Files
serumalt/Source/PluginProcessor.h
T
biggy facd5c5b5e chore: move build output under build/ and scripts into scripts/
Layout:
- scripts/ holds the four build scripts plus the new clean.sh
- cmake/ holds mingw64-toolchain.cmake
- the scripts default to build/linux, build/macos, build/windows, build/harness
- docs/ holds the audit documents, with the round 1 task list archived

Cleanup:
- scripts/clean.sh removes generated output, with --dry-run, --staging,
  --legacy and --all, and refuses tracked, protected or outside paths
- the Windows VST3 manifest now comes from cmake/moduleinfo.json.in, so its
  version, vendor and class IDs follow cmake/Plugin.cmake instead of a
  hand-written heredoc that could drift
- deleted the unused Source/GUI/Slider, which no code constructed
- fixed the hidden double processBlock overload: three warning lines to zero
- unslopped the build scripts, the two .cjs helpers and the CMake comments
- .gitignore covers the upstream JUCE Projucer and DemoRunner binaries

Verified: five scripts pass bash -n; the harness passes CTest with zero
warning lines; the Linux VST3 and Standalone link; the Windows cross-build
passes its x86-64, runtime-import and entry-point checks; each configure
exposes only its own targets; and a full build leaves Source/ and
third_party/JUCE unchanged. The generated manifest is identical to the
previous hand-written one.
2026-10-06 09:06:53 +02:00

73 lines
2.5 KiB
C++

#pragma once
#include <JuceHeader.h>
#include <atomic>
#include "Params.h"
#include "Engine.h"
namespace serum
{
// ===========================================================================
// SerumAlt — a wavetable synthesiser (VST3 / AU). Hosts the APVTS, the audio
// engine, preset management and the RAVE toggle.
// ===========================================================================
class SerumAltAudioProcessor : public juce::AudioProcessor
{
public:
SerumAltAudioProcessor();
~SerumAltAudioProcessor() override;
// --- AudioProcessor ---
void prepareToPlay (double sampleRate, int samplesPerBlock) override;
void releaseResources() override;
void processBlock (juce::AudioBuffer<float>&, juce::MidiBuffer&) override;
// Keeps the base class double-precision overload visible, so it is not hidden.
using juce::AudioProcessor::processBlock;
juce::AudioProcessorEditor* createEditor() override;
bool hasEditor() const override { return true; }
const juce::String getName() const override { return "SerumAlt"; }
bool acceptsMidi() const override { return true; }
bool producesMidi() const override { return false; }
bool isMidiEffect() const override { return false; }
double getTailLengthSeconds() const override { return 2.0; }
int getNumPrograms() override;
int getCurrentProgram() override;
void setCurrentProgram (int index) override;
const juce::String getProgramName (int index) override;
void changeProgramName (int index, const juce::String& newName) override;
void getStateInformation (juce::MemoryBlock& destData) override;
void setStateInformation (const void* data, int sizeInBytes) override;
// --- SerumAlt ---
void setRaveEnabled (bool enabled);
bool isRaveEnabled() const;
int getUiScaleIndex() const;
void setUiScaleIndex (int index);
float getUiScale() const;
void loadFactoryPreset (int index);
int getNumFactoryPresets() const;
// Public control state (hold the engine control lock for matrix/macros/LFOs).
juce::AudioProcessorValueTreeState parameters;
Engine engine;
static juce::AudioProcessorValueTreeState::ParameterLayout createParameterLayout();
private:
std::atomic<int> currentProgram { 0 };
void restoreLfoShapesFromState (const juce::ValueTree& state);
void saveLfoShapesToState (juce::ValueTree& state) const;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (SerumAltAudioProcessor)
};
} // namespace serum