Layout: - scripts/ holds the four build scripts plus the new clean.sh - cmake/ holds mingw64-toolchain.cmake - the scripts default to build/linux, build/macos, build/windows, build/harness - docs/ holds the audit documents, with the round 1 task list archived Cleanup: - scripts/clean.sh removes generated output, with --dry-run, --staging, --legacy and --all, and refuses tracked, protected or outside paths - the Windows VST3 manifest now comes from cmake/moduleinfo.json.in, so its version, vendor and class IDs follow cmake/Plugin.cmake instead of a hand-written heredoc that could drift - deleted the unused Source/GUI/Slider, which no code constructed - fixed the hidden double processBlock overload: three warning lines to zero - unslopped the build scripts, the two .cjs helpers and the CMake comments - .gitignore covers the upstream JUCE Projucer and DemoRunner binaries Verified: five scripts pass bash -n; the harness passes CTest with zero warning lines; the Linux VST3 and Standalone link; the Windows cross-build passes its x86-64, runtime-import and entry-point checks; each configure exposes only its own targets; and a full build leaves Source/ and third_party/JUCE unchanged. The generated manifest is identical to the previous hand-written one.
73 lines
2.5 KiB
C++
73 lines
2.5 KiB
C++
#pragma once
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#include <JuceHeader.h>
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#include <atomic>
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#include "Params.h"
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#include "Engine.h"
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namespace serum
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{
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// ===========================================================================
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// SerumAlt — a wavetable synthesiser (VST3 / AU). Hosts the APVTS, the audio
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// engine, preset management and the RAVE toggle.
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// ===========================================================================
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class SerumAltAudioProcessor : public juce::AudioProcessor
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{
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public:
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SerumAltAudioProcessor();
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~SerumAltAudioProcessor() override;
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// --- AudioProcessor ---
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void prepareToPlay (double sampleRate, int samplesPerBlock) override;
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void releaseResources() override;
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void processBlock (juce::AudioBuffer<float>&, juce::MidiBuffer&) override;
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// Keeps the base class double-precision overload visible, so it is not hidden.
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using juce::AudioProcessor::processBlock;
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juce::AudioProcessorEditor* createEditor() override;
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bool hasEditor() const override { return true; }
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const juce::String getName() const override { return "SerumAlt"; }
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bool acceptsMidi() const override { return true; }
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bool producesMidi() const override { return false; }
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bool isMidiEffect() const override { return false; }
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double getTailLengthSeconds() const override { return 2.0; }
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int getNumPrograms() override;
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int getCurrentProgram() override;
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void setCurrentProgram (int index) override;
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const juce::String getProgramName (int index) override;
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void changeProgramName (int index, const juce::String& newName) override;
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void getStateInformation (juce::MemoryBlock& destData) override;
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void setStateInformation (const void* data, int sizeInBytes) override;
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// --- SerumAlt ---
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void setRaveEnabled (bool enabled);
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bool isRaveEnabled() const;
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int getUiScaleIndex() const;
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void setUiScaleIndex (int index);
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float getUiScale() const;
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void loadFactoryPreset (int index);
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int getNumFactoryPresets() const;
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// Public control state (hold the engine control lock for matrix/macros/LFOs).
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juce::AudioProcessorValueTreeState parameters;
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Engine engine;
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static juce::AudioProcessorValueTreeState::ParameterLayout createParameterLayout();
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private:
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std::atomic<int> currentProgram { 0 };
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void restoreLfoShapesFromState (const juce::ValueTree& state);
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void saveLfoShapesToState (juce::ValueTree& state) const;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (SerumAltAudioProcessor)
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};
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} // namespace serum
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