Files
serumalt/Source/GUI/EnvelopeDisplay.h
T
biggy 4b0db50271 refactor(source): move every implementation into its module directory
- 36 files move into the module whose AGENTS.md already claimed them:
  Engine/, Synth/, Modulation/, Params/, Plugin/, GUI/, EffectUnits/, Resources/
- Source/engine, modulation, params, plugin and synth become Engine,
  Modulation, Params, Plugin and Synth, matching the directories that already
  hold code
- ExactCompare.h stays at the Source/ root as the one shared header
- SERUMALT_INCLUDE_DIRS adds one include directory per module, so the 31
  parent-relative includes become plain names with no path prefix
- the module AGENTS.md files list owned files instead of describing a move
  that had not happened, and README.md and AGENTS.md describe the real tree

Verified: the harness passes CTest, the Linux VST3 and Standalone link, the
Windows cross-build passes its module checks, each configure exposes only its
own targets, no first-party warning line appears, and the generated Windows
manifest is unchanged.
2026-10-06 09:17:49 +02:00

25 lines
598 B
C++

#pragma once
#include <JuceHeader.h>
#include "Resources.h"
#include "Params.h"
namespace serum
{
// ===========================================================================
// ADSR curve preview.
// ===========================================================================
class EnvelopeDisplay : public juce::Component
{
public:
void setParams (float attack, float decay, float sustain, float release, float curve);
void paint (juce::Graphics& g) override;
private:
float attack = 0.05f, decay = 0.25f, sustain = 0.7f, release = 0.3f, curve = 0.5f;
};
} // namespace serum