Round 1 findings and fixes, all previously uncommitted: - FXProcessor per-slot DSP history repair (HEAD does not compile without it) - SynthVoice::getModulationValue, editor control-lock guard - ExactCompare.h naming the deliberate exact float comparisons - KnobLookAndFeel replacing the never-installed SerumLookAndFeel - 55 first-party compiler warnings to 0 - AGENT.md renamed to AGENTS.md across Source/ - graft repository context graph and its hooks - JANITOR_TASKS.md and UI_UX_AUDIT.md records
252 lines
11 KiB
Markdown
252 lines
11 KiB
Markdown
# SerumAlt
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A wavetable synthesiser experiment built with JUCE 7, CMake and C++17. It targets
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VST3, AU and Standalone formats, with a workflow inspired by Serum and Vital.
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This is a fun proof of concept, not a commercial release. Development favors
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working builds and hands-on listening over elaborate test infrastructure.
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## Features
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- Two wavetable oscillators, each with 256 frames of 2048 samples, bilinear
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morphing, seven warp effects plus bypass, and up to 16 unison voices.
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- Ten factory wavetables, built before audio rendering and kept in memory.
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- Sine/triangle sub oscillator and white/pink noise.
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- Two filter slots with seven models, drive, key tracking and serial, parallel
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or split routing.
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- Four ADSR envelopes and four free-running or tempo-synced LFOs, including
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editable step and freehand shapes.
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- A modulation matrix and four assignable macros.
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- Nine effect types in eight reorderable slots, with independent state per slot.
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- A non-destructive RAVE boost for unison, spread, drive, Hyper and reverb.
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- Sixteen factory presets and a scalable vector GUI with waveform, envelope,
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LFO and schematic filter previews.
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## Architecture
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```
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Source/
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PluginProcessor.{h,cpp} APVTS, presets, state, RAVE/UI-scale glue
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PluginEditor.{h,cpp} Tabbed GUI, owned controls, scaling, previews
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Params.{h,cpp} Parameter IDs, indexed groups, enums, mappings
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Wavetable.{h,cpp} 256×2048 tables, prebuilt by the engine
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Oscillator.{h,cpp} Morph/warp/unison oscillator
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SubOscillator.{h,cpp} Sine/triangle sub
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NoiseOscillator.{h,cpp} White/pink noise
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Filter.{h,cpp} Seven filter models and cached coefficients
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FilterBank.{h,cpp} Two slots and routing
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Envelope.{h,cpp} ADSR with curve
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LFO.{h,cpp} Continuous phase, sync and shape editing
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ModulationMatrix.{h,cpp} Connections
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FXProcessor.{h,cpp} Independent effect state per rack slot
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EffectUnits/ Hyper, Chorus, Flanger, Phaser, Distortion, EQ,
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Compressor, Delay, Reverb
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MacroControls.{h,cpp} Four assignable macros
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RAVEButton.{h,cpp} Render-time boost, without rewriting parameters
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SynthVoice.{h,cpp} Per-voice oscillators, filters and envelopes
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Engine.{h,cpp} 32 voices, MIDI timing, control snapshots, FX
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GUI/ Controls and previews
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Presets/FactoryPresets.cpp Factory preset definitions
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Resources/ SVG assets
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```
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The engine splits rendering at MIDI event positions and into segments of at most
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64 samples. Buffers and effect instances are prepared ahead of time. GUI edits
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use a control-side copy; audio tries to capture that copy once per host block and
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keeps its previous settings if an edit is still in progress.
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### Behavior notes
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- Loading a factory preset resets sound parameters before applying its settings,
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while preserving UI scale.
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- RAVE is automatable and saved with the project. It changes the rendered sound
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without moving the underlying knobs; turning it off removes the boost.
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- Modulation of Master and FX mixes uses global sources directly. Envelope,
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velocity, note and random sources for these destinations use the newest active voice.
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- Effect types can repeat across slots. Reordering swaps settings, not running
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delay or reverb tails. Preconstructing effects uses more memory but avoids
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allocating effect instances while audio is running.
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- Filter graphs are schematic previews, not measurements of the nonlinear DSP.
