Add root AGENT.md with project conventions, build verification steps, source layout, style rules, and real-time/concurrency requirements. Add per-module AGENT.md files for each existing and proposed source subdirectory. Add AUDIT_REPORT.md as a historical Phase 1 snapshot documenting memory management, error handling, concurrency model, naming conventions, and anti-pattern catalog.
35 lines
964 B
Markdown
35 lines
964 B
Markdown
# resources module
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## Owned files
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- Related embedded assets and helpers: `../Resources.h`, `../Resources.cpp`
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- logo.svg
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- background.svg
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## Rules
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- Keep every theme colour in `namespace theme` in Resources.h.
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- Embed SVG assets as raw string literals.
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- Keep formatting helpers (formatPercent, formatHz, formatSeconds, formatSemis, formatCents, formatPan, formatInt) here.
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- Use `maps::` from Params for unit conversions in formatters.
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- Never hardcode a theme colour in a widget; reference `theme::`.
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## IF-THEN
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- IF a widget needs a colour THEN reference a `theme::` entry rather than a literal Colour.
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- IF an SVG asset ships under Source/Resources THEN keep its embedded string in Resources.cpp consistent with the file.
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## Examples
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```cpp
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// BAD: hardcoded colour in a widget
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g.setColour (juce::Colour (0xff4fc3f7));
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```
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```cpp
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// GOOD: theme is the single source
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g.setColour (theme::accent);
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```
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This file overrides /AGENT.md where they conflict.
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