_artefacts/Release/VST3/SerumAlt.vst3, build_macos/SerumAlt_artefacts/Release/AU/SerumAlt.component, and build_macos/SerumAlt_artefacts/Release/Standalone/SerumAlt.app.
  • Windows: build_windows/SerumAlt_artefacts/Release/VST3/SerumAlt.vst3, also copied to SerumAlt_Windows/SerumAlt.vst3.

The Windows script reuses the toolchain file without rewriting it. It injects moduleinfo.json because the cross-compiled JUCE manifest helper cannot run on Linux. Keep this manifest's metadata in sync with CMakeLists.txt, cmake/Plugin.cmake, and the vendored VST3 SDK. MinGW links its C++ and threading runtimes statically via -static-libgcc -static-libstdc++ -static.

macOS builds target the host architecture by default. To request a universal binary:

CMAKE_OSX_ARCHITECTURES='arm64;x86_64' ./build_macos.sh

CMAKE_OSX_DEPLOYMENT_TARGET can also be passed to that script. Architecture and SDK settings persist in CMake's cache. Use a separate build directory when changing toolchains. These scripts build local artifacts, not signed or notarized releases, and do not install plugins into a DAW's plugin directories.

Independent QA harness

On Linux or macOS, build the console harness without production targets:

./build_harness.sh

Build and run the checks:

./build_harness.sh --run

Or rerun an already-built Release harness:

ctest --test-dir build_harness --build-config Release --output-on-failure --no-tests=error

The executable is build_harness/SerumAltTest_artefacts/Release/SerumAltTest. It renders the initial state and every factory preset, checks for non-finite samples and aggregate non-silence, and exercises the RAVE toggle. A failed check returns a nonzero exit status. This is a processor integration smoke test, not a complete DSP, GUI, or real-time safety test suite.

The harness does not open an editor or audio device, but it still compiles the real processor, editor and JUCE GUI dependencies. Its separate build directory and CMake options isolate its outputs from production bundles; it is not a DSP-only library. It is built and run natively, not as a Windows cross-compiled executable.

Build options and layout

  • BUILD_TYPE defaults to Release; set it to Debug for a debug build.
  • BUILD_DIR overrides a script's build directory. Relative paths are resolved from the repository root, even when the script is invoked elsewhere.
  • CMAKE_BUILD_PARALLEL_LEVEL defaults to 2 to limit memory use, including JUCE's configure-time helper build. Increase it if memory permits.
  • Windows-only OUTPUT_DIR overrides the staging directory.

For example:

BUILD_TYPE=Debug BUILD_DIR=build_harness_debug ./build_harness.sh --run
CMAKE_BUILD_PARALLEL_LEVEL=4 ./build_linux.sh

CMakeLists.txt owns the shared source list and target configuration. cmake/Plugin.cmake owns production formats and platform-specific linking. cmake/Harness.cmake owns the test executable and its CTest registration.

For direct CMake use, SERUMALT_BUILD_PLUGIN defaults to ON and SERUMALT_BUILD_TESTS defaults to OFF. A harness-only configure is:

cmake -S . -B build_harness -G Ninja -DCMAKE_BUILD_TYPE=Release \
    -DSERUMALT_BUILD_PLUGIN=OFF -DSERUMALT_BUILD_TESTS=ON
cmake --build build_harness --target SerumAltTest

An existing CMake cache retains its old option values; changing the defaults does not turn tests off in an old build/ directory. Use the scripts to set the flags explicitly. An alternate JUCE checkout can be selected with -DJUCE_ROOT=/path/to/JUCE when configuring directly with CMake.

Fresh builds

The scripts reuse their build directories without deleting files, resetting Git, or installing packages. Generated build/, build_*/, and SerumAlt_Windows/ directories are git-ignored. Leave existing builds intact and select an unused build directory for a fresh configure:

BUILD_DIR=build_linux_fresh ./build_linux.sh

Windows staging updates generated files without deleting extra files already in the destination. For a clean distribution bundle, choose unused build and output paths together:

BUILD_DIR=build_windows_fresh OUTPUT_DIR=build_windows_fresh/staged ./build_windows.sh

License

JUCE is licensed separately (see third_party/JUCE/LICENSE.md). This project is provided for evaluation/development purposes.

S
Description
Vibe-coded Serum alternative
Readme
14 MiB
Languages
C++ 93.3%
Shell 2.8%
CMake 2%
JavaScript 1.9%