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- LFO shape data is stored as JSON text inside the project's XML state. Older
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saves containing only the literal `[Array]` did not preserve the shape data
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and fall back to the default pattern.
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## Building
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Each script configures and builds its own directory. Production builds disable the
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QA harness explicitly; the harness script creates no plugin or standalone targets.
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JUCE 7.0.12 is vendored under `third_party/JUCE` and is not downloaded by the scripts.
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### Prerequisites
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All scripts require Bash, CMake 3.22+, Ninja, and C/C++17 compilers. The harness
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also uses CTest, included with CMake, when invoked with `--run`.
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On Linux, install GCC or Clang, `pkg-config`, and the ALSA, FreeType, X11 and OpenGL
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development libraries. For Debian/Ubuntu:
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```bash
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sudo apt update
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sudo apt install build-essential cmake ninja-build pkg-config \
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libasound2-dev libfreetype6-dev libx11-dev libxcomposite-dev \
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libxcursor-dev libxext-dev libxinerama-dev libxrandr-dev libxrender-dev \
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libgl1-mesa-dev
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```
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For Arch/CachyOS:
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```bash
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sudo pacman -S --needed base-devel cmake ninja pkgconf alsa-lib freetype2 \
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libx11 libxcomposite libxcursor libxext libxinerama libxrandr libxrender libglvnd
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```
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JACK is disabled by JUCE's default `JUCE_JACK=0`. Curl and the web browser are
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explicitly disabled in both project targets. Their development packages are not
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required for these builds, even though JUCE probes for them during configuration.
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See `third_party/JUCE/docs/Linux Dependencies.md` if enabling additional JUCE modules.
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On macOS, install Apple's Command Line Tools with `xcode-select --install`, or
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select an installed Xcode toolchain. Install CMake and Ninja, for example with
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`brew install cmake ninja` if Homebrew is already installed. The macOS script checks
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that `xcrun` can locate the macOS SDK. It must run on a Mac; JUCE does not provide
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an Apple cross-compilation toolchain for Linux.
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For Windows cross-compilation, also install MinGW-w64 on the Linux host:
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```bash
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sudo apt install gcc-mingw-w64-x86-64 g++-mingw-w64-x86-64 binutils-mingw-w64-x86-64
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```
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On Arch/CachyOS, use `sudo pacman -S --needed mingw-w64-gcc` instead. Keep the
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native Linux tools and libraries installed: JUCE builds `juceaide` for the host
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before compiling the Windows plugin. The checked-in `mingw64-toolchain.cmake`
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selects the `x86_64-w64-mingw32-*` tools and isolates target library searches.
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### Production builds
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| Host | Command | Build directory | Formats |
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| --- | --- | --- | --- |
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| Linux | `./build_linux.sh` | `build_linux/` | VST3, Standalone |
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| macOS | `./build_macos.sh` | `build_macos/` | VST3, AU, Standalone |
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| Linux targeting Windows x64 | `./build_windows.sh` | `build_windows/` | VST3 only |
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Default Release artifacts:
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- Linux: `build_linux/SerumAlt_artefacts/Release/VST3/SerumAlt.vst3` and
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`build_linux/SerumAlt_artefacts/Release/Standalone/SerumAlt`.
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- macOS: `build_macos/SerumAlt_artefacts/Release/VST3/SerumAlt.vst3`,
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`build_macos/SerumAlt_artefacts/Release/AU/SerumAlt.component`, and
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`build_macos/SerumAlt_artefacts/Release/Standalone/SerumAlt.app`.
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- Windows: `build_windows/SerumAlt_artefacts/Release/VST3/SerumAlt.vst3`, also
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copied to `SerumAlt_Windows/SerumAlt.vst3`.
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The Windows script reuses the toolchain file without rewriting it. It injects
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`moduleinfo.json` because the cross-compiled JUCE manifest helper cannot run on
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Linux. Keep this manifest's metadata in sync with `CMakeLists.txt`,
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`cmake/Plugin.cmake`, and the vendored VST3 SDK. MinGW links its C++ and threading
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runtimes statically via `-static-libgcc -static-libstdc++ -static`. Before staging,
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the script verifies the linked module is x86-64, imports none of those MinGW
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runtimes, and exports the VST3 entry points, so a module that a stock Windows host
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could not load fails the build instead of being staged silently.
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macOS builds target the host architecture by default. To request a universal binary:
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```bash
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CMAKE_OSX_ARCHITECTURES='arm64;x86_64' ./build_macos.sh
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```
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`CMAKE_OSX_DEPLOYMENT_TARGET` can also be passed to that script. Architecture and
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SDK settings persist in CMake's cache. Use a separate build directory when changing
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toolchains. These scripts build local artifacts, not signed or notarized releases,
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and do not install plugins into a DAW's plugin directories.
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### Independent QA harness
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On Linux or macOS, build the console harness without production targets:
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```bash
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./build_harness.sh
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```
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Build and run the checks:
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```bash
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./build_harness.sh --run
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```
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Or rerun an already-built Release harness:
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```bash
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ctest --test-dir build_harness --build-config Release --output-on-failure --no-tests=error
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```
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The executable is `build_harness/SerumAltTest_artefacts/Release/SerumAltTest`.
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It renders the initial state and every factory preset, checks for non-finite
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samples and aggregate non-silence, and exercises the RAVE toggle. A failed check
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returns a nonzero exit status. This is a processor integration smoke test, not a
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complete DSP, GUI, or real-time safety test suite.
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The harness does not open an editor or audio device, but it still compiles the real
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processor, editor and JUCE GUI dependencies. Its separate build directory and
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CMake options isolate its outputs from production bundles; it is not a DSP-only
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library. It is built and run natively, not as a Windows cross-compiled executable.
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### Build options and layout
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- `BUILD_TYPE` defaults to `Release`; set it to `Debug` for a debug build.
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- `BUILD_DIR` overrides a script's build directory. Relative paths are resolved
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from the repository root, even when the script is invoked elsewhere.
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- `CMAKE_BUILD_PARALLEL_LEVEL` defaults to `2` to limit memory use, including JUCE's
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configure-time helper build. Increase it if memory permits.
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- Windows-only `OUTPUT_DIR` overrides the staging directory.
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For example:
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```bash
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BUILD_TYPE=Debug BUILD_DIR=build_harness_debug ./build_harness.sh --run
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CMAKE_BUILD_PARALLEL_LEVEL=4 ./build_linux.sh
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```
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`CMakeLists.txt` owns the shared source list and target configuration.
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`cmake/Plugin.cmake` owns production formats and platform-specific linking.
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`cmake/Harness.cmake` owns the test executable and its CTest registration.
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For direct CMake use, `SERUMALT_BUILD_PLUGIN` defaults to `ON` and
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`SERUMALT_BUILD_TESTS` defaults to `OFF`. A harness-only configure is:
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```bash
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cmake -S . -B build_harness -G Ninja -DCMAKE_BUILD_TYPE=Release \
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-DSERUMALT_BUILD_PLUGIN=OFF -DSERUMALT_BUILD_TESTS=ON
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cmake --build build_harness --target SerumAltTest
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```
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An existing CMake cache retains its old option values; changing the defaults does
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not turn tests off in an old `build/` directory. Use the scripts to set the flags
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explicitly. An alternate JUCE checkout can be selected with `-DJUCE_ROOT=/path/to/JUCE`
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when configuring directly with CMake.
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### Fresh builds
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The scripts reuse their build directories without deleting files, resetting Git,
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or installing packages. Generated `build/`, `build_*/`, and `SerumAlt_Windows/`
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directories are git-ignored. Leave existing builds intact and select an unused
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build directory for a fresh configure:
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```bash
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BUILD_DIR=build_linux_fresh ./build_linux.sh
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```
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Windows staging updates generated files without deleting extra files already in
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the destination. For a clean distribution bundle, choose unused build and output
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paths together:
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```bash
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BUILD_DIR=build_windows_fresh OUTPUT_DIR=build_windows_fresh/staged ./build_windows.sh
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```
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## License
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JUCE is licensed separately (see `third_party/JUCE/LICENSE.md`). This project is
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provided for evaluation/development purposes.
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