Layout: - scripts/ holds the four build scripts plus the new clean.sh - cmake/ holds mingw64-toolchain.cmake - the scripts default to build/linux, build/macos, build/windows, build/harness - docs/ holds the audit documents, with the round 1 task list archived Cleanup: - scripts/clean.sh removes generated output, with --dry-run, --staging, --legacy and --all, and refuses tracked, protected or outside paths - the Windows VST3 manifest now comes from cmake/moduleinfo.json.in, so its version, vendor and class IDs follow cmake/Plugin.cmake instead of a hand-written heredoc that could drift - deleted the unused Source/GUI/Slider, which no code constructed - fixed the hidden double processBlock overload: three warning lines to zero - unslopped the build scripts, the two .cjs helpers and the CMake comments - .gitignore covers the upstream JUCE Projucer and DemoRunner binaries Verified: five scripts pass bash -n; the harness passes CTest with zero warning lines; the Linux VST3 and Standalone link; the Windows cross-build passes its x86-64, runtime-import and entry-point checks; each configure exposes only its own targets; and a full build leaves Source/ and third_party/JUCE unchanged. The generated manifest is identical to the previous hand-written one.
43 lines
1.4 KiB
Bash
Executable File
43 lines
1.4 KiB
Bash
Executable File
#!/usr/bin/env bash
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# Build the macOS production plugin: VST3, AU and Standalone.
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set -euo pipefail
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REPO_ROOT="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)"
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cd "$REPO_ROOT"
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BUILD_DIR="${BUILD_DIR:-$REPO_ROOT/build/macos}"
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BUILD_TYPE="${BUILD_TYPE:-Release}"
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export CMAKE_BUILD_PARALLEL_LEVEL="${CMAKE_BUILD_PARALLEL_LEVEL:-2}"
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if [[ "$(uname -s)" != Darwin ]]; then
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echo "ERROR: scripts/build_macos.sh requires macOS and the Apple SDK." >&2
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exit 1
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fi
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for tool in cmake ninja xcrun "${CC:-clang}" "${CXX:-clang++}"; do
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if ! command -v "$tool" >/dev/null 2>&1; then
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echo "ERROR: $tool not found. See README.md prerequisites." >&2
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exit 1
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fi
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done
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xcrun --sdk macosx --show-sdk-path
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OSX_OPTIONS=("-DCMAKE_BUILD_TYPE=$BUILD_TYPE")
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if [[ -n "${CMAKE_OSX_ARCHITECTURES:-}" ]]; then
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OSX_OPTIONS+=("-DCMAKE_OSX_ARCHITECTURES=$CMAKE_OSX_ARCHITECTURES")
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fi
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if [[ -n "${CMAKE_OSX_DEPLOYMENT_TARGET:-}" ]]; then
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OSX_OPTIONS+=("-DCMAKE_OSX_DEPLOYMENT_TARGET=$CMAKE_OSX_DEPLOYMENT_TARGET")
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fi
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echo "Configuring macOS production targets in $BUILD_DIR ($BUILD_TYPE)..."
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cmake -S "$REPO_ROOT" -B "$BUILD_DIR" -G Ninja \
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"${OSX_OPTIONS[@]}" \
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-DSERUMALT_BUILD_PLUGIN=ON \
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-DSERUMALT_BUILD_TESTS=OFF
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echo "Building macOS VST3, AU, and standalone..."
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cmake --build "$BUILD_DIR" --config "$BUILD_TYPE" --target SerumAlt_VST3 SerumAlt_AU SerumAlt_Standalone
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echo "Done. macOS artifacts: $BUILD_DIR/SerumAlt_artefacts/$BUILD_TYPE"
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