Add root AGENT.md with project conventions, build verification steps, source layout, style rules, and real-time/concurrency requirements. Add per-module AGENT.md files for each existing and proposed source subdirectory. Add AUDIT_REPORT.md as a historical Phase 1 snapshot documenting memory management, error handling, concurrency model, naming conventions, and anti-pattern catalog.
948 B
948 B
presets module
Owned files
- FactoryPresets.h
- FactoryPresets.cpp
Rules
- Build presets as sparse maps; unset parameters keep their APVTS defaults.
- Use
ids::for every parameter ID, never raw strings. - Use named helpers (coarse, unison, slope, fx, lfoShape, mod) to build normalized values.
- Return the preset list as
const std::vector<FactoryPreset>&from a static local. - Reference
ModConnectionand macro assignment structs instead of ad hoc tuples.
IF-THEN
- IF a preset omits a parameter THEN leave it at its default; do not write an explicit zero.
- IF a preset sets a physical value THEN encode it through the same
maps::helpers the DSP uses.
Examples
// BAD: raw string ID and an opaque normalized number
pr.params = { { "oscAUnison", 0.4f } };
// GOOD: ids:: and a named helper
pr.params = { p (ids::oscAUnison, unison (7)) };
This file overrides /AGENT.md where they conflict